// @(#)root/test:$Name: $:$Id: Hello.cxx,v 1.5 2003/01/31 15:42:19 brun Exp $ // Author: Valeriy Onuchin & Fons Rademakers 04/10/98 /////////////////////////////////////////////////////////////////// // Animated Text with cool wave effect. // // ROOT implementation of the hello world example borrowed // from the Qt hello world example. // // To run this example do the following: // $ root // root [0] gSystem.Load("Hello") // root [1] Hello h // // root [2] .q // // Other ROOT fun examples: Tetris, Aclock ... // // Begin_Html // // End_Html // /////////////////////////////////////////////////////////////////// #include #include #include "Hello.h" ClassImp(Hello) TChar::TChar(char ch, Coord_t x, Coord_t y) : TText(x, y, "") { // Create single character text. SetTitle(Form("%c",ch)); } Float_t TChar::GetWidth() { // Return character width UInt_t w,h; if (!TVirtualPad::Pad()) return 0; Float_t wh = (Float_t)gPad->XtoAbsPixel(gPad->GetX2()); GetTextExtent(w, h, (char*)GetTitle()); return w/wh; } Hello::Hello(const char *text) : TTimer(40, kTRUE) { // Hello constructor TChar *ch; fI = 0; fList = new TList(); if (!TVirtualPad::Pad()) fPad = new TCanvas("Hello:canvas","ROOT says Hello!",200,200,400,200); else fPad = (TPad*)gPad; while(text[fI]) { // create list of characters ch = new TChar(text[fI]); ch->SetTextFont(72); // times-bold-r-normal ch->SetTextSize(0.3); ch->Modify(); fI++; fList->Add(ch); } SetBit(kCanDelete); Draw(); // append this to current pad Paint(); // calculate new coordinates of chars and paint it gSystem->AddTimer(this); // start timer= start animation } Hello::~Hello() { // Clean up hello. fList->Delete(); delete fList; } void Hello::ExecuteEvent(Int_t event, Int_t, Int_t) { // Actions when mouse clicked. if (event == kButton1Up) { TTimer::Remove(); } } Float_t Hello::GetWidth() { // Return text width TChar *ch; TIter nextin(fList); Float_t width = 0; while ((ch = (TChar*)nextin())) width = width + ch->GetWidth(); return width; } void Hello::Paint(Option_t *) { // Paint text static int sin_tbl[16] = { 0, 38, 71, 92, 100, 92, 71, 38, 0, -38, -71, -92, -100, -92, -71, -38 }; TChar *ch; TIter nextin(fList); Float_t width = GetWidth(); Coord_t xnext = (1-width)/2.; // draw text in the center of the pad Coord_t y; Coord_t y0 = 0.5; fI = (fI+1) & 15; int i = 0; while ((ch = (TChar*)nextin())) { int i16 = (fI+i) & 15; y = y0 - (Coord_t)sin_tbl[i16]/1500.; // sin-wave coordinates ch->SetY(y); ch->SetX(xnext); ch->SetTextColor(i16+200); // let's use x3d colors i++; xnext = xnext + ch->GetWidth(); // x position of next character ch->Paint(""); // paint character } } Bool_t Hello::Notify() { // Actions after timer time-out fPad->Modified(); fPad->Update(); TTimer::Reset(); return kFALSE; }