Raw File
ReaderLib.vcxproj
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug_CpuOnly|x64">
      <Configuration>Debug_CpuOnly</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release_CpuOnly|x64">
      <Configuration>Release_CpuOnly</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{F0A9637C-20DA-42F0-83D4-23B4704DE602}</ProjectGuid>
    <RootNamespace>ReaderLib</RootNamespace>
  </PropertyGroup>
  <PropertyGroup Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <Import Project="$(SolutionDir)\CNTK.Cpp.props" />
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <ItemDefinitionGroup>
    <ClCompile>
      <AdditionalIncludeDirectories>$(SolutionDir)Source\Common\Include;$(SolutionDir)Source\Math</AdditionalIncludeDirectories>
    </ClCompile>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClInclude Include="ConfigUtil.h" />
    <ClInclude Include="CorpusDescriptor.h" />
    <ClInclude Include="Bundler.h" />
    <ClInclude Include="ChunkCache.h" />
    <ClInclude Include="ChunkRandomizer.h" />
    <ClInclude Include="TransformController.h" />
    <ClInclude Include="DataDeserializerBase.h" />
    <ClInclude Include="BlockRandomizer.h" />
    <ClInclude Include="Packer.h" />
    <ClInclude Include="PackerBase.h" />
    <ClInclude Include="SequenceEnumerator.h" />
    <ClInclude Include="SequencePacker.h" />
    <ClInclude Include="SequenceRandomizer.h" />
    <ClInclude Include="StringToIdMap.h" />
    <ClInclude Include="NoRandomizer.h" />
    <ClInclude Include="CudaMemoryProvider.h" />
    <ClInclude Include="DataDeserializer.h" />
    <ClInclude Include="ElementTypeUtils.h" />
    <ClInclude Include="FramePacker.h" />
    <ClInclude Include="HeapMemoryProvider.h" />
    <ClInclude Include="MemoryProvider.h" />
    <ClInclude Include="Reader.h" />
    <ClInclude Include="ReaderShim.h" />
    <ClInclude Include="Transformer.h" />
    <ClInclude Include="TruncatedBpttPacker.h" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="Bundler.cpp" />
    <ClCompile Include="ChunkCache.cpp" />
    <ClCompile Include="ChunkRandomizer.cpp" />
    <ClCompile Include="NoRandomizer.cpp" />
    <ClCompile Include="BlockRandomizer.cpp" />
    <ClCompile Include="PackerBase.cpp" />
    <ClCompile Include="FramePacker.cpp" />
    <ClCompile Include="ReaderShim.cpp" />
    <ClCompile Include="SequencePacker.cpp" />
    <ClCompile Include="SequenceRandomizer.cpp" />
    <ClCompile Include="TruncatedBpttPacker.cpp" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>
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