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RenderTrace.h
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

// This is a general tool that will let you visualize platform operation.
// Currently used for the layer system, the general syntax allows this
// tools to be adapted to trace other operations.
//
// For the front end see: https://github.com/staktrace/rendertrace

// Uncomment this line to enable RENDERTRACE
//#define MOZ_RENDERTRACE

#ifndef GFX_RENDERTRACE_H
#define GFX_RENDERTRACE_H

#include "nsRect.h"
#include "mozilla/gfx/Matrix.h"

namespace mozilla {
namespace layers {

class Layer;

void RenderTraceLayers(Layer* aLayer, const char* aColor,
                       const gfx::Matrix4x4 aRootTransform = gfx::Matrix4x4(),
                       bool aReset = true);

void RenderTraceInvalidateStart(Layer* aLayer, const char* aColor,
                                const gfx::IntRect aRect);
void RenderTraceInvalidateEnd(Layer* aLayer, const char* aColor);

void renderTraceEventStart(const char* aComment, const char* aColor);
void renderTraceEventEnd(const char* aComment, const char* aColor);
void renderTraceEventEnd(const char* aColor);

struct RenderTraceScope {
 public:
  RenderTraceScope(const char* aComment, const char* aColor)
      : mComment(aComment), mColor(aColor) {
    renderTraceEventStart(mComment, mColor);
  }
  ~RenderTraceScope() { renderTraceEventEnd(mComment, mColor); }

 private:
  const char* mComment;
  const char* mColor;
};

#ifndef MOZ_RENDERTRACE
inline void RenderTraceLayers(Layer* aLayer, const char* aColor,
                              const gfx::Matrix4x4 aRootTransform,
                              bool aReset) {}

inline void RenderTraceInvalidateStart(Layer* aLayer, const char* aColor,
                                       const gfx::IntRect aRect) {}

inline void RenderTraceInvalidateEnd(Layer* aLayer, const char* aColor) {}

inline void renderTraceEventStart(const char* aComment, const char* aColor) {}

inline void renderTraceEventEnd(const char* aComment, const char* aColor) {}

inline void renderTraceEventEnd(const char* aColor) {}

#endif  // MOZ_RENDERTRACE

}  // namespace layers
}  // namespace mozilla

#endif  // GFX_RENDERTRACE_H
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