macwindowmanager.cpp
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "common/array.h"
#include "common/events.h"
#include "common/list.h"
#include "common/system.h"
#include "common/timer.h"
#include "graphics/cursorman.h"
#include "graphics/managed_surface.h"
#include "graphics/palette.h"
#include "graphics/primitives.h"
#include "graphics/macgui/macwindowmanager.h"
#include "graphics/macgui/macfontmanager.h"
#include "graphics/macgui/macwindow.h"
#include "graphics/macgui/mactextwindow.h"
#include "graphics/macgui/macmenu.h"
namespace Graphics {
static const byte palette[] = {
0, 0, 0, // Black
0x80, 0x80, 0x80, // Gray
0xff, 0xff, 0xff, // White
0x00, 0xff, 0x00, // Green
0x00, 0xcf, 0x00 // Green2
};
static byte fillPatterns[][8] = { { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff }, // kPatternSolid
{ 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55 }, // kPatternStripes
{ 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55 }, // kPatternCheckers
{ 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa }, // kPatternCheckers2
{ 0x88, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88, 0x22 }, // kPatternLightGray
{ 0x77, 0xdd, 0x77, 0xdd, 0x77, 0xdd, 0x77, 0xdd } // kPatternDarkGray
};
static const byte macCursorArrow[] = {
2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3,
2, 0, 2, 3, 3, 3, 3, 3, 3, 3, 3,
2, 0, 0, 2, 3, 3, 3, 3, 3, 3, 3,
2, 0, 0, 0, 2, 3, 3, 3, 3, 3, 3,
2, 0, 0, 0, 0, 2, 3, 3, 3, 3, 3,
2, 0, 0, 0, 0, 0, 2, 3, 3, 3, 3,
2, 0, 0, 0, 0, 0, 0, 2, 3, 3, 3,
2, 0, 0, 0, 0, 0, 0, 0, 2, 3, 3,
2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3,
2, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2,
2, 0, 0, 2, 0, 0, 2, 3, 3, 3, 3,
2, 0, 2, 3, 2, 0, 0, 2, 3, 3, 3,
2, 2, 3, 3, 2, 0, 0, 2, 3, 3, 3,
2, 3, 3, 3, 3, 2, 0, 0, 2, 3, 3,
3, 3, 3, 3, 3, 2, 0, 0, 2, 3, 3,
3, 3, 3, 3, 3, 3, 2, 2, 2, 3, 3
};
static const byte macCursorBeam[] = {
0, 0, 3, 3, 3, 0, 0, 3, 3, 3, 3,
3, 3, 0, 3, 0, 3, 3, 3, 3, 3, 3,
3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
3, 3, 0, 3, 0, 3, 3, 3, 3, 3, 3,
0, 0, 3, 3, 3, 0, 0, 3, 3, 3, 3,
};
static const byte macCursorCrossHair[] = {
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
static const byte macCursorWatch[] = {
0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1,
1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0,
1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0,
0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0,
0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
};
static const byte macCursorCrossBar[] = {
0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0,
0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0,
0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0,
1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0,
1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1,
1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1,
1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1,
0, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1,
0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0,
0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0,
0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0,
0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
static void menuTimerHandler(void *refCon);
MacWindowManager::MacWindowManager() {
_screen = 0;
_screenCopy = 0;
_lastId = 0;
_activeWindow = -1;
_needsRemoval = false;
_mode = kWMModeNone;
_menu = 0;
_menuDelay = 0;
_menuTimerActive = false;
_engine = nullptr;
_pauseEngineCallback = nullptr;
_colorBlack = 0;
_colorWhite = 2;
_fullRefresh = true;
for (int i = 0; i < ARRAYSIZE(fillPatterns); i++)
_patterns.push_back(fillPatterns[i]);
g_system->getPaletteManager()->setPalette(palette, 0, ARRAYSIZE(palette) / 3);
_fontMan = new MacFontManager();
CursorMan.replaceCursorPalette(palette, 0, ARRAYSIZE(palette) / 3);
CursorMan.replaceCursor(macCursorArrow, 11, 16, 1, 1, 3);
_cursorIsArrow = true;
CursorMan.showMouse(true);
}
MacWindowManager::~MacWindowManager() {
for (int i = 0; i < _lastId; i++)
delete _windows[i];
delete _fontMan;
delete _screenCopy;
g_system->getTimerManager()->removeTimerProc(&menuTimerHandler);
}
MacWindow *MacWindowManager::addWindow(bool scrollable, bool resizable, bool editable) {
MacWindow *w = new MacWindow(_lastId, scrollable, resizable, editable, this);
addWindowInitialized(w);
setActive(getNextId());
return w;
}
MacTextWindow *MacWindowManager::addTextWindow(const MacFont *font, int fgcolor, int bgcolor, int maxWidth, TextAlign textAlignment, MacMenu *menu, bool cursorHandler) {
MacTextWindow *w = new MacTextWindow(this, font, fgcolor, bgcolor, maxWidth, textAlignment, menu, cursorHandler);
addWindowInitialized(w);
setActive(getNextId());
return w;
}
void MacWindowManager::addWindowInitialized(MacWindow *macwindow) {
_windows.push_back(macwindow);
_windowStack.push_back(macwindow);
}
MacMenu *MacWindowManager::addMenu() {
_menu = new MacMenu(getNextId(), _screen->getBounds(), this);
_windows.push_back(_menu);
return _menu;
}
void MacWindowManager::activateMenu() {
if (!_menu)
return;
_menu->setVisible(true);
}
bool MacWindowManager::isMenuActive() {
if (!_menu)
return false;
return _menu->isVisible();
}
void MacWindowManager::setActive(int id) {
if (_activeWindow == id)
return;
if (_activeWindow != -1)
_windows[_activeWindow]->setActive(false);
_activeWindow = id;
_windows[id]->setActive(true);
_windowStack.remove(_windows[id]);
_windowStack.push_back(_windows[id]);
_fullRefresh = true;
}
void MacWindowManager::removeWindow(MacWindow *target) {
_windowsToRemove.push_back(target);
_needsRemoval = true;
}
void macDrawPixel(int x, int y, int color, void *data) {
MacPlotData *p = (MacPlotData *)data;
if (p->fillType > p->patterns->size())
return;
byte *pat = p->patterns->operator[](p->fillType - 1);
if (p->thickness == 1) {
if (x >= 0 && x < p->surface->w && y >= 0 && y < p->surface->h) {
uint xu = (uint)x; // for letting compiler optimize it
uint yu = (uint)y;
*((byte *)p->surface->getBasePtr(xu, yu)) =
(pat[yu % 8] & (1 << (7 - xu % 8))) ?
color : p->bgColor;
}
} else {
int x1 = x;
int x2 = x1 + p->thickness;
int y1 = y;
int y2 = y1 + p->thickness;
for (y = y1; y < y2; y++)
for (x = x1; x < x2; x++)
if (x >= 0 && x < p->surface->w && y >= 0 && y < p->surface->h) {
uint xu = (uint)x; // for letting compiler optimize it
uint yu = (uint)y;
*((byte *)p->surface->getBasePtr(xu, yu)) =
(pat[yu % 8] & (1 << (7 - xu % 8))) ?
color : p->bgColor;
}
}
}
void MacWindowManager::drawDesktop() {
Common::Rect r(_screen->getBounds());
MacPlotData pd(_screen, &_patterns, kPatternCheckers, 1, _colorWhite);
Graphics::drawRoundRect(r, kDesktopArc, _colorBlack, true, macDrawPixel, &pd);
g_system->copyRectToScreen(_screen->getPixels(), _screen->pitch, 0, 0, _screen->w, _screen->h);
}
void MacWindowManager::draw() {
assert(_screen);
removeMarked();
if (_fullRefresh && !(_mode & kWMModeNoDesktop))
drawDesktop();
for (Common::List<BaseMacWindow *>::const_iterator it = _windowStack.begin(); it != _windowStack.end(); it++) {
BaseMacWindow *w = *it;
if (w->draw(_screen, _fullRefresh)) {
w->setDirty(false);
Common::Rect clip(w->getDimensions().left - 2, w->getDimensions().top - 2, w->getDimensions().right - 2, w->getDimensions().bottom - 2);
clip.clip(_screen->getBounds());
clip.clip(Common::Rect(0, 0, g_system->getWidth() - 1, g_system->getHeight() - 1));
if (!clip.isEmpty())
g_system->copyRectToScreen(_screen->getBasePtr(clip.left, clip.top), _screen->pitch, clip.left, clip.top, clip.width(), clip.height());
}
}
// Menu is drawn on top of everything and always
if (_menu)
_menu->draw(_screen, _fullRefresh);
_fullRefresh = false;
}
static void menuTimerHandler(void *refCon) {
MacWindowManager *wm = (MacWindowManager *)refCon;
if (wm->_menuHotzone.contains(wm->_lastMousePos)) {
wm->activateMenu();
if (wm->_mode & kWMModalMenuMode) {
if (!wm->_screenCopy)
wm->_screenCopy = new ManagedSurface(*wm->_screen); // Create a copy
else
*wm->_screenCopy = *wm->_screen;
wm->pauseEngine(true);
}
}
wm->_menuTimerActive = false;
g_system->getTimerManager()->removeTimerProc(&menuTimerHandler);
}
bool MacWindowManager::processEvent(Common::Event &event) {
if (event.type == Common::EVENT_MOUSEMOVE)
_lastMousePos = event.mouse;
if (_menu && !_menu->isVisible()) {
if ((_mode & kWMModeAutohideMenu) && event.type == Common::EVENT_MOUSEMOVE) {
if (!_menuTimerActive && _menuHotzone.contains(event.mouse)) {
_menuTimerActive = true;
g_system->getTimerManager()->installTimerProc(&menuTimerHandler, _menuDelay, this, "menuWindowCursor");
}
}
}
// Menu gets events first for shortcuts and menu bar
if (_menu && _menu->processEvent(event))
return true;
if (_activeWindow != -1) {
if (_windows[_activeWindow]->isEditable() && _windows[_activeWindow]->getType() == kWindowWindow &&
((MacWindow *)_windows[_activeWindow])->getInnerDimensions().contains(event.mouse.x, event.mouse.y)) {
if (_cursorIsArrow) {
CursorMan.replaceCursor(macCursorBeam, 11, 16, 3, 8, 3);
_cursorIsArrow = false;
}
} else {
if (_cursorIsArrow == false) {
CursorMan.replaceCursor(macCursorArrow, 11, 16, 1, 1, 3);
_cursorIsArrow = true;
}
}
}
for (Common::List<BaseMacWindow *>::const_iterator it = _windowStack.end(); it != _windowStack.begin();) {
it--;
BaseMacWindow *w = *it;
if (w->hasAllFocus() || (w->isEditable() && event.type == Common::EVENT_KEYDOWN) ||
w->getDimensions().contains(event.mouse.x, event.mouse.y)) {
if (event.type == Common::EVENT_LBUTTONDOWN || event.type == Common::EVENT_LBUTTONUP)
setActive(w->getId());
return w->processEvent(event);
}
}
return false;
}
void MacWindowManager::removeMarked() {
if (!_needsRemoval) return;
Common::List<BaseMacWindow *>::const_iterator it;
for (it = _windowsToRemove.begin(); it != _windowsToRemove.end(); it++) {
removeFromStack(*it);
removeFromWindowList(*it);
delete *it;
_activeWindow = 0;
_fullRefresh = true;
}
_windowsToRemove.clear();
_needsRemoval = false;
_lastId = _windows.size();
}
void MacWindowManager::removeFromStack(BaseMacWindow *target) {
Common::List<BaseMacWindow *>::iterator stackIt;
for (stackIt = _windowStack.begin(); stackIt != _windowStack.end(); stackIt++) {
if (*stackIt == target) {
stackIt = _windowStack.erase(stackIt);
stackIt--;
}
}
}
void MacWindowManager::removeFromWindowList(BaseMacWindow *target) {
int size = _windows.size();
int ndx = 0;
for (int i = 0; i < size; i++) {
if (_windows[i] == target) {
ndx = i;
}
}
_windows.remove_at(ndx);
}
/////////////////
// Cursor stuff
/////////////////
void MacWindowManager::pushArrowCursor() {
CursorMan.pushCursor(macCursorArrow, 11, 16, 1, 1, 3);
}
void MacWindowManager::pushBeamCursor() {
CursorMan.pushCursor(macCursorBeam, 11, 16, 1, 1, 3);
}
void MacWindowManager::pushCrossHairCursor() {
CursorMan.pushCursor(macCursorCrossHair, 11, 16, 1, 1, 3);
}
void MacWindowManager::pushCrossBarCursor() {
CursorMan.pushCursor(macCursorCrossBar, 11, 16, 1, 1, 3);
}
void MacWindowManager::pushWatchCursor() {
CursorMan.pushCursor(macCursorWatch, 11, 16, 1, 1, 3);
}
void MacWindowManager::popCursor() {
CursorMan.popCursor();
}
///////////////////
// Palette stuff
///////////////////
void MacWindowManager::passPalette(const byte *pal, uint size) {
const byte *p = pal;
_colorWhite = -1;
_colorBlack = -1;
// Search pure white and black colors
for (uint i = 0; i < size; i++) {
if (_colorWhite == -1 && p[0] == 0xff && p[1] == 0xff && p[2] == 0xff)
_colorWhite = i;
if (_colorBlack == -1 && p[0] == 0x00 && p[1] == 0x00 && p[2] == 0x00)
_colorBlack = i;
p += 3;
}
if (_colorWhite != -1 && _colorBlack != -1)
return;
// We did not find some color. Let's find closest approximations
float darkest = 1000.0f, brightest = -1.0f;
int di = -1, bi = -1;
p = pal;
for (uint i = 0; i < size; i++) {
float gray = p[0] * 0.3f + p[1] * 0.59f + p[2] * 0.11f;
if (darkest > gray) {
darkest = gray;
di = i;
}
if (brightest < gray) {
brightest = gray;
bi = i;
}
p += 3;
}
_colorWhite = bi;
_colorBlack = di;
}
void MacWindowManager::pauseEngine(bool pause) {
if (_engine && _pauseEngineCallback) {
_pauseEngineCallback(_engine, pause);
}
}
void MacWindowManager::setEnginePauseCallback(void *engine, void (*pauseCallback)(void *, bool)) {
_engine = engine;
_pauseEngineCallback = pauseCallback;
}
} // End of namespace Graphics