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block_based_table_builder.h
//  Copyright (c) 2013, Facebook, Inc.  All rights reserved.
//  This source code is licensed under the BSD-style license found in the
//  LICENSE file in the root directory of this source tree. An additional grant
//  of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.

#pragma once
#include <stdint.h>

#include "rocksdb/flush_block_policy.h"
#include "rocksdb/options.h"
#include "rocksdb/status.h"
#include "table/table_builder.h"

namespace rocksdb {

class BlockBuilder;
class BlockHandle;
class WritableFile;
struct BlockBasedTableOptions;

class BlockBasedTableBuilder : public TableBuilder {
 public:
  // Create a builder that will store the contents of the table it is
  // building in *file.  Does not close the file.  It is up to the
  // caller to close the file after calling Finish().
  BlockBasedTableBuilder(const Options& options,
                         const BlockBasedTableOptions& table_options,
                         const InternalKeyComparator& internal_comparator,
                         WritableFile* file, CompressionType compression_type);

  // REQUIRES: Either Finish() or Abandon() has been called.
  ~BlockBasedTableBuilder();

  // Add key,value to the table being constructed.
  // REQUIRES: key is after any previously added key according to comparator.
  // REQUIRES: Finish(), Abandon() have not been called
  void Add(const Slice& key, const Slice& value) override;

  // Return non-ok iff some error has been detected.
  Status status() const override;

  // Finish building the table.  Stops using the file passed to the
  // constructor after this function returns.
  // REQUIRES: Finish(), Abandon() have not been called
  Status Finish() override;

  // Indicate that the contents of this builder should be abandoned.  Stops
  // using the file passed to the constructor after this function returns.
  // If the caller is not going to call Finish(), it must call Abandon()
  // before destroying this builder.
  // REQUIRES: Finish(), Abandon() have not been called
  void Abandon() override;

  // Number of calls to Add() so far.
  uint64_t NumEntries() const override;

  // Size of the file generated so far.  If invoked after a successful
  // Finish() call, returns the size of the final generated file.
  uint64_t FileSize() const override;

 private:
  bool ok() const { return status().ok(); }
  // Call block's Finish() method and then write the finalize block contents to
  // file.
  void WriteBlock(BlockBuilder* block, BlockHandle* handle);
  // Directly write block content to the file.
  void WriteBlock(const Slice& block_contents, BlockHandle* handle);
  void WriteRawBlock(const Slice& data, CompressionType, BlockHandle* handle);
  Status InsertBlockInCache(const Slice& block_contents,
                            const CompressionType type,
                            const BlockHandle* handle);
  struct Rep;
  class BlockBasedTablePropertiesCollector;
  Rep* rep_;

  // Advanced operation: flush any buffered key/value pairs to file.
  // Can be used to ensure that two adjacent entries never live in
  // the same data block.  Most clients should not need to use this method.
  // REQUIRES: Finish(), Abandon() have not been called
  void Flush();

  // No copying allowed
  BlockBasedTableBuilder(const BlockBasedTableBuilder&) = delete;
  void operator=(const BlockBasedTableBuilder&) = delete;
};

}  // namespace rocksdb
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