https://github.com/cran/GPGame
Raw File
Tip revision: 3622784e586e6ed396ed281aa3ff2ece20852928 authored by Victor Picheny on 22 March 2018, 09:52:19 UTC
version 1.1.0
Tip revision: 3622784
DESCRIPTION
Package: GPGame
Type: Package
Title: Solving Complex Game Problems using Gaussian Processes
Version: 1.1.0
Date: 2018-03-21
Author: Victor Picheny, Mickael Binois
Maintainer: Victor Picheny <victor.picheny@inra.fr>
Description: Sequential strategies for finding a game equilibrium are proposed in a black-box setting (expensive pay-off evaluations, no derivatives). The algorithm handles noiseless or noisy evaluations. Two acquisition functions are available. Graphical outputs can be generated automatically. 
License: GPL-3
LazyData: TRUE
Imports: Rcpp (>= 0.12.5), DiceKriging, GPareto, KrigInv, DiceDesign,
        MASS, mnormt, mvtnorm, methods
Suggests: DiceOptim
LinkingTo: Rcpp
RoxygenNote: 6.0.1
NeedsCompilation: yes
Packaged: 2018-03-22 10:42:16 UTC; vpicheny
Repository: CRAN
Date/Publication: 2018-03-22 10:52:19 UTC
back to top