LinkDef1.h
/* @(#)root/base:$Name: $:$Id: LinkDef1.h,v 1.37 2006/05/22 11:13:31 brun Exp $ */
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifdef __CINT__
#pragma link off all globals;
#pragma link off all classes;
#pragma link off all functions;
#pragma link C++ global kTRUE;
#pragma link C++ global kFALSE;
#pragma link C++ global kMaxUChar;
#pragma link C++ global kMaxChar;
#pragma link C++ global kMinChar;
#pragma link C++ global kMaxUShort;
#pragma link C++ global kMaxShort;
#pragma link C++ global kMinShort;
#pragma link C++ global kMaxUInt;
#pragma link C++ global kMaxInt;
#pragma link C++ global kMinInt;
#pragma link C++ global kMaxULong;
#pragma link C++ global kMaxLong;
#pragma link C++ global kMinLong;
#pragma link C++ global kMaxULong64;
#pragma link C++ global kMaxLong64;
#pragma link C++ global kMinLong64;
#pragma link C++ global kBitsPerByte;
#pragma link C++ global kNPOS;
#pragma link C++ global kInfo;
#pragma link C++ global kWarning;
#pragma link C++ global kError;
#pragma link C++ global kSysError;
#pragma link C++ global kFatal;
#pragma link C++ enum EObjBits;
#pragma link C++ enum EEnvLevel;
#pragma link C++ global gROOT;
#pragma link C++ global gEnv;
#pragma link C++ global gSystem;
#pragma link C++ global gApplication;
#pragma link C++ global gBenchmark;
#pragma link C++ global gDirectory;
#pragma link C++ global gFile;
#pragma link C++ global gRandom;
#pragma link C++ global gDebug;
#pragma link C++ global gErrorIgnoreLevel;
#pragma link C++ global gErrorAbortLevel;
#pragma link C++ global gStyle;
#pragma link C++ global gVirtualPS;
#pragma link C++ global gRootDir;
#pragma link C++ global gProgName;
#pragma link C++ global gProgPath;
#pragma link C++ function Info;
#pragma link C++ function Warning;
#pragma link C++ function Error;
#pragma link C++ function SysError;
#pragma link C++ function Fatal;
#pragma link C++ function Form;
#pragma link C++ function Printf;
#pragma link C++ function Strip;
#pragma link C++ function StrDup;
#pragma link C++ function Compress;
#pragma link C++ function EscChar;
#pragma link C++ function UnEscChar;
#pragma link C++ function Hash(const char*);
#pragma link C++ function Hash(const TString&);
#pragma link C++ function Hash(const TString*);
#pragma link C++ function ToLower(const TString&);
#pragma link C++ function ToUpper(const TString&);
#pragma link C++ function operator+(const TString&,const TString&);
#pragma link C++ function operator+(const TString&,const char*);
#pragma link C++ function operator+(const char*,const TString&);
#pragma link C++ function operator+(const TString&,char);
#pragma link C++ function operator+(const TString&,Long_t);
#pragma link C++ function operator+(const TString&,ULong_t);
#pragma link C++ function operator+(char,const TString&);
#pragma link C++ function operator+(Long_t,const TString&);
#pragma link C++ function operator+(ULong_t,const TString&);
#pragma link C++ function operator==(const TString&,const TString&);
#pragma link C++ function operator==(const TString&,const char*);
#pragma link C++ function operator==(const char*,const TString&);
#pragma link C++ function operator!=(const TString&,const TString&)
#pragma link C++ function operator!=(const TString&,const char*)
#pragma link C++ function operator!=(const char*,const TString&);
#pragma link C++ function operator>>(istream&,TString&);
#pragma link C++ function operator<<(ostream&,const TString&);
#pragma link C++ function operator>>(TBuffer&,TString&);
#pragma link C++ function operator<<(TBuffer&,const TString&);
//#pragma link C++ function operator>>(TBuffer&,const TObject*&);
//#pragma link C++ function operator<<(TBuffer&,const TObject*);
#pragma link C++ function operator==(const TDatime&,const TDatime&);
#pragma link C++ function operator!=(const TDatime&,const TDatime&);
#pragma link C++ function operator<(const TDatime&,const TDatime&);
#pragma link C++ function operator<=(const TDatime&,const TDatime&);
#pragma link C++ function operator>(const TDatime&,const TDatime&);
#pragma link C++ function operator>=(const TDatime&,const TDatime&);
#pragma link C++ nestedtypedef;
#pragma link C++ namespace ROOT;
#pragma link C++ typedef ROOT::DelArrFunc_t;
#pragma link C++ typedef ShowMembersFunc_t;
#pragma link C++ typedef ROOT::NewFunc_t;
#pragma link C++ typedef ROOT::NewArrFunc_t;
#pragma link C++ typedef ROOT::DelFunc_t;
#pragma link C++ typedef ROOT::DelArrFunc_t;
#pragma link C++ typedef ROOT::DesFunc_t;
#pragma link C++ typedef Double32_t;
#pragma link C++ class TApplication;
#pragma link C++ class TApplicationImp;
#pragma link C++ class TAttFill+;
#pragma link C++ class TAttLine+;
#pragma link C++ class TAttMarker+;
#pragma link C++ class TAttPad-;
#pragma link C++ class TAttAxis-;
#pragma link C++ class TAttText+;
#pragma link C++ class TAtt3D+;
#pragma link C++ class TAttBBox+;
#pragma link C++ class TBenchmark+;
#pragma link C++ class TBrowser+;
#pragma link C++ class TBrowserImp+;
#pragma link C++ class TBuffer;
#pragma link C++ class TCanvasImp;
#pragma link C++ class TColor+;
#pragma link C++ class TContextMenu+;
#pragma link C++ class TContextMenuImp+;
#pragma link C++ class TControlBarImp+;
#pragma link C++ class TInspectorImp+;
#pragma link C++ class TDatime-;
#pragma link C++ class TDirectory-;
#pragma link C++ class TEnv+;
#pragma link C++ class TEnvRec+;
#pragma link C++ class TFile-;
#pragma link C++ class TFileCacheRead+;
#pragma link C++ class TFileCacheWrite+;
#pragma link C++ class TFileHandler+;
#pragma link C++ class TGuiFactory;
#pragma link C++ class TStyle+;
#pragma link C++ class TView-;
#pragma link C++ class TVirtualX+;
#pragma link C++ class TVirtualFitter+;
#pragma link C++ class TVirtualPad-;
// Those are NOT going to be saved ... so no need for a +
#pragma link C++ class TVirtualViewer3D;
#pragma link C++ class TBuffer3D;
#pragma link C++ class TPadView3D;
#pragma link C++ class TVirtualGL;
#pragma link C++ class TVirtualGLImp;
#pragma link C++ class TGLManager;
#pragma link C++ class TVirtualGLPainter;
#pragma link C++ class TVirtualGLManip;
#pragma link C++ class TVirtualPS;
#pragma link C++ class TVirtualUtil3D;
#pragma link C++ class TVirtualUtilHist;
#pragma link C++ class TVirtualUtilPad;
#pragma link C++ class TVirtualPadEditor;
#pragma link C++ class TVirtualFFT;
#endif