// $Id$ /*********************************************************************** Moses - factored phrase-based language decoder Copyright (C) 2006 University of Edinburgh This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA ***********************************************************************/ #ifndef moses_FactorCollection_h #define moses_FactorCollection_h #ifdef WITH_THREADS #include #endif #include "util/murmur_hash.hh" #include #include #include #include "util/string_piece.hh" #include "util/pool.hh" #include "Factor.h" namespace Moses { /** We don't want Factor to be copyable by anybody. But we also want to store * it in an STL container. The solution is that Factor's copy constructor is * private and friended to FactorFriend. The STL containers can delegate * copying, so friending the container isn't sufficient. STL containers see * FactorFriend's public copy constructor and everybody else sees Factor's * private copy constructor. */ struct FactorFriend { Factor in; }; /** collection of factors * * All Factors in moses are accessed and created by a FactorCollection. * By enforcing this strict creation processes (ie, forbidding factors * from being created on the stack, etc), their memory addresses can * be used as keys to uniquely identify them. * Only 1 FactorCollection object should be created. */ class FactorCollection { friend std::ostream& operator<<(std::ostream&, const FactorCollection&); struct HashFactor : public std::unary_function { std::size_t operator()(const FactorFriend &factor) const { return util::MurmurHashNative(factor.in.m_string.data(), factor.in.m_string.size()); } }; struct EqualsFactor : public std::binary_function { bool operator()(const FactorFriend &left, const FactorFriend &right) const { return left.in.GetString() == right.in.GetString(); } }; typedef boost::unordered_set Set; Set m_set; util::Pool m_string_backing; static FactorCollection s_instance; #ifdef WITH_THREADS //reader-writer lock mutable boost::shared_mutex m_accessLock; #endif size_t m_factorId; /**< unique, contiguous ids, starting from 0, for each factor */ //! constructor. only the 1 static variable can be created FactorCollection() :m_factorId(0) { } public: static FactorCollection& Instance() { return s_instance; } ~FactorCollection(); /** returns a factor with the same direction, factorType and factorString. * If a factor already exist in the collection, return the existing factor, if not create a new 1 */ const Factor *AddFactor(const StringPiece &factorString); // TODO: remove calls to this function, replacing them with the simpler AddFactor(factorString) const Factor *AddFactor(FactorDirection /*direction*/, FactorType /*factorType*/, const StringPiece &factorString) { return AddFactor(factorString); } TO_STRING(); }; } #endif