SelectGPUAPI.h
#ifndef HALIDE_INTERNAL_SELECT_GPU_API_H
#define HALIDE_INTERNAL_SELECT_GPU_API_H
#include "IR.h"
#include "Target.h"
/** \file
* Defines a lowering pass that selects which GPU api to use for each
* gpu for loop
*/
namespace Halide {
namespace Internal {
/** Replace for loops with GPU_Default device_api with an actual
* device API depending on what's enabled in the target. Choose the
* first of the following: opencl, cuda, openglcompute, opengl */
Stmt select_gpu_api(Stmt s, Target t);
} // namespace Internal
} // namespace Halide
#endif