#include "RaptorControllerCacla.h" cRaptorControllerCacla::cRaptorControllerCacla() : cTerrainRLCharController(), cRaptorController(), cBaseControllerCacla() { mExpBaseActionRate = 0.2; mExpNoise = 0.15; } cRaptorControllerCacla::~cRaptorControllerCacla() { } void cRaptorControllerCacla::UpdateAction() { cRaptorController::UpdateAction(); #if defined(ENABLE_DEBUG_VISUALIZATION) RecordVal(); #endif // ENABLE_DEBUG_VISUALIZATION } bool cRaptorControllerCacla::IsCurrActionCyclic() const { return false; }