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  • raystab.h
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To reference or cite the objects present in the Software Heritage archive, permalinks based on SoftWare Hash IDentifiers (SWHIDs) must be used.
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This interface enables to generate software citations, provided that the root directory of browsed objects contains a citation.cff or codemeta.json file.
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raystab.h
/*
 * Copyright (c) 2021-2022, NVIDIA CORPORATION.  All rights reserved.
 *
 * NVIDIA CORPORATION and its licensors retain all intellectual property
 * and proprietary rights in and to this software, related documentation
 * and any modifications thereto.  Any use, reproduction, disclosure or
 * distribution of this software and related documentation without an express
 * license agreement from NVIDIA CORPORATION is strictly prohibited.
 */

/** @file   raystab.h
 *  @author Thomas Müller, NVIDIA
 *  @brief  Minimal optix program.
 */

#pragma once

#include <neural-graphics-primitives/common.h>

#include <optix.h>

namespace ngp {

struct Raystab {
	struct Params {
		const vec3* ray_origins;
		float* distances;
		OptixTraversableHandle handle;
	};

	struct RayGenData {};
	struct MissData {};
	struct HitGroupData {};
};

}

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