https://github.com/TakehideSoh/SAF
Tip revision: d26cc9f94a4f79c046ee0cdd3a127a44f7b443b6 authored by TakehideSoh on 23 June 2023, 07:02:26 UTC
Merge pull request #2 from TakehideSoh/dev
Merge pull request #2 from TakehideSoh/dev
Tip revision: d26cc9f
arena.hpp
#ifndef _arena_hpp_INCLUDED
#define _arena_hpp_INCLUDED
namespace CaDiCaL {
// This memory allocation arena provides fixed size pre-allocated memory for
// the moving garbage collector 'copy_non_garbage_clauses' in 'collect.cpp'
// to hold clauses which should survive garbage collection.
// The advantage of using a pre-allocated arena is that the allocation order
// of the clauses can be adapted in such a way that clauses watched by the
// same literal are allocated consecutively. This improves locality during
// propagation and thus is more cache friendly. A similar technique is
// implemented in MiniSAT and Glucose and gives substantial speed-up in
// propagations per second even though it might even almost double peek
// memory usage. Note that in MiniSAT this arena is actually required for
// MiniSAT to be able to use 32 bit clauses references instead of 64 bit
// pointers. This would restrict the maximum number of clauses and thus is
// a restriction we do not want to use anymore.
// New learned clauses are allocated in CaDiCaL outside of this arena and
// moved to the arena during garbage collection. The additional 'to' space
// required for such a moving garbage collector is only allocated for those
// clauses surviving garbage collection, which usually needs much less
// memory than all clauses. The net effect is that in our implementation
// the moving garbage collector using this arena only needs roughly 50% more
// memory than allocating the clauses directly. Both implementations can be
// compared by varying the 'opts.arenatype' option (which also controls the
// allocation order of clauses during moving them).
// The standard sequence of using the arena is as follows:
//
// Arena arena;
// ...
// arena.prepare (bytes);
// q1 = arena.copy (p1, bytes1);
// ...
// qn = arena.copy (pn, bytesn);
// assert (bytes1 + ... + bytesn <= bytes);
// arena.swap ();
// ...
// if (!arena.contains (q)) delete q;
// ...
// arena.prepare (bytes);
// q1 = arena.copy (p1, bytes1);
// ...
// qn = arena.copy (pn, bytesn);
// assert (bytes1 + ... + bytesn <= bytes);
// arena.swap ();
// ...
//
// One has to be really careful with 'qi' references to arena memory.
struct Internal;
class Arena {
Internal * internal;
struct { char * start, * top, * end; } from, to;
public:
Arena (Internal *);
~Arena ();
// Prepare 'to' space to hold that amount of memory. Precondition is that
// the 'to' space is empty. The following sequence of 'copy' operations
// can use as much memory in sum as pre-allocated here.
//
void prepare (size_t bytes);
// Does the memory pointed to by 'p' belong to this arena? More precisely
// to the 'from' space, since that is the only one remaining after 'swap'.
//
bool contains (void * p) const {
char * c = (char *) p;
return from.start <= c && c < from.top;
}
// Allocate that amount of memory in 'to' space. This assumes the 'to'
// space has been prepared to hold enough memory with 'prepare'. Then
// copy the memory pointed to by 'p' of size 'bytes'. Note that it does
// not matter whether 'p' is in 'from' or allocated outside of the arena.
//
char * copy (const char * p, size_t bytes) {
char * res = to.top;
to.top += bytes;
assert (to.top <= to.end);
memcpy (res, p, bytes);
return res;
}
// Completely delete 'from' space and then replace 'from' by 'to' (by
// pointer swapping). Everything previously allocated (in 'from') and not
// explicitly copied to 'to' with 'copy' becomes invalid.
//
void swap ();
};
}
#endif
