https://github.com/iota97/AnisotropyEditor
Tip revision: 11045617aa83f22895897e45d021b524d3a6acb9 authored by COCCO Giovanni on 28 February 2025, 12:08:40 UTC
Improve compilation instructions
Improve compilation instructions
Tip revision: 1104561
cubemap.cpp
#include "src/Texture/cubemap.h"
#include "src/Texture/stb_image.h"
#include <QCoreApplication>
CubeMap::CubeMap(const std::array<QString, 6> &paths, VulkanWindow *w) : m_window(w) {
createTextureImage(paths);
createImageView();
createTextureSampler();
generateMipmaps();
copyTextureImage();
VkDevice dev = m_window->device();
QVulkanDeviceFunctions *devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
VkCommandPoolCreateInfo poolInfo{};
poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
poolInfo.queueFamilyIndex = m_window->getComputeQueueFamilyIndex();
if (devFuncs->vkCreateCommandPool(dev, &poolInfo, nullptr, &m_computeCommandPool) != VK_SUCCESS) {
m_window->crash("failed to create compute command pool!");
}
createComputeDescriptorSet();
createComputePipelineLayout();
createComputePipeline();
for (uint32_t i = 1; i < m_mipLevels; ++i) {
integrate(i);
}
}
CubeMap::~CubeMap() {
VkDevice dev = m_window->device();
QVulkanDeviceFunctions *devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
devFuncs->vkDeviceWaitIdle(dev);
if (m_textureSampler)
devFuncs->vkDestroySampler(dev, m_textureSampler, nullptr);
if (m_textureImageView[0])
devFuncs->vkDestroyImageView(dev, m_textureImageView[0], nullptr);
if (m_textureImage[0])
devFuncs->vkDestroyImage(dev, m_textureImage[0], nullptr);
if (m_textureImageMemory[0])
devFuncs->vkFreeMemory(dev, m_textureImageMemory[0], nullptr);
if (m_textureImageView[1])
devFuncs->vkDestroyImageView(dev, m_textureImageView[1], nullptr);
if (m_textureImage[1])
devFuncs->vkDestroyImage(dev, m_textureImage[1], nullptr);
if (m_textureImageMemory[1])
devFuncs->vkFreeMemory(dev, m_textureImageMemory[1], nullptr);
if (m_computeCommandPool)
devFuncs->vkDestroyCommandPool(dev, m_computeCommandPool, nullptr);
if (m_computePipeline)
devFuncs->vkDestroyPipeline(dev, m_computePipeline, nullptr);
if (m_computePipelineLayout)
devFuncs->vkDestroyPipelineLayout(dev, m_computePipelineLayout, nullptr);
if (m_computeDescSetLayout)
devFuncs->vkDestroyDescriptorSetLayout(dev, m_computeDescSetLayout, nullptr);
if (m_computeDescPool)
devFuncs->vkDestroyDescriptorPool(dev, m_computeDescPool, nullptr);
}
void CubeMap::copyTextureImage() {
VkDevice dev = m_window->device();
QVulkanDeviceFunctions *devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
VkCommandBuffer commandBuffer = beginSingleTimeCommands();
VkImageMemoryBarrier barrier{};
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
barrier.image = m_textureImage[0];
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
barrier.subresourceRange.baseArrayLayer = 0;
barrier.subresourceRange.layerCount = 6;
barrier.subresourceRange.levelCount = m_mipLevels;
barrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
devFuncs->vkCmdPipelineBarrier(commandBuffer,
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0,
0, nullptr,
0, nullptr,
1, &barrier);
VkImageBlit blit{};
blit.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
blit.srcSubresource.layerCount = 6;
blit.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
blit.dstSubresource.layerCount = 6;
blit.srcOffsets[0] = {0, 0, 0};
blit.srcOffsets[1] = {(int32_t)m_width, (int32_t)m_height, (int32_t)1};
blit.dstOffsets[0] = {0, 0, 0};
blit.dstOffsets[1] = {(int32_t)m_width, (int32_t)m_height, (int32_t)1};
devFuncs->vkCmdBlitImage(
commandBuffer,
m_textureImage[0], VK_IMAGE_LAYOUT_GENERAL,
m_textureImage[1], VK_IMAGE_LAYOUT_GENERAL,
1,
&blit, VK_FILTER_NEAREST);
barrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
devFuncs->vkCmdPipelineBarrier(commandBuffer,
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0,
0, nullptr,
0, nullptr,
1, &barrier);
endSingleTimeCommands(commandBuffer);
}
VkImageView CubeMap::getImageView(uint32_t id) {
return m_textureImageView[id];
}
VkSampler CubeMap::getTextureSampler() {
return m_textureSampler;
}
void CubeMap::generateMipmaps() {
VkDevice dev = m_window->device();
QVulkanDeviceFunctions *devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
// Check if image format supports linear blitting
VkFormatProperties formatProperties;
m_window->vulkanInstance()->functions()->
vkGetPhysicalDeviceFormatProperties(m_window->physicalDevice(), VK_FORMAT_R32G32B32A32_SFLOAT, &formatProperties);
if (!(formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT)) {
m_window->crash("texture image format does not support linear blitting!");
}
VkCommandBuffer commandBuffer = beginSingleTimeCommands();
VkImageMemoryBarrier barrier{};
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
barrier.image = m_textureImage[0];
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
barrier.subresourceRange.baseArrayLayer = 0;
barrier.subresourceRange.layerCount = 6;
barrier.subresourceRange.levelCount = 1;
int32_t mipWidth = m_width;
int32_t mipHeight = m_height;
for (uint32_t i = 1; i < m_mipLevels; i++) {
barrier.subresourceRange.baseMipLevel = i - 1;
barrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
devFuncs->vkCmdPipelineBarrier(commandBuffer,
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0,
0, nullptr,
0, nullptr,
1, &barrier);
VkImageBlit blit{};
blit.srcOffsets[0] = {0, 0, 0};
blit.srcOffsets[1] = {mipWidth, mipHeight, 1};
blit.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
blit.srcSubresource.mipLevel = i - 1;
blit.srcSubresource.baseArrayLayer = 0;
blit.srcSubresource.layerCount = 6;
blit.dstOffsets[0] = {0, 0, 0};
blit.dstOffsets[1] = { mipWidth > 1 ? mipWidth / 2 : 1, mipHeight > 1 ? mipHeight / 2 : 1, 1 };
blit.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
blit.dstSubresource.mipLevel = i;
blit.dstSubresource.baseArrayLayer = 0;
blit.dstSubresource.layerCount = 6;
devFuncs->vkCmdBlitImage(commandBuffer,
m_textureImage[0], VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
m_textureImage[0], VK_IMAGE_LAYOUT_GENERAL,
1, &blit,
VK_FILTER_LINEAR);
barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
devFuncs->vkCmdPipelineBarrier(commandBuffer,
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0,
0, nullptr,
0, nullptr,
1, &barrier);
if (mipWidth > 1) mipWidth /= 2;
if (mipHeight > 1) mipHeight /= 2;
}
barrier.subresourceRange.baseMipLevel = m_mipLevels - 1;
barrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
devFuncs->vkCmdPipelineBarrier(commandBuffer,
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0,
0, nullptr,
0, nullptr,
1, &barrier);
endSingleTimeCommands(commandBuffer);
}
void CubeMap::createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkBuffer& buffer, VkDeviceMemory& bufferMemory) {
VkBufferCreateInfo bufferInfo{};
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
bufferInfo.size = size;
bufferInfo.usage = usage;
bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
VkDevice dev = m_window->device();
QVulkanDeviceFunctions *devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
if (devFuncs->vkCreateBuffer(dev, &bufferInfo, nullptr, &buffer) != VK_SUCCESS) {
m_window->crash("failed to create buffer!");
}
VkMemoryRequirements memRequirements;
devFuncs->vkGetBufferMemoryRequirements(dev, buffer, &memRequirements);
VkMemoryAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
allocInfo.allocationSize = memRequirements.size;
allocInfo.memoryTypeIndex = m_window->findMemoryType(memRequirements.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
if (devFuncs->vkAllocateMemory(dev, &allocInfo, nullptr, &bufferMemory) != VK_SUCCESS) {
m_window->crash("failed to allocate buffer memory!");
}
devFuncs->vkBindBufferMemory(dev, buffer, bufferMemory, 0);
}
void CubeMap::createImage(VkImageUsageFlags usage, VkMemoryPropertyFlags properties) {
VkImageCreateInfo imageInfo{};
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
imageInfo.imageType = VK_IMAGE_TYPE_2D;
imageInfo.extent.width = m_width;
imageInfo.extent.height = m_height;
imageInfo.extent.depth = 1;
imageInfo.mipLevels = m_mipLevels;
imageInfo.arrayLayers = 6;
imageInfo.format = VK_FORMAT_R32G32B32A32_SFLOAT;
imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
imageInfo.usage = usage;
imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
imageInfo.flags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
VkDevice dev = m_window->device();
QVulkanDeviceFunctions *devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
if (devFuncs->vkCreateImage(dev, &imageInfo, nullptr, &m_textureImage[0]) != VK_SUCCESS) {
m_window->crash("failed to create image!");
}
VkMemoryRequirements memRequirements;
devFuncs->vkGetImageMemoryRequirements(dev, m_textureImage[0], &memRequirements);
VkMemoryAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
allocInfo.allocationSize = memRequirements.size;
allocInfo.memoryTypeIndex = m_window->findMemoryType(memRequirements.memoryTypeBits, properties);
if (devFuncs->vkAllocateMemory(dev, &allocInfo, nullptr, &m_textureImageMemory[0]) != VK_SUCCESS) {
m_window->crash("failed to allocate image memory!");
}
devFuncs->vkBindImageMemory(dev, m_textureImage[0], m_textureImageMemory[0], 0);
VkImageCreateInfo imageInfo1 = imageInfo;
imageInfo1.format = VK_FORMAT_R16G16B16A16_SFLOAT;
if (devFuncs->vkCreateImage(dev, &imageInfo1, nullptr, &m_textureImage[1]) != VK_SUCCESS) {
m_window->crash("failed to create image!");
}
VkMemoryRequirements memRequirements1;
devFuncs->vkGetImageMemoryRequirements(dev, m_textureImage[1], &memRequirements1);
VkMemoryAllocateInfo allocInfo1{};
allocInfo1.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
allocInfo1.allocationSize = memRequirements1.size;
allocInfo1.memoryTypeIndex = m_window->findMemoryType(memRequirements1.memoryTypeBits, properties);
if (devFuncs->vkAllocateMemory(dev, &allocInfo1, nullptr, &m_textureImageMemory[1]) != VK_SUCCESS) {
m_window->crash("failed to allocate image memory!");
}
devFuncs->vkBindImageMemory(dev, m_textureImage[1], m_textureImageMemory[1], 0);
}
void CubeMap::createTextureImage(const std::array<QString, 6> &paths) {
int texWidth = 0, texHeight = 0, texChannels = 0;
float *pixels[6]{};
for (int i = 0; i < 6; ++i) {
pixels[i] = stbi_loadf(paths[i].toUtf8(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
if (!pixels[i]) {
for (int j = 0; j < i; j++) {
stbi_image_free(pixels[j]);
}
m_window->crash("failed to load texture image: "+paths[i]);
return;
}
}
m_width = texWidth;
m_height = texHeight;
m_mipLevels = static_cast<uint32_t>(std::floor(std::log2(std::max(m_width, m_height)))) + 1;
VkDeviceSize imageSize = texWidth * texHeight * 4 * 6 * 4;
VkDeviceSize layerSize = imageSize / 6; //This is just the size of each layer.
VkDevice dev = m_window->device();
QVulkanDeviceFunctions *devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
VkBuffer stagingBuffer;
VkDeviceMemory stagingBufferMemory;
createBuffer(imageSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, stagingBuffer, stagingBufferMemory);
void* data;
devFuncs->vkMapMemory(dev, stagingBufferMemory, 0, imageSize, 0, &data);
for (int i = 0; i < 6; ++i) {
memcpy(static_cast<char*>(data)+layerSize*i, pixels[i], static_cast<size_t>(layerSize));
}
devFuncs->vkUnmapMemory(dev, stagingBufferMemory);
for (int i = 0; i < 6; i++) {
stbi_image_free(pixels[i]);
}
createImage(VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
transitionImageLayout(VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
copyBufferToImage(stagingBuffer, m_textureImage[0]);
transitionImageLayout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL);
transitionImageLayout(VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL, 1);
devFuncs->vkDestroyBuffer(dev, stagingBuffer, nullptr);
devFuncs->vkFreeMemory(dev, stagingBufferMemory, nullptr);
}
void CubeMap::copyBufferToImage(VkBuffer buffer, VkImage image) {
VkDevice dev = m_window->device();
QVulkanDeviceFunctions *devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
VkCommandBuffer commandBuffer = beginSingleTimeCommands();
VkBufferImageCopy region{};
region.bufferOffset = 0;
region.bufferRowLength = 0;
region.bufferImageHeight = 0;
region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
region.imageSubresource.mipLevel = 0;
region.imageSubresource.baseArrayLayer = 0;
region.imageSubresource.layerCount = 6;
region.imageOffset = {0, 0, 0};
region.imageExtent = {
m_width,
m_height,
1
};
devFuncs->vkCmdCopyBufferToImage(commandBuffer, buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
endSingleTimeCommands(commandBuffer);
}
void CubeMap::transitionImageLayout(VkImageLayout oldLayout, VkImageLayout newLayout, uint32_t id) {
VkDevice dev = m_window->device();
QVulkanDeviceFunctions *devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
VkCommandBuffer commandBuffer = beginSingleTimeCommands();
VkImageMemoryBarrier barrier{};
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
barrier.oldLayout = oldLayout;
barrier.newLayout = newLayout;
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.image = m_textureImage[id];
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
barrier.subresourceRange.baseMipLevel = 0;
barrier.subresourceRange.levelCount = m_mipLevels;
barrier.subresourceRange.baseArrayLayer = 0;
barrier.subresourceRange.layerCount = 6;
VkPipelineStageFlags sourceStage;
VkPipelineStageFlags destinationStage;
if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED) {
if (newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
barrier.srcAccessMask = 0;
barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
} else {
barrier.srcAccessMask = 0;
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
destinationStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
}
} else {
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
sourceStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
destinationStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
}
devFuncs->vkCmdPipelineBarrier(
commandBuffer,
sourceStage, destinationStage,
0,
0, nullptr,
0, nullptr,
1, &barrier
);
endSingleTimeCommands(commandBuffer);
}
void CubeMap::createImageView() {
VkDevice dev = m_window->device();
QVulkanDeviceFunctions *devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
VkImageViewCreateInfo viewInfo{};
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
viewInfo.image = m_textureImage[0];
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_CUBE;
viewInfo.format = VK_FORMAT_R32G32B32A32_SFLOAT;
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
viewInfo.subresourceRange.baseMipLevel = 0;
viewInfo.subresourceRange.levelCount = m_mipLevels;
viewInfo.subresourceRange.baseArrayLayer = 0;
viewInfo.subresourceRange.layerCount = 6;
if (devFuncs->vkCreateImageView(dev, &viewInfo, nullptr, &m_textureImageView[0]) != VK_SUCCESS) {
m_window->crash("failed to create texture image view!");
}
VkImageViewCreateInfo viewInfo1 = viewInfo;
viewInfo1.image = m_textureImage[1];
viewInfo1.format = VK_FORMAT_R16G16B16A16_SFLOAT;
if (devFuncs->vkCreateImageView(dev, &viewInfo1, nullptr, &m_textureImageView[1]) != VK_SUCCESS) {
m_window->crash("failed to create texture image view!");
}
}
void CubeMap::createTextureSampler() {
VkDevice dev = m_window->device();
QVulkanDeviceFunctions *devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
VkPhysicalDeviceProperties properties{};
m_window->vulkanInstance()->functions()->vkGetPhysicalDeviceProperties(m_window->physicalDevice(), &properties);
VkSamplerCreateInfo samplerInfo{};
samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
samplerInfo.magFilter = VK_FILTER_LINEAR;
samplerInfo.minFilter = VK_FILTER_LINEAR;
samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
samplerInfo.anisotropyEnable = VK_TRUE;
samplerInfo.maxAnisotropy = properties.limits.maxSamplerAnisotropy;
samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
samplerInfo.unnormalizedCoordinates = VK_FALSE;
samplerInfo.compareEnable = VK_FALSE;
samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS;
samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
samplerInfo.maxLod = m_mipLevels;
if (devFuncs->vkCreateSampler(dev, &samplerInfo, nullptr, &m_textureSampler) != VK_SUCCESS) {
m_window->crash("failed to create texture sampler!");
}
}
VkCommandBuffer CubeMap::beginSingleTimeCommands() {
VkDevice dev = m_window->device();
QVulkanDeviceFunctions *devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandPool = m_window->graphicsCommandPool();
allocInfo.commandBufferCount = 1;
VkCommandBuffer commandBuffer;
devFuncs->vkAllocateCommandBuffers(dev, &allocInfo, &commandBuffer);
VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
devFuncs->vkBeginCommandBuffer(commandBuffer, &beginInfo);
return commandBuffer;
}
void CubeMap::endSingleTimeCommands(VkCommandBuffer commandBuffer) {
VkDevice dev = m_window->device();
QVulkanDeviceFunctions *devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
devFuncs->vkEndCommandBuffer(commandBuffer);
VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &commandBuffer;
devFuncs->vkQueueSubmit(m_window->graphicsQueue(), 1, &submitInfo, VK_NULL_HANDLE);
devFuncs->vkQueueWaitIdle(m_window->graphicsQueue());
devFuncs->vkFreeCommandBuffers(dev, m_window->graphicsCommandPool(), 1, &commandBuffer);
}
uint32_t CubeMap::getWidth() const {
return m_width;
}
void CubeMap::createComputeDescriptorSet() {
VkDevice dev = m_window->device();
QVulkanDeviceFunctions *devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
// Set up descriptor set and its layout.
std::array<VkDescriptorPoolSize, 2> poolSizes{};
poolSizes[0].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
poolSizes[0].descriptorCount = 1;
poolSizes[1].type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
poolSizes[1].descriptorCount = 6;
VkDescriptorPoolCreateInfo descPoolInfo {};
descPoolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
descPoolInfo.poolSizeCount = static_cast<uint32_t>(poolSizes.size());
descPoolInfo.pPoolSizes = poolSizes.data();
descPoolInfo.flags = VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT;
descPoolInfo.maxSets = 1;
VkResult err = devFuncs->vkCreateDescriptorPool(dev, &descPoolInfo, nullptr, &m_computeDescPool);
if (err != VK_SUCCESS)
m_window->crash("Failed to create descriptor pool");
VkDescriptorSetLayoutBinding cubeBinding = {
0, // binding
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
1,
VK_SHADER_STAGE_COMPUTE_BIT,
nullptr
};
VkDescriptorSetLayoutBinding mipBinding = {
1, // binding
VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
1,
VK_SHADER_STAGE_COMPUTE_BIT,
nullptr
};
std::array<VkDescriptorBindingFlags, 2> flags{VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT, VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT};
VkDescriptorSetLayoutBindingFlagsCreateInfo bindingFlags {};
bindingFlags.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO;
bindingFlags.pNext = nullptr;
bindingFlags.pBindingFlags = flags.data();
bindingFlags.bindingCount = static_cast<uint32_t>(flags.size());;
std::array<VkDescriptorSetLayoutBinding, 2> bindings = {cubeBinding, mipBinding};
VkDescriptorSetLayoutCreateInfo descLayoutInfo{};
descLayoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
descLayoutInfo.bindingCount = static_cast<uint32_t>(bindings.size());
descLayoutInfo.pBindings = bindings.data();
descLayoutInfo.flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT;
descLayoutInfo.pNext = &bindingFlags;
err = devFuncs->vkCreateDescriptorSetLayout(dev, &descLayoutInfo, nullptr, &m_computeDescSetLayout);
if (err != VK_SUCCESS)
m_window->crash("Failed to create descriptor set layout");
VkDescriptorSetAllocateInfo descSetAllocInfo = {
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
nullptr,
m_computeDescPool,
1,
&m_computeDescSetLayout
};
err = devFuncs->vkAllocateDescriptorSets(dev, &descSetAllocInfo, &m_computeDescSet);
if (err != VK_SUCCESS)
m_window->crash("Failed to allocate descriptor set");
}
void CubeMap::createComputePipelineLayout() {
VkDevice dev = m_window->device();
QVulkanDeviceFunctions *devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
VkPipelineLayoutCreateInfo m_computePipelineLayoutInfo{};
m_computePipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
m_computePipelineLayoutInfo.setLayoutCount = 1;
m_computePipelineLayoutInfo.pSetLayouts = &m_computeDescSetLayout;
if (devFuncs->vkCreatePipelineLayout(dev, &m_computePipelineLayoutInfo, nullptr, &m_computePipelineLayout) != VK_SUCCESS) {
m_window->crash("failed to create compute pipeline layout!");
}
}
void CubeMap::createComputePipeline() {
VkDevice dev = m_window->device();
QVulkanDeviceFunctions *devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
VkShaderModule computeShaderModule = m_window->createShader(QCoreApplication::applicationDirPath()+
"/assets/shaders/cubeIntegrator_comp.spv");
VkPipelineShaderStageCreateInfo computeShaderStageInfo{};
computeShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
computeShaderStageInfo.stage = VK_SHADER_STAGE_COMPUTE_BIT;
computeShaderStageInfo.module = computeShaderModule;
computeShaderStageInfo.pName = "main";
VkComputePipelineCreateInfo pipelineInfo{};
pipelineInfo.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
pipelineInfo.layout = m_computePipelineLayout;
pipelineInfo.stage = computeShaderStageInfo;
if (devFuncs->vkCreateComputePipelines(dev, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &m_computePipeline) != VK_SUCCESS) {
m_window->crash("failed to create compute pipeline!");
}
devFuncs->vkDestroyShaderModule(dev, computeShaderModule, nullptr);
}
void CubeMap::integrate(uint32_t lod) {
VkDevice dev = m_window->device();
QVulkanDeviceFunctions *devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
devFuncs->vkDeviceWaitIdle(dev);
std::array<VkImageView, 2> imageView;
std::array<VkImageViewCreateInfo, 2> viewInfo{};
viewInfo[0].sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
viewInfo[0].image = m_textureImage[0];
viewInfo[0].viewType = VK_IMAGE_VIEW_TYPE_CUBE;
viewInfo[0].format = VK_FORMAT_R32G32B32A32_SFLOAT;
viewInfo[0].subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
viewInfo[0].subresourceRange.baseMipLevel = 0;
viewInfo[0].subresourceRange.levelCount = m_mipLevels;
viewInfo[0].subresourceRange.baseArrayLayer = 0;
viewInfo[0].subresourceRange.layerCount = 6;
viewInfo[1].sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
viewInfo[1].image = m_textureImage[1];
viewInfo[1].viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
viewInfo[1].format = VK_FORMAT_R16G16B16A16_SFLOAT;
viewInfo[1].subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
viewInfo[1].subresourceRange.baseMipLevel = lod;
viewInfo[1].subresourceRange.levelCount = 1;
viewInfo[1].subresourceRange.baseArrayLayer = 0;
viewInfo[1].subresourceRange.layerCount = 6;
if (devFuncs->vkCreateImageView(dev, &viewInfo[0], nullptr, &imageView[0]) != VK_SUCCESS) {
m_window->crash("failed to create texture image view!");
}
if (devFuncs->vkCreateImageView(dev, &viewInfo[1], nullptr, &imageView[1]) != VK_SUCCESS) {
m_window->crash("failed to create texture image view!");
}
std::array<VkDescriptorImageInfo, 2> imageInfo{};
imageInfo[0].imageLayout = VK_IMAGE_LAYOUT_GENERAL;
imageInfo[0].imageView = imageView[0];
imageInfo[0].sampler = getTextureSampler();
imageInfo[1].imageLayout = VK_IMAGE_LAYOUT_GENERAL;
imageInfo[1].imageView = imageView[1];
std::array<VkWriteDescriptorSet, 2> descWrites{};
descWrites[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
descWrites[0].dstSet = m_computeDescSet;
descWrites[0].dstBinding = 0;
descWrites[0].dstArrayElement = 0;
descWrites[0].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
descWrites[0].descriptorCount = 1;
descWrites[0].pImageInfo = &imageInfo[0];
descWrites[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
descWrites[1].dstSet = m_computeDescSet;
descWrites[1].dstBinding = 1;
descWrites[1].dstArrayElement = 0;
descWrites[1].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
descWrites[1].descriptorCount = 1;
descWrites[1].pImageInfo = &imageInfo[1];
devFuncs->vkUpdateDescriptorSets(dev, static_cast<uint32_t>(descWrites.size()), descWrites.data(), 0, nullptr);
VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandPool = m_computeCommandPool;
allocInfo.commandBufferCount = 1;
VkCommandBuffer commandBuffer;
devFuncs->vkAllocateCommandBuffers(dev, &allocInfo, &commandBuffer);
VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
devFuncs->vkBeginCommandBuffer(commandBuffer, &beginInfo);
devFuncs->vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, m_computePipeline);
devFuncs->vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, m_computePipelineLayout, 0, 1, &m_computeDescSet, 0, 0);
devFuncs->vkCmdDispatch(commandBuffer, ceil(getWidth()/16.0), ceil(getWidth()/16.0), 1);
devFuncs->vkEndCommandBuffer(commandBuffer);
VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &commandBuffer;
VkQueue computeQueue;
devFuncs->vkGetDeviceQueue(dev, m_window->getComputeQueueFamilyIndex(), 0, &computeQueue);
devFuncs->vkQueueSubmit(computeQueue, 1, &submitInfo, VK_NULL_HANDLE);
devFuncs->vkQueueWaitIdle(computeQueue);
devFuncs->vkFreeCommandBuffers(dev, m_computeCommandPool, 1, &commandBuffer);
devFuncs->vkDestroyImageView(dev, imageView[0], nullptr);
devFuncs->vkDestroyImageView(dev, imageView[1], nullptr);
}