NurbsDraw.h
#pragma once
#include "NURBSCurve.h"
#include "NURBSRectangle.h"
typedef std::pair<Vector3,Vector3> PairVector3;
#define glVector3( v ) glVertex3d( v.x(), v.y(), v.z() )
#define glNormal3( v ) glNormal3d( v.x(), v.y(), v.z() )
#define glLine(v1,v2) glVector3(v1);glVector3(v2)
namespace NURBS
{
class CurveDraw{
public:
static void draw( NURBSCurved * nc, QColor curve_color = QColor(0,255,255), bool drawControl = false, double scaling = 1.0);
};
class SurfaceDraw{
public:
static void draw( NURBSRectangled * nc, QColor sheet_color = QColor(0,255,255), bool drawControl = false, double scaling = 1.0, QColor wireframe_color = QColor(0,0,0));
};
}