colourtools.Rd
\name{colourtools}
\alias{colourtools} %DoNotExport
\alias{paletteindex}
\alias{rgb2hex}
\alias{rgb2hsva}
\alias{col2hex}
\alias{paletteindex}
\alias{samecolour}
\alias{complementarycolour}
\alias{interp.colours}
\alias{is.colour}
\alias{is.grey}
\alias{to.grey}
\alias{to.opaque}
\alias{to.transparent}
\title{
Convert and Compare Colours in Different Formats
}
\description{
These functions convert between different formats for specifying
a colour in \R, determine whether colours are equivalent,
and convert colour to greyscale.
}
\usage{
col2hex(x)
rgb2hex(v, maxColorValue=255)
rgb2hsva(red, green=NULL, blue=NULL, alpha=NULL, maxColorValue=255)
paletteindex(x)
samecolour(x,y)
complementarycolour(x)
interp.colours(x, length.out=512)
is.colour(x)
to.grey(x, weights=c(0.299, 0.587, 0.114), transparent=FALSE)
is.grey(x)
to.opaque(x)
to.transparent(x, fraction)
}
\arguments{
\item{x,y}{
Any valid specification for a colour or sequence of colours
accepted by \code{\link[grDevices]{col2rgb}}.
}
\item{v}{
A numeric vector of length 3, giving the RGB values of
a single colour, or a 3-column matrix giving the RGB values of
several colours. Alternatively a vector of length 4 or a matrix with
4 columns, giving the RGB and alpha (transparency) values.
}
\item{red,green,blue,alpha}{
Arguments acceptable to \code{\link[grDevices]{rgb}}
determining the red, green, blue channels and optionally the
alpha (transparency) channel.
Note that \code{red} can also be a matrix with 3 \bold{rows}
giving the RGB values, or a matrix with 4 rows
giving RGB and alpha values.
}
\item{maxColorValue}{
Number giving the maximum possible value for the entries in
\code{v} or \code{red,green,blue,alpha}.
}
\item{weights}{
Numeric vector of length 3 giving
relative weights for the red, green, and blue
channels respectively.
}
\item{transparent}{
Logical value indicating whether transparent colours should
be converted to transparent grey values (\code{transparent=TRUE})
or converted to opaque grey values (\code{transparent=FALSE}, the
default).
}
\item{fraction}{
Transparency fraction. Numerical value or vector of values
between 0 and 1, giving the opaqueness of a colour.
A fully opaque colour has \code{fraction=1}.
}
\item{length.out}{
Integer. Length of desired sequence.
}
}
\details{
\code{is.colour(x)} can be applied to any kind of data \code{x}
and returns \code{TRUE} if \code{x} can be interpreted as a colour or
colours. The remaining functions expect data that can be interpreted
as colours.
\code{col2hex} converts colours specified in any format
into their hexadecimal character codes.
\code{rgb2hex} converts RGB colour values into their hexadecimal
character codes. It is a very minor extension to \code{\link[grDevices]{rgb}}.
Arguments to \code{rgb2hex} should be similar to
arguments to \code{\link[grDevices]{rgb}}.
\code{rgb2hsva} converts RGB colour values into HSV colour values
including the alpha (transparency) channel.
It is an extension of \code{\link[grDevices]{rgb2hsv}}.
Arguments to \code{rgb2hsva} should be similar to arguments to
\code{\link[grDevices]{rgb2hsv}}.
\code{paletteindex} checks whether the colour or colours specified
by \code{x} are available in the default palette returned by
\code{\link[grDevices]{palette}()}. If so, it returns the index or indices of
the colours in the palette. If not, it returns \code{NA}.
\code{samecolour} decides whether two colours \code{x} and \code{y}
are equivalent.
\code{is.grey} determines whether each entry of \code{x} is a
greyscale colour, and returns a logical vector.
\code{to.grey} converts the colour data in \code{x} to greyscale
colours. Alternatively \code{x} can be an object of class \code{"colourmap"}
and \code{to.grey(x)} is the modified colour map.
\code{to.opaque} converts the colours in \code{x} to opaque
(non-transparent) colours, and \code{to.transparent} converts them
to transparent colours with a specified transparency value.
Note that \code{to.transparent(x,1)} is equivalent to \code{to.opaque(x)}.
For \code{to.grey}, \code{to.opaque} and
\code{to.transparent}, if all the data in \code{x} specifies colours from the
standard palette, and if the result would be equivalent to \code{x},
then the result is identical to \code{x}.
\code{complementarycolour} replaces each colour by its
complementary colour in RGB space (the colour obtained by replacing
RGB values \code{(r, g, b)} by \code{(255-r, 255-g, 255-b)}).
The transparency value is not changed.
Alternatively \code{x} can be an object of class \code{"colourmap"}
and \code{complementarycolour(x)} is the modified colour map.
\code{interp.colours} interpolates between each successive pair of
colours in a sequence of colours, to generate a more finely-spaced
sequence. It uses linear interpolation in HSV space (with hue
represented as a two-dimensional unit vector).
}
\section{Warning}{
\code{paletteindex("green")} returns \code{NA} because
the green colour in the default palette is called \code{"green3"}.
}
\value{
For \code{col2hex} and \code{rgb2hex}
a character vector containing hexadecimal colour codes.
For \code{to.grey}, \code{to.opaque} and \code{to.transparent},
either a character vector containing hexadecimal colour codes,
or a value identical to the input \code{x}.
For \code{rgb2hsva}, a matrix with 3 or 4 rows containing
HSV colour values.
For \code{paletteindex}, an integer vector, possibly containing
\code{NA} values.
For \code{samecolour} and \code{is.grey},
a logical value or logical vector.
}
\author{\adrian
and \rolf
}
\seealso{
\code{\link[grDevices]{col2rgb}},
\code{\link[grDevices]{rgb2hsv}},
\code{\link[grDevices]{palette}}.
See also the class of colour map objects in the \pkg{spatstat} package:
\code{\link{colourmap}},
\code{\link{interp.colourmap}},
\code{\link{tweak.colourmap}}.
}
\examples{
samecolour("grey", "gray")
paletteindex("grey")
col2hex("orange")
to.grey("orange")
complementarycolour("orange")
is.grey("lightgrey")
is.grey(8)
to.transparent("orange", 0.5)
to.opaque("red")
interp.colours(c("orange", "red", "violet"), 5)
}
\keyword{color}