\name{fresnelS/C} \alias{fresnelS} \alias{fresnelC} \title{ Fresnel Integrals } \description{ (Normalized) Fresnel integrals S(x) and C(x) } \usage{ fresnelS(x) fresnelC(x) } \arguments{ \item{x}{numeric vector.} } \details{ The \emph{normalized} Fresnel integrals are defined as \deqn{S(x) = \int_0^x \sin(\pi/2 \, t^2) dt} \deqn{C(x) = \int_0^x \cos(\pi/2 \, t^2) dt} This program computes the Fresnel integrals S(x) and C(x) using Fortran code by Zhang and Jin. The accuracy is almost up to Machine precision. The functions are not (yet) truly vectorized, but use a call to `apply'. The underlying function \code{.fresnel} (not exported) computes single values of \code{S(x)} and \code{C(x)} at the same time. } \value{ Numeric vector of function values. } \references{ Zhang, S., and J. Jin (1996). Computation of Special Functions. Wiley-Interscience. } \note{ Copyright (c) 1996 Zhang and Jin for the Fortran routines, converted to Matlab using the open source project `f2matlab' by Ben Barrowes, posted to MatlabCentral in 2004, and then translated to R by Hans W. Borchers. } \seealso{ \code{\link{gaussLegendre}} } \examples{ ## Compute Fresnel integrals through Gauss-Legendre quadrature f1 <- function(t) sin(0.5 * pi * t^2) f2 <- function(t) cos(0.5 * pi * t^2) for (x in seq(0.5, 2.5, by = 0.5)) { cgl <- gaussLegendre(51, 0, x) fs <- sum(cgl$w * f1(cgl$x)) fc <- sum(cgl$w * f2(cgl$x)) cat(formatC(c(x, fresnelS(x), fs, fresnelC(x), fc), digits = 8, width = 12, flag = " ----"), "\n") } \dontrun{ xs <- seq(0, 7.5, by = 0.025) ys <- fresnelS(xs) yc <- fresnelC(xs) ## Function plot of the Fresnel integrals plot(xs, ys, type = "l", col = "darkgreen", xlim = c(0, 8), ylim = c(0, 1), xlab = "", ylab = "", main = "Fresnel Integrals") lines(xs, yc, col = "blue") legend(6.25, 0.95, c("S(x)", "C(x)"), col = c("darkgreen", "blue"), lty = 1) grid() ## The Cornu (or Euler) spiral plot(c(-1, 1), c(-1, 1), type = "n", xlab = "", ylab = "", main = "Cornu Spiral") lines(ys, yc, col = "red") lines(-ys, -yc, col = "red") grid()} } \keyword{ math }