DrawScenarioPoliEval.h
#pragma once
#include <memory>
#include "DrawScenarioSimChar.h"
class cDrawScenarioPoliEval : public cDrawScenarioSimChar
{
public:
EIGEN_MAKE_ALIGNED_OPERATOR_NEW
cDrawScenarioPoliEval(cCamera& cam);
virtual ~cDrawScenarioPoliEval();
virtual void Init();
virtual void ParseArgs(const cArgParser& parser);
virtual void Keyboard(unsigned char key, int x, int y);
virtual std::string BuildTextInfoStr() const;
protected:
unsigned long mRandSeed;
virtual void BuildScene();
virtual void ResetCallback();
virtual void CommandAction(int a);
};