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precomp.h
#pragma once

#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
#include <CGAL/Convex_hull_2.h>
#include <CGAL/Convex_hull_traits_adapter_2.h>
#include <CGAL/number_utils.h>

//#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Projection_traits_xy_3.h> //Projects 3d points to the 2d XY plane
#include <CGAL/Delaunay_triangulation_2.h>
#include <CGAL/draw_triangulation_2.h>

#include <CGAL/Simple_cartesian.h>
#include <CGAL/Arr_linear_traits_2.h>
#include <CGAL/Arr_segment_traits_2.h>
#include <CGAL/Arrangement_2.h>
#include <CGAL/Arr_extended_dcel.h>
#include <CGAL/Arrangement_with_history_2.h>
#include <CGAL/Arr_default_overlay_traits.h>
#include <CGAL/IO/Arr_iostream.h>

#include <vector>
#include <filesystem>
#include <iostream>
#include <fstream>
#include <sstream>
#include <queue>

#include <thread>
#include <mutex>

//#include "Arr_extended_overlay_traits.h"

//#include "boost/variant.hpp"

//Typedef for number (precision) representation
typedef CGAL::Exact_predicates_exact_constructions_kernel Kernel;
//typedef CGAL::Exact_predicates_inexact_constructions_kernel Kernel;

//Typedefs for common types
typedef unsigned int uint;
typedef Kernel::Point_2 Point_2;
typedef Kernel::Point_3 Point_3;
typedef Kernel::Segment_2 Segment_2;
typedef Kernel::Segment_3 Segment_3;
typedef Kernel::Vector_2 Vector_2;
typedef Kernel::Vector_3 Vector_3;
typedef Kernel::Direction_2 Direction_2;
typedef Kernel::Direction_3 Direction_3;
typedef Kernel::Line_2 Line_2;
typedef Kernel::Line_3 Line_3;
typedef Kernel::Plane_3 Plane_3;
typedef Kernel::Ray_3 Ray_3;
typedef Kernel::Triangle_3 Triangle_3;

//Typedefs for triangulation implementation
typedef CGAL::Projection_traits_xy_3<Kernel>  Projection_traits_xy;
//typedef CGAL::Triangulation_2<Projection_traits_xy> Triangulation;
typedef CGAL::Triangulation_vertex_base_2<Projection_traits_xy> Vb;
typedef CGAL::Triangulation_face_base_with_info_2<CGAL::Color, Projection_traits_xy> Fb;
typedef CGAL::Triangulation_data_structure_2<Vb, Fb> Tds;
typedef CGAL::Delaunay_triangulation_2<Projection_traits_xy, Tds> Delaunay;

//Typedefs for iterators and circulators
//typedef Delaunay::Finite_edges_iterator Del_finite_edges_iterator;
//typedef Delaunay::Vertex_handle Del_vertex_handle;
typedef Delaunay::Finite_vertex_handles Del_finite_vertex_handles;
typedef Delaunay::Finite_vertices_iterator Del_finite_vertices_iterator;
//typedef Delaunay::Edge_circulator Del_edge_circulator;
typedef Delaunay::Vertex_circulator Del_vertex_circulator;
//typedef Delaunay::Face_circulator Del_face_circulator;
typedef Delaunay::Face_handle Del_face_handle;
//typedef Delaunay::Finite_faces_iterator Del_finite_face_iterator;

typedef Del_finite_vertex_handles::iterator Del_finite_vertex_handles_iterator;

//For rotation etc.
typedef CGAL::Aff_transformation_2<Kernel> transform2d;


#include "prickliness.h"


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