DrawScenarioTrainMACE.h
#pragma once
#include <memory>
#include "DrawScenarioTrain.h"
class cDrawScenarioTrainMACE: public cDrawScenarioTrain
{
public:
EIGEN_MAKE_ALIGNED_OPERATOR_NEW
cDrawScenarioTrainMACE(cCamera& cam);
virtual ~cDrawScenarioTrainMACE();
protected:
virtual void BuildTrainScene(std::shared_ptr<cScenarioTrain>& out_scene) const;
};