/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * vim: set ts=8 sw=4 et tw=78: * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code, released * March 31, 1998. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef jsiter_h___ #define jsiter_h___ /* * JavaScript iterators. */ #include "jscntxt.h" #include "jsprvtd.h" #include "jspubtd.h" #include "jsversion.h" #include "gc/Barrier.h" #include "vm/Stack.h" /* * For cacheable native iterators, whether the iterator is currently active. * Not serialized by XDR. */ #define JSITER_ACTIVE 0x1000 #define JSITER_UNREUSABLE 0x2000 namespace js { struct NativeIterator { HeapPtrObject obj; HeapPtr *props_array; HeapPtr *props_cursor; HeapPtr *props_end; const Shape **shapes_array; uint32_t shapes_length; uint32_t shapes_key; uint32_t flags; JSObject *next; /* Forms cx->enumerators list, garbage otherwise. */ bool isKeyIter() const { return (flags & JSITER_FOREACH) == 0; } inline HeapPtr *begin() const { return props_array; } inline HeapPtr *end() const { return props_end; } size_t numKeys() const { return end() - begin(); } HeapPtr *current() const { JS_ASSERT(props_cursor < props_end); return props_cursor; } void incCursor() { props_cursor = props_cursor + 1; } static NativeIterator *allocateIterator(JSContext *cx, uint32_t slength, const js::AutoIdVector &props); void init(JSObject *obj, uintN flags, uint32_t slength, uint32_t key); void mark(JSTracer *trc); }; bool VectorToIdArray(JSContext *cx, js::AutoIdVector &props, JSIdArray **idap); bool GetIterator(JSContext *cx, JSObject *obj, uintN flags, js::Value *vp); bool VectorToKeyIterator(JSContext *cx, JSObject *obj, uintN flags, js::AutoIdVector &props, js::Value *vp); bool VectorToValueIterator(JSContext *cx, JSObject *obj, uintN flags, js::AutoIdVector &props, js::Value *vp); /* * Creates either a key or value iterator, depending on flags. For a value * iterator, performs value-lookup to convert the given list of jsids. */ bool EnumeratedIdVectorToIterator(JSContext *cx, JSObject *obj, uintN flags, js::AutoIdVector &props, js::Value *vp); } /* * Convert the value stored in *vp to its iteration object. The flags should * contain JSITER_ENUMERATE if js_ValueToIterator is called when enumerating * for-in semantics are required, and when the caller can guarantee that the * iterator will never be exposed to scripts. */ extern JS_FRIEND_API(JSBool) js_ValueToIterator(JSContext *cx, uintN flags, js::Value *vp); extern JS_FRIEND_API(JSBool) js_CloseIterator(JSContext *cx, JSObject *iterObj); extern bool js_SuppressDeletedProperty(JSContext *cx, JSObject *obj, jsid id); extern bool js_SuppressDeletedElement(JSContext *cx, JSObject *obj, uint32_t index); extern bool js_SuppressDeletedElements(JSContext *cx, JSObject *obj, uint32_t begin, uint32_t end); /* * IteratorMore() indicates whether another value is available. It might * internally call iterobj.next() and then cache the value until its * picked up by IteratorNext(). The value is cached in the current context. */ extern JSBool js_IteratorMore(JSContext *cx, JSObject *iterobj, js::Value *rval); extern JSBool js_IteratorNext(JSContext *cx, JSObject *iterobj, js::Value *rval); extern JSBool js_ThrowStopIteration(JSContext *cx); #if JS_HAS_GENERATORS /* * Generator state codes. */ typedef enum JSGeneratorState { JSGEN_NEWBORN, /* not yet started */ JSGEN_OPEN, /* started by a .next() or .send(undefined) call */ JSGEN_RUNNING, /* currently executing via .next(), etc., call */ JSGEN_CLOSING, /* close method is doing asynchronous return */ JSGEN_CLOSED /* closed, cannot be started or closed again */ } JSGeneratorState; struct JSGenerator { js::HeapPtrObject obj; JSGeneratorState state; js::FrameRegs regs; JSObject *enumerators; js::StackFrame *floating; js::Value floatingStack[1]; js::StackFrame *floatingFrame() { return floating; } js::StackFrame *liveFrame() { JS_ASSERT((state == JSGEN_RUNNING || state == JSGEN_CLOSING) == (regs.fp() != floatingFrame())); return regs.fp(); } }; extern JSObject * js_NewGenerator(JSContext *cx); /* * Generator stack frames do not have stable pointers since they get copied to * and from the generator object and the stack (see SendToGenerator). This is a * problem for Block and With objects, which need to store a pointer to the * enclosing stack frame. The solution is for Block and With objects to store * a pointer to the "floating" stack frame stored in the generator object, * since it is stable, and maintain, in the generator object, a pointer to the * "live" stack frame (either a copy on the stack or the floating frame). Thus, * Block and With objects must "normalize" to and from the floating/live frames * in the case of generators using the following functions. */ inline js::StackFrame * js_FloatingFrameIfGenerator(JSContext *cx, js::StackFrame *fp) { if (JS_UNLIKELY(fp->isGeneratorFrame())) return cx->generatorFor(fp)->floatingFrame(); return fp; } /* Given a floating frame, given the JSGenerator containing it. */ extern JSGenerator * js_FloatingFrameToGenerator(js::StackFrame *fp); inline js::StackFrame * js_LiveFrameIfGenerator(js::StackFrame *fp) { return fp->isGeneratorFrame() ? js_FloatingFrameToGenerator(fp)->liveFrame() : fp; } #endif extern JSObject * js_InitIteratorClasses(JSContext *cx, JSObject *obj); #endif /* jsiter_h___ */