/** * \file * \copyright * Copyright (c) 2012-2023, OpenGeoSys Community (http://www.opengeosys.org) * Distributed under a Modified BSD License. * See accompanying file LICENSE.txt or * http://www.opengeosys.org/project/license * */ #pragma once #include "EdgeReturn.h" #include "Element.h" #include "TetRule.h" namespace MeshLib { /** * This class represents a 3d tetrahedron element with 10 nodes. The following * sketch shows the node and edge numbering. * \anchor TetrahedronNodeAndEdgeNumbering * \code * 3 * /|\ * / | \ * 7/ | \9 * / |8 \ * / | \ * 0.....|.....2 * \ | 2 / * \ | / * 4\ | /5 * \ | / * \|/ * 1 * * \endcode */ class TetRule10 : public TetRule { public: /// Constant: The number of all nodes for this element static const unsigned n_all_nodes = 10u; /// Constant: The FEM type of the element static const CellType cell_type = CellType::TET10; /// Constant: Local node index table for faces static const unsigned face_nodes[4][6]; /// Constant: Local node index table for edge static const unsigned edge_nodes[6][3]; /// Returns the i-th edge of the element. using EdgeReturn = MeshLib::QuadraticEdgeReturn; /// Returns the i-th face of the element. static const Element* getFace(const Element* e, unsigned i); /// Returns the ID of a face given an array of nodes. static unsigned identifyFace(Node const* const* element_nodes, Node const* nodes[3]) { return CellRule::identifyFace(element_nodes, nodes); } }; /* class */ } // namespace MeshLib