/* -*- Mode: c++; c-basic-offset: 4; tab-width: 40; indent-tabs-mode: nil -*- */ /* vim: set ts=40 sw=4 et tw=99: */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla WebGL impl * * The Initial Developer of the Original Code is * Mozilla Foundation * Portions created by the Initial Developer are Copyright (C) 2009 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Nikhil Marathe * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef jstypedarrayinlines_h #define jstypedarrayinlines_h #include "jsapi.h" #include "jsvalue.h" #include "jsobj.h" namespace js { inline JSUint32 ArrayBuffer::getByteLength(JSObject *obj) { return *((JSUint32*) obj->getSlotsPtr()); } inline uint8 * ArrayBuffer::getDataOffset(JSObject *obj) { uint64 *base = ((uint64*)obj->getSlotsPtr()) + 1; return (uint8*) base; } inline JSUint32 TypedArray::getLength(JSObject *obj) { return obj->getSlot(FIELD_LENGTH).toInt32(); } inline JSUint32 TypedArray::getByteOffset(JSObject *obj) { return obj->getSlot(FIELD_BYTEOFFSET).toInt32(); } inline JSUint32 TypedArray::getByteLength(JSObject *obj) { return obj->getSlot(FIELD_BYTELENGTH).toInt32(); } inline JSUint32 TypedArray::getType(JSObject *obj) { return obj->getSlot(FIELD_TYPE).toInt32(); } inline JSObject * TypedArray::getBuffer(JSObject *obj) { return &obj->getSlot(FIELD_BUFFER).toObject(); } inline void * TypedArray::getDataOffset(JSObject *obj) { return (void *)obj->getPrivate(); } } #endif /* jstypedarrayinlines_h */