https://github.com/Microsoft/CNTK
Tip revision: 4ea2cc796e74de1e7cec3129450c1040a97d94c8 authored by thhoens on 22 June 2016, 17:23:20 UTC
Increased reductionBuffer size to determine if it causes the access violations.
Increased reductionBuffer size to determine if it causes the access violations.
Tip revision: 4ea2cc7
Math.vcxproj
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<ProjectGuid>{60BDB847-D0C4-4FD3-A947-0C15C08BCDB5}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>Math</RootNamespace>
<ProjectName>Math</ProjectName>
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<Import Project="$(SolutionDir)\CNTK.Cpp.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="$(DebugBuild)" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<!-- TODO intentional for all? -->
<LinkIncremental>false</LinkIncremental>
<TargetName>Math</TargetName>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(MathIncludePath);$(SolutionDir)Source\Common\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4819</DisableSpecificWarnings>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(MathLibraryPath);$(OutDir)</AdditionalLibraryDirectories>
</Link>
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<ItemDefinitionGroup Condition="$(DebugBuild)">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<PreprocessorDefinitions>$(MathDefine); WIN32; _DEBUG; _WINDOWS; _USRDLL; MATH_EXPORTS; %(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<Optimization>Disabled</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<OpenMPSupport>true</OpenMPSupport>
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<TreatWarningAsError>true</TreatWarningAsError>
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<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>$(MathLinkLibrary);Common.lib;%(AdditionalDependencies)</AdditionalDependencies>
<DelayLoadDLLs>$(MathDelayLoad); $(CudaDlls); %(DelayLoadDLLs)</DelayLoadDLLs>
<Profile>true</Profile>
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<PostBuildEvent>
<Command>xcopy /D /I /Y "$(MathPostBuildCopyPattern)" "$(OutDir)"</Command>
<Message>Copying $(MathLibraryName) DLLs</Message>
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<CudaCompile>
<TargetMachinePlatform>64</TargetMachinePlatform>
<CodeGeneration>compute_30,sm_30;compute_35,sm_35;compute_50,sm_50;</CodeGeneration>
<CudaRuntime>None</CudaRuntime>
<NvccCompilation>compile</NvccCompilation>
<GenerateLineInfo>true</GenerateLineInfo>
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<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>$(MathDefine); WIN32; NDEBUG; _WINDOWS; _USRDLL; MATH_EXPORTS; %(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<FloatingPointModel>Fast</FloatingPointModel>
<OpenMPSupport>true</OpenMPSupport>
<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
<FloatingPointExceptions>false</FloatingPointExceptions>
<TreatWarningAsError>true</TreatWarningAsError>
<AdditionalOptions>/d2Zi+ %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>$(MathLinkLibrary);Common.lib;%(AdditionalDependencies)</AdditionalDependencies>
<DelayLoadDLLs>$(MathDelayLoad); $(CudaDlls); %(DelayLoadDLLs)</DelayLoadDLLs>
<Profile>true</Profile>
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<PostBuildEvent>
<Command>xcopy /D /I /Y "$(MathPostBuildCopyPattern)" "$(OutDir)"</Command>
<Message>Copying $(MathLibraryName) DLLs</Message>
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<CudaCompile>
<FastMath>true</FastMath>
<TargetMachinePlatform>64</TargetMachinePlatform>
<CodeGeneration>compute_30,sm_30;compute_35,sm_35</CodeGeneration>
<GPUDebugInfo>true</GPUDebugInfo>
<GenerateLineInfo>true</GenerateLineInfo>
<HostDebugInfo>true</HostDebugInfo>
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<CudaLink>
<Optimization>O3</Optimization>
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<LinkLibraryDependencies>true</LinkLibraryDependencies>
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<ClCompile>
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<ItemDefinitionGroup Condition="$(CpuOnlyBuild)">
<ClCompile>
<PreprocessorDefinitions>CPUONLY;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<DelayLoadDLLs>$(MathDelayLoad)</DelayLoadDLLs>
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<ClInclude Include="..\Common\Include\TensorShape.h" />
<ClInclude Include="..\Common\Include\File.h" />
<ClInclude Include="..\Common\Include\fileutil.h" />
<ClInclude Include="BatchNormalizationEngine.h" />
<ClInclude Include="CommonMatrix.h" />
<ClInclude Include="ConvolutionEngine.h" />
<ClInclude Include="ConvolveGeometry.h" />
<ClInclude Include="CPUMatrix.h" />
<ClInclude Include="CPURNGHandle.h" />
<ClInclude Include="MatrixQuantizerImpl.h" />
<ClInclude Include="RNGHandle.h" />
<ClInclude Include="TensorOps.h" />
<ClInclude Include="TensorView.h" />
<None Include="GPUWatcher.cu" />
<None Include="GPUWatcher.h">
<FileType>CppHeader</FileType>
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<None Include="GPUSparseMatrix.h">
<FileType>CppHeader</FileType>
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<ClInclude Include="CPUSparseMatrix.h" />
<ClInclude Include="CUDAPageLockedMemAllocator.h" />
<ClInclude Include="Helpers.h" />
<ClInclude Include="Matrix.h" />
<ClInclude Include="MatrixQuantizerCPU.h" />
<ClInclude Include="MatrixQuantizerGPU.h" />
<ClInclude Include="MemAllocator.h" />
<ClInclude Include="QuantizedMatrix.h" />
<ClInclude Include="stdafx.h" />
<ClInclude Include="targetver.h" />
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<ItemGroup>
<ClCompile Include="BatchNormalizationEngine.cpp" />
<ClCompile Include="ConvolutionEngine.cpp" />
<ClCompile Include="CPURNGHandle.cpp" />
<ClCompile Include="CPUSparseMatrix.cpp" />
<ClCompile Include="CUDAPageLockedMemAllocator.cpp" />
<ClCompile Include="dllmain.cpp">
<CompileAsManaged>false</CompileAsManaged>
<PrecompiledHeader>
</PrecompiledHeader>
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<ClCompile Include="MatrixQuantizerCPU.cpp" />
<ClCompile Include="MatrixQuantizerImpl.cpp" />
<ClCompile Include="NoGPU.cpp" />
<ClCompile Include="Matrix.cpp" />
<ClCompile Include="QuantizedMatrix.cpp" />
<ClCompile Include="RNGHandle.cpp" />
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
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<ClCompile Include="TensorView.cpp" />
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<ItemGroup>
<None Include="GPUMatrix.h" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" />
<Target Name="CheckDependencies">
<Error Condition="'$(MathLibrary)' == 'MKL' And '$(CNTK_MKL_PATH)' == ''" Text="CNTK custom MKL location not specified, see https://github.com/Microsoft/CNTK/wiki/Setup-CNTK-on-Windows#optional-mkl for instructions." />
<Error Condition="'$(MathLibrary)' == 'MKL' And !Exists('$(CNTKCustomMKLPath)')" Text="CNTK custom MKL not found. See https://github.com/Microsoft/CNTK/wiki/Setup-CNTK-on-Windows#optional-mkl for instructions." />
<Error Condition="'$(MathLibrary)' == 'ACML' And !Exists('$(ACML_PATH)')" Text="ACML not found. See https://github.com/Microsoft/CNTK/wiki/Setup-CNTK-on-Windows#acml for instructions." />
</Target>
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