// tutorial illustrating the use of TMath::Permute // can be run with: // root > .x permute.C // root > .x permute.C+ with ACLIC #include int permuteSimple1 () { printf("\nTMath::Permute simple test\n"); printf("==========================\n"); char aa='a'; Int_t a[4]; Int_t i; Int_t icount=0; for(i=0; i<4; i++) a[i]=i; do { icount++; for(Int_t i=0;i<4;printf("%c",static_cast(aa+a[i++]))); printf("\n"); } while(TMath::Permute(4,a)); printf("Found %d permutations = 4!\n",icount); return 0; } int permuteSimple2 () { printf("\nTMath::Permute simple test with repetition\n"); printf("==========================================\n"); char aa='a'-1; Int_t a[6]; Int_t i; Int_t icount=0; for(i=0; i<6; i++) a[i]=(i+2)/2; do { icount++; for(Int_t i=0;i<5;printf("%c",static_cast(aa+a[i++]))); printf("\n"); } while(TMath::Permute(5,a)); printf("Found %d permutations = 5!/(2! 2!)\n",icount); return 0; } Int_t permuteFancy() { Int_t a[10]; Int_t &n=a[0], &i=a[1]; Int_t &e=a[2], &t=a[3]; Int_t &h=a[4], &r=a[5]; Int_t &f=a[6], &o=a[7]; Int_t &s=a[8], &u=a[9]; Int_t nine, three, neuf, trois; printf("\nTMath::Permute fancy test\n"); printf("=========================\n"); printf("This is a program to calculate the solution to the following problem\n"); printf("Find the equivalence between letters and numbers so that\n\n"); printf(" NINE*THREE = NEUF*TROIS\n\n"); for(Int_t ii=0; ii<10; ii++) a[ii]=ii; do { nine=((n*10+i)*10+n)*10+e; neuf=((n*10+e)*10+u)*10+f; three=(((t*10+h)*10+r)*10+e)*10+e; trois=(((t*10+r)*10+o)*10+i)*10+s; if(nine*three==neuf*trois) { printf("Solution found!\n\n"); printf("T=%d N=%d E=%d S=%d F=%d H=%d R=%d I=%d O=%d U=%d\n",t,n,e,s,f,h,r,i,o,u); printf("NINE=%d THREE=%d NEUF=%d TROIS=%d\n",nine,three,neuf,trois); printf("NINE*THREE = NEUF*TROIS = %d\n",neuf*trois); return 0; } } while(TMath::Permute(10,a)); printf("No solutions found -- something is wrong here!\n"); return 0; } void permute() { permuteSimple1(); permuteSimple2(); permuteFancy(); }