DrawScenarioExp.h
#pragma once
#include <memory>
#include "DrawScenarioSimChar.h"
class cDrawScenarioExp : public cDrawScenarioSimChar
{
public:
EIGEN_MAKE_ALIGNED_OPERATOR_NEW
cDrawScenarioExp(cCamera& cam);
virtual ~cDrawScenarioExp();
protected:
virtual void BuildScene();
virtual void ResetCallback();
};