statemachine.hs
-- tick and tock with session types in Mist
-- Message -> State -> State
measure update :: Int -> Int -> Int
undefined as rforall a. a
undefined = 0
assert :: {v:Bool | v} -> Unit
assert = \tru -> Unit
-----------------------------------------------------------------------------
-- | The ST Monad -----------------------------------------------------------
-----------------------------------------------------------------------------
bind :: rforall a, b, p, q, r, s, t, u.
ST <s >t <p >q >a ->
(x:a -> ST <t >u <q >r >b) ->
ST <s >u <p >r >b
bind = undefined
pure :: rforall a, p, q, s, t. x:a -> ST <s >t <p >q >a
pure = undefined
thenn :: rforall a, b, p, q, r, s, t, u.
n:Int ~> m:Int ~>
ST <s >t <p >q >a ->
ST <t >u <q >r >b ->
ST <s >u <p >r >b
thenn = \f g -> bind f (\underscore -> g)
fmap :: rforall a, b, p, q, s, t.
n:Int ~>
(underscore:a -> b) ->
ST <s >t <p >q >a ->
ST <s >t <p >q >b
fmap = \f x -> bind x (\xx -> pure (f xx))
-----------------------------------------------------------------------------
-- | State Space --- This is where we write the spec
-----------------------------------------------------------------------------
-- poor man's enums
error :: {v : Int | v == 0}
error = 0
ticked :: {v : Int | v == 1}
ticked = 1
tocked :: {v : Int | v == 2}
tocked = 2
initial :: {v : Int | v == 3}
initial = 3
tick :: Int
tick = 0
tock :: Int
tock = 1
-- really this should be a reflected function / map, but we don't implement
-- those yet
statemachine as {v: Int |
(update tick initial = ticked)
/\ (update tock initial = tocked)
/\ (update tick tocked = ticked)
/\ (update tock ticked = tocked)
}
statemachine = 0
-----------------------------------------------------------------------------
-- | API for Channels, and sending things
-----------------------------------------------------------------------------
chan ::
n:Int ~>
m : (Map <Int >Int) ~>
ST <{v:Int | v == n}
>{v:Int | v == n+1}
<{v:Map <Int >Int | v == m}
>{v:Map <Int >Int | v == store m n initial}
>{v:Int | v == n}
chan = undefined
send as
m : (Map <Int >Int) ~>
n: Int ~>
channel : Int ->
message : {v : Int | (update v (select m channel) /= error)} ->
-- should be a fresh channel, not just a different channel.
-- technically this is a conservative approximation, so we're fine
(exists newchan:{v: Int | v /= channel}.
ST <{v:Int | v = n} >{v:Int | v = n}
<{v:Map <Int >Int | v = m}
>{v:Map <Int >Int | v = store (store m newchan (update message (select m channel))) channel error}
>{v:Int | v == newchan})
send = undefined
-----------------------------------------------------------------------------
-- | The Client
main ::
empty:(Map <Int >Int) ~>
ST <{v:Int| v == 0} >Int <{v:Map <Int >Int| v == empty} >(Map <Int >Int) >Int
main = bind chan (\c -> send c tick)
-- unpack (gc1, mc1) = send c tick in
-- bind mc1 (\c ->
-- unpack (gc2, mc2) = send c tock in
-- mc2))