DogControllerCacla.cpp
#include "DogControllerCacla.h"
cDogControllerCacla::cDogControllerCacla() : cTerrainRLCharController(),
cDogController(),
cBaseControllerCacla()
{
mExpBaseActionRate = 0.2;
mExpNoise = 0.2;
}
cDogControllerCacla::~cDogControllerCacla()
{
}
bool cDogControllerCacla::IsCurrActionCyclic() const
{
return false;
}
void cDogControllerCacla::UpdateAction()
{
cDogController::UpdateAction();
#if defined(ENABLE_DEBUG_VISUALIZATION)
RecordVal();
#endif // ENABLE_DEBUG_VISUALIZATION
}