qgswindow3dengine.cpp
/***************************************************************************
qgswindow3dengine.cpp
--------------------------------------
Date : July 2018
Copyright : (C) 2018 by Martin Dobias
Email : wonder dot sk at gmail dot com
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include "qgswindow3dengine.h"
#include <Qt3DRender/QRenderCapture>
#include <Qt3DExtras/Qt3DWindow>
#include <Qt3DExtras/QForwardRenderer>
QgsWindow3DEngine::QgsWindow3DEngine()
{
mWindow3D = new Qt3DExtras::Qt3DWindow;
mCapture = new Qt3DRender::QRenderCapture;
mWindow3D->activeFrameGraph()->setParent( mCapture );
mWindow3D->setActiveFrameGraph( mCapture );
}
QWindow *QgsWindow3DEngine::window()
{
return mWindow3D;
}
void QgsWindow3DEngine::requestCaptureImage()
{
Qt3DRender::QRenderCaptureReply *captureReply;
captureReply = mCapture->requestCapture();
connect( captureReply, &Qt3DRender::QRenderCaptureReply::completed, this, [ = ]
{
emit imageCaptured( captureReply->image() );
captureReply->deleteLater();
} );
}
void QgsWindow3DEngine::setClearColor( const QColor &color )
{
mWindow3D->defaultFrameGraph()->setClearColor( color );
}
void QgsWindow3DEngine::setFrustumCullingEnabled( bool enabled )
{
mWindow3D->defaultFrameGraph()->setFrustumCullingEnabled( enabled );
}
void QgsWindow3DEngine::setRootEntity( Qt3DCore::QEntity *root )
{
mWindow3D->setRootEntity( root );
}
Qt3DRender::QRenderSettings *QgsWindow3DEngine::renderSettings()
{
return mWindow3D->renderSettings();
}
Qt3DRender::QCamera *QgsWindow3DEngine::camera()
{
return mWindow3D->camera();
}
QSize QgsWindow3DEngine::size() const
{
return mWindow3D->size();
}