/** * \file * \copyright * Copyright (c) 2012-2023, OpenGeoSys Community (http://www.opengeosys.org) * Distributed under a Modified BSD License. * See accompanying file LICENSE.txt or * http://www.opengeosys.org/project/license * */ #pragma once #include "EdgeReturn.h" #include "Element.h" #include "TetRule.h" namespace MeshLib { /** * This class represents a 3d tetrahedron element with 4 nodes. * The following sketch shows the node and edge numbering. * \anchor Tetrahedron4NodeAndEdgeNumbering * \code * 3 * /|\ * / | \ * 3/ | \5 * / |4 \ * / | \ * 0.....|.....2 * \ | 2 / * \ | / * 0\ | /1 * \ | / * \|/ * 1 * * \endcode */ class TetRule4 : public TetRule { public: /// Constant: The number of all nodes for this element static const unsigned n_all_nodes = 4u; /// Constant: The FEM type of the element static const CellType cell_type = CellType::TET4; /// Constant: Local node index table for faces static const unsigned face_nodes[4][3]; /// Constant: Local node index table for edge static const unsigned edge_nodes[6][2]; /// Returns the i-th edge of the element. using EdgeReturn = MeshLib::LinearEdgeReturn; /// Returns the i-th face of the element. static const Element* getFace(const Element* e, unsigned i); /// Returns the ID of a face given an array of nodes. static unsigned identifyFace(Node const* const* _nodes, Node const* nodes[3]) { return CellRule::identifyFace(_nodes, nodes); } }; /* class */ } // namespace MeshLib