/* * 5D2 2.1.2 consts */ #define CANON_SHUTTER_RATING 150000 #define CARD_LED_ADDRESS 0xC02200BC // http://magiclantern.wikia.com/wiki/Led_addresses #define LEDON 0x46 #define LEDOFF 0x44 // thanks Indy #define HIJACK_INSTR_BL_CSTART 0xFF812AE8 #define HIJACK_INSTR_BSS_END 0xFF81093C #define HIJACK_FIXBR_BZERO32 0xFF8108A4 #define HIJACK_FIXBR_CREATE_ITASK 0xFF81092C #define HIJACK_INSTR_MY_ITASK 0xFF810948 #define HIJACK_TASK_ADDR 0x1A24 #define ARMLIB_OVERFLOWING_BUFFER 0x21c94 // in AJ_armlib_setup_related3 #define DRYOS_ASSERT_HANDLER 0x19c8 // dec TH_assert or assert_0 // 720x480, changes when external monitor is connected #define YUV422_LV_BUFFER_1 0x41B07800 #define YUV422_LV_BUFFER_2 0x5C007800 #define YUV422_LV_BUFFER_3 0x5F607800 // http://magiclantern.wikia.com/wiki/VRAM_ADDR_from_code // stateobj_disp[1] //~ #define YUV422_LV_BUFFER_DMA_ADDR (*(uint32_t*)(0x27E0+something)) #define REG_EDMAC_WRITE_LV_ADDR 0xc0f26208 // SDRAM address of LV buffer (aka VRAM) #define REG_EDMAC_WRITE_HD_ADDR 0xc0f04008 // SDRAM address of HD buffer (aka YUV) #define YUV422_LV_BUFFER_DISPLAY_ADDR (*(uint32_t*)0x2900) // from AJ 5.9 #define YUV422_HD_BUFFER_DMA_ADDR (shamem_read(REG_EDMAC_WRITE_HD_ADDR)) // http://magiclantern.wikia.com/wiki/ASM_Zedbra #define YUV422_HD_BUFFER_1 0x44000080 #define YUV422_HD_BUFFER_2 0x4C000080 #define YUV422_HD_BUFFER_3 0x50000080 // see "focusinfo" and Wiki:Struct_Guessing #define FOCUS_CONFIRMATION (*(int*)0x3C54) // used for Trap Focus // To find it, go to MainCtrl task and take the number from the second line minus 4. // See also "cam event metering" #define HALFSHUTTER_PRESSED (*(int*)0x1c10) #define LV_BOTTOM_BAR_DISPLAYED (((*(int*)0x79B8) == 0xF)) #define ISO_ADJUSTMENT_ACTIVE ((*(int*)0x79B8) == 0xF) // dec ptpNotifyOlcInfoChanged and look for: if arg1 == 1: MEM(0x79B8) = *(arg2) // from a screenshot #define COLOR_FG_NONLV 1 #define MVR_516_STRUCT (*(void**)0x1ef0) // look in MVR_Initialize for AllocateMemory call; decompile it and see where ret_AllocateMemory is stored. #define div_maybe(a,b) ((a)/(b)) // see mvrGetBufferUsage, which is not really safe to call => err70 // macros copied from arm-console #define MVR_BUFFER_USAGE_FRAME ABS(div_maybe(-100*MEM(256 + MVR_516_STRUCT) - 100*MEM(264 + MVR_516_STRUCT) - 100*MEM(488 + MVR_516_STRUCT) - 100*MEM(496 + MVR_516_STRUCT) + 100*MEM(260 + MVR_516_STRUCT) + 100*MEM(268 + MVR_516_STRUCT), -MEM(256 + MVR_516_STRUCT) - MEM(264 + MVR_516_STRUCT) + MEM(260 + MVR_516_STRUCT) + MEM(268 + MVR_516_STRUCT))) #define MVR_BUFFER_USAGE_SOUND div_maybe(-100*MEM(436 + MVR_516_STRUCT) + 100*MEM(424 + MVR_516_STRUCT), 0xa) #define MVR_BUFFER_USAGE MAX(MVR_BUFFER_USAGE_FRAME, MVR_BUFFER_USAGE_SOUND) #define MVR_FRAME_NUMBER (*(int*)(0xEC + MVR_516_STRUCT)) // in mvrExpStarted #define MVR_BYTES_WRITTEN MEM((0xE4 + MVR_516_STRUCT)) // in mvrSMEncodeDone #define MOV_RES_AND_FPS_COMBINATIONS 5 #define MOV_OPT_NUM_PARAMS 2 #define MOV_GOP_OPT_NUM_PARAMS 5 #define MOV_OPT_STEP 5 #define MOV_GOP_OPT_STEP 5 #define AE_STATE (*(int8_t*)(0x13008 + 0x1C)) #define AE_VALUE (*(int8_t*)(0x13008 + 0x1D)) #define CURRENT_DIALOG_MAYBE (*(int*)0x37F0) #define DLG_PLAY 1 #define DLG_MENU 2 // not sure #define DLG_FOCUS_MODE 9 #define DLG_DRIVE_MODE 8 #define DLG_PICTURE_STYLE 4 #define DLG_Q_UNAVI 0x18 #define DLG_FLASH_AE 0x22 #define DLG_PICQ 6 int get_lv_stopped_by_user(); #define _MOVIE_MODE_NON_LIVEVIEW (!lv && !lv_paused && !get_lv_stopped_by_user() && gui_state == GUISTATE_IDLE && lv_movie_select == LVMS_ENABLE_MOVIE && lens_info.job_state == 0 && !HALFSHUTTER_PRESSED) #define DLG_MOVIE_ENSURE_A_LENS_IS_ATTACHED (_MOVIE_MODE_NON_LIVEVIEW && !lens_info.name[0]) #define DLG_MOVIE_PRESS_LV_TO_RESUME (_MOVIE_MODE_NON_LIVEVIEW && lens_info.name[0]) #define PLAY_MODE (gui_state == GUISTATE_PLAYMENU && CURRENT_DIALOG_MAYBE == DLG_PLAY) #define MENU_MODE (gui_state == GUISTATE_PLAYMENU && CURRENT_DIALOG_MAYBE == DLG_MENU) #define AUDIO_MONITORING_HEADPHONES_CONNECTED (!((*(int*)0xc0220070) & 1)) #define HOTPLUG_VIDEO_OUT_PROP_DELIVER_ADDR 0x1aac // this prop_deliver performs the action for Video Connect and Video Disconnect #define HOTPLUG_VIDEO_OUT_STATUS_ADDR 0x1ad4 // passed as 2nd arg to prop_deliver; 1 = display connected, 0 = not, other values disable this event (trick) // trial and error // choose a gui mode which lets you: // * use the wheel and all other keys for menu navigation // * optional: send PRESS SET and UNPRESS SET events (if it doesn't, add an exception under EVENT_1) // * see LiveView image under menu // * go back safely to mode 0 (idle) without side effects (check display, Q menu, keys etc) // * does not interfere with recording //~ #define GUIMODE_ML_MENU guimode_ml_menu #define GUIMODE_ML_MENU (RECORDING ? 0 : lv ? 38 : 2) // outside LiveView, Canon menu is a good choice // for ISO #define ISO_RANGE_POS_X 450 #define ISO_RANGE_POS_Y 90 // for displaying battery #define DISPLAY_BATTERY_POS_X 185 #define DISPLAY_BATTERY_POS_Y 404 // for displaying TRAP FOCUS msg outside LV #define DISPLAY_TRAP_FOCUS_POS_X 500 #define DISPLAY_TRAP_FOCUS_POS_Y 320 #define DISPLAY_TRAP_FOCUS_MSG "TRAP \nFOCUS" #define DISPLAY_TRAP_FOCUS_MSG_BLANK " \n " #define NUM_PICSTYLES 9 #define FLASH_MAX_EV 3 #define FLASH_MIN_EV -10 // not sure if it actually works #define FASTEST_SHUTTER_SPEED_RAW 160 #define MAX_AE_EV 2 #define DIALOG_MnCardFormatBegin (0x219EC) // ret_CreateDialogBox(...DlgMnCardFormatBegin_handler...) is stored there #define DIALOG_MnCardFormatExecute (0x21B0C) // similar #define FORMAT_BTN_NAME "[PicStyle]" #define FORMAT_BTN BGMT_PICSTYLE #define FORMAT_STR_LOC 6 #define BULB_MIN_EXPOSURE 500 // http://magiclantern.wikia.com/wiki/Fonts #define BFNT_CHAR_CODES 0xf7c5E9C0 #define BFNT_BITMAP_OFFSET 0xf7c61108 #define BFNT_BITMAP_DATA 0xf7c63850 #define DLG_SIGNATURE 0x414944 // from CFn #define AF_BTN_HALFSHUTTER 0 #define AF_BTN_STAR 2 #define IMGPLAY_ZOOM_LEVEL_ADDR (0x12EF8) // dec GuiImageZoomDown and look for a negative counter #define IMGPLAY_ZOOM_LEVEL_MAX 14 #define IMGPLAY_ZOOM_POS_X MEM(0x38968) // Zoom CentrePos #define IMGPLAY_ZOOM_POS_Y MEM(0x3896c) #define IMGPLAY_ZOOM_POS_X_CENTER 0x2be #define IMGPLAY_ZOOM_POS_Y_CENTER 0x1d4 #define IMGPLAY_ZOOM_POS_DELTA_X (0x2be - 0x190) #define IMGPLAY_ZOOM_POS_DELTA_Y (0x1d4 - 0x150) #define BULB_EXPOSURE_CORRECTION 120 #define WINSYS_BMP_DIRTY_BIT_NEG MEM(0x15C64+0x30) // DebugMsg(4, 2, msg='Whole Screen Backup end') // winsys_struct.WINSYS_BMP_DIRTY_BIT_NEG /*off_0x30, 0x12BBC*/ = 0 // manual exposure overrides #define LVAE_STRUCT 0x4724 #define CONTROL_BV (*(uint16_t*)(LVAE_STRUCT+0x1a)) // EP_SetControlBv #define CONTROL_BV_TV (*(uint16_t*)(LVAE_STRUCT+0x1c)) // EP_SetControlParam #define CONTROL_BV_AV (*(uint16_t*)(LVAE_STRUCT+0x1e)) #define CONTROL_BV_ISO (*(uint16_t*)(LVAE_STRUCT+0x20)) #define CONTROL_BV_ZERO (*(uint16_t*)(LVAE_STRUCT+0x22)) #define LVAE_ISO_SPEED (*(uint8_t* )(LVAE_STRUCT)) // offset 0x0; at 3 it changes iso very slowly #define LVAE_ISO_MIN (*(uint8_t* )(LVAE_STRUCT+0x28)) // string: ISOMin:%d #define LVAE_ISO_HIS (*(uint8_t* )(LVAE_STRUCT+0x2a)) // no idea what this is #define LVAE_DISP_GAIN (*(uint16_t*)(LVAE_STRUCT+0x24)) // lvae_setdispgain #define LVAE_MOV_M_CTRL (*(uint8_t* )(LVAE_STRUCT+0x6c)) // lvae_setmoviemanualcontrol #define MIN_MSLEEP 11 #define INFO_BTN_NAME "INFO" #define Q_BTN_NAME "Pict.Style" #define ARROW_MODE_TOGGLE_KEY "PicStyle" #define DISPLAY_IS_ON MEM(0x2804) // TurnOnDisplay (PUB) Type=%ld fDisplayTurnOn=%ld #define LV_STRUCT_PTR 0x1D78 #define FRAME_ISO *(uint16_t*)(MEM(LV_STRUCT_PTR) + 0x5C) #define FRAME_BV *(uint8_t*)(MEM(LV_STRUCT_PTR) + 0x5E) #define FRAME_SHUTTER *(uint8_t*)(MEM(LV_STRUCT_PTR) + 0x5A) #define FRAME_SHUTTER_TIMER *(uint16_t*)(MEM(LV_STRUCT_PTR) + 0x60) // see "Malloc Information" #define MALLOC_STRUCT 0x22528 #define MALLOC_FREE_MEMORY (MEM(MALLOC_STRUCT + 24 + 4) - MEM(MALLOC_STRUCT + 24 + 8)) // "Total Size" - "Allocated Size" //~ max volume supported for beeps #define ASIF_MAX_VOL 5 // temperature convertion from raw-temperature to celsius // http://www.magiclantern.fm/forum/index.php?topic=9673.0 #define EFIC_CELSIUS ((int)efic_temp - 128)