Skip to main content
  • Home
  • Development
  • Documentation
  • Donate
  • Operational login
  • Browse the archive

swh logo
SoftwareHeritage
Software
Heritage
Archive
Features
  • Search

  • Downloads

  • Save code now

  • Add forge now

  • Help

https://github.com/RMonica/Hybrid_HMD_Tracking_RS
09 October 2024, 07:19:50 UTC
  • Code
  • Branches (1)
  • Releases (0)
  • Visits
    • Branches
    • Releases
    • HEAD
    • refs/heads/master
    No releases to show
  • 0abb08a
  • /
  • src
  • /
  • constrained_complementary_tracking.cpp
Raw File Download Save again
Take a new snapshot of a software origin

If the archived software origin currently browsed is not synchronized with its upstream version (for instance when new commits have been issued), you can explicitly request Software Heritage to take a new snapshot of it.

Use the form below to proceed. Once a request has been submitted and accepted, it will be processed as soon as possible. You can then check its processing state by visiting this dedicated page.
swh spinner

Processing "take a new snapshot" request ...

To reference or cite the objects present in the Software Heritage archive, permalinks based on SoftWare Hash IDentifiers (SWHIDs) must be used.
Select below a type of object currently browsed in order to display its associated SWHID and permalink.

  • content
  • directory
  • revision
  • snapshot
origin badgecontent badge
swh:1:cnt:869571b48f097c58a27a2c94cfdeed032a67915c
origin badgedirectory badge
swh:1:dir:64641fa369e2f30e00c95980e9e55de9c491536e
origin badgerevision badge
swh:1:rev:0a8db14161db9bc4e579790279580a9bb68755bc
origin badgesnapshot badge
swh:1:snp:0203d2f7ea07552ec1a63af56f020f4b91fd3b0a

This interface enables to generate software citations, provided that the root directory of browsed objects contains a citation.cff or codemeta.json file.
Select below a type of object currently browsed in order to generate citations for them.

  • content
  • directory
  • revision
  • snapshot
Generate software citation in BibTex format (requires biblatex-software package)
Generating citation ...
Generate software citation in BibTex format (requires biblatex-software package)
Generating citation ...
Generate software citation in BibTex format (requires biblatex-software package)
Generating citation ...
Generate software citation in BibTex format (requires biblatex-software package)
Generating citation ...
Tip revision: 0a8db14161db9bc4e579790279580a9bb68755bc authored by RMonica on 08 October 2024, 13:23:12 UTC
Minor changes in scripts for compatibility.
Tip revision: 0a8db14
constrained_complementary_tracking.cpp
/*
 * Copyright 2022-2024 Riccardo Monica
 * 
 * This software is distributed under the 3-clause BSD license.
 * You should have received a copy of the 3-clause BSD license
 * along with this software. If not, see
 * <https://opensource.org/license/bsd-3-clause>
 */

#include "constrained_complementary_tracking.h"

namespace Tracking
{

ConstrainedComplementaryTracking::ConstrainedComplementaryTracking(const bool correct_translation, const bool correct_rotation)
{
  SetParameter(PARAM_ROTATION_LIMIT, 0.019630f);
  SetParameter(PARAM_TRANSLATION_LIMIT, 0.000130f);

  SetParameter(PARAM_ROTATION_DYN_LIMIT, 0.036499f);
  SetParameter(PARAM_ROTATION_CURV_LIMIT, 1.579485f); // degrees / meter
  SetParameter(PARAM_TRANSLATION_DYN_LIMIT, 0.092148f);

  SetParameter(PARAM_MULT, 1.0f);

  this->correct_rotation = correct_rotation;
  this->correct_translation = correct_translation;

  Reset();
}

bool ConstrainedComplementaryTracking::SetParameter(const int parameter_id, const float value)
{
  switch (parameter_id)
  {
    case PARAM_ROTATION_LIMIT:
    case PARAM_ROTATION_DYN_LIMIT:
    case PARAM_ROTATION_CURV_LIMIT:
    case PARAM_TRANSLATION_DYN_LIMIT:
    case PARAM_TRANSLATION_LIMIT:
    case PARAM_MULT:
      return ITracking::SetParameter(parameter_id, value);
    default:
      return false;
  }
}

void ConstrainedComplementaryTracking::Reset(const Eigen::Affine3f & initial_world_to_oculus,
                                             const Eigen::Affine3f & initial_oculus_origin_to_oculus)
{
  prev_world_to_motive = initial_world_to_oculus;
  prev_oculus_origin_to_oculus = initial_oculus_origin_to_oculus;

  oculus_origin_mat = initial_world_to_oculus * initial_oculus_origin_to_oculus.inverse();
  oculus_mat = initial_world_to_oculus;

  position_state = STATE_INIT;
  rotation_state = STATE_INIT;

  has_converged = false;
}

void ConstrainedComplementaryTracking::Reset()
{
  prev_world_to_motive.linear() = Eigen::Matrix3f::Zero();
  prev_oculus_origin_to_oculus.linear() = Eigen::Matrix3f::Zero();
  position_state = STATE_INIT;
  rotation_state = STATE_INIT;

  has_converged = false;
}

void ConstrainedComplementaryTracking::Update(const Eigen::Affine3f & m_world_to_motive_mat,
                            const Eigen::Affine3f & m_oculus_origin_to_oculus)
{
  if (prev_world_to_motive.linear() == Eigen::Matrix3f::Zero())
  {
    prev_world_to_motive = m_world_to_motive_mat;
    prev_oculus_origin_to_oculus = m_oculus_origin_to_oculus;
    oculus_origin_mat = Eigen::Affine3f::Identity();
    oculus_mat = Eigen::Affine3f::Identity();
    position_state = STATE_INIT;
    rotation_state = STATE_INIT;
    return;
  }

  is_motive_lost = (m_world_to_motive_mat.linear() == prev_world_to_motive.linear()) &&
                   (m_world_to_motive_mat.translation() == prev_world_to_motive.translation());

  if (!is_motive_lost)
  {
    Eigen::Affine3f m_world_to_oculus = oculus_origin_mat * m_oculus_origin_to_oculus;

    float distance = DistanceInMeters(m_world_to_motive_mat, m_world_to_oculus);
    float angle = DistanceInDegrees(m_world_to_motive_mat, m_world_to_oculus);

    Eigen::Affine3f new_oculus;

    const float mult = m_params[PARAM_MULT];

    const float large_angle_threshold = 30.0f;
    const float large_distance_threshold = 0.5f;
    if (distance > large_distance_threshold || angle > large_angle_threshold)
    {
      new_oculus = m_world_to_motive_mat;

      if (angle > large_angle_threshold)
        rotation_state = STATE_REPOSITION;
      if (distance > large_distance_threshold)
        position_state = STATE_REPOSITION;
    }
    else
    {
      float oculus_dist_diff = DistanceInMeters(m_oculus_origin_to_oculus, prev_oculus_origin_to_oculus);
      float oculus_angle_diff = DistanceInDegrees(m_oculus_origin_to_oculus, prev_oculus_origin_to_oculus);

      if (correct_rotation && correct_translation)
      {
        const float rotation_limit = std::max(m_params[PARAM_ROTATION_LIMIT],
                                     std::max(m_params[PARAM_ROTATION_DYN_LIMIT] * mult * oculus_angle_diff,
                                              m_params[PARAM_ROTATION_CURV_LIMIT] * mult * oculus_dist_diff));
        const float translation_limit = std::max(m_params[PARAM_TRANSLATION_LIMIT],
                                                 m_params[PARAM_TRANSLATION_DYN_LIMIT] * mult * oculus_dist_diff);

        new_oculus = m_world_to_oculus;

        float frameNumbers = (distance / translation_limit + angle / rotation_limit);
        if (false)
        {
          const float P = 0.07;
          const float rotation_tot_limit_P = rotation_limit / P;
          const float translation_tot_limit_P = translation_limit / P;

          const float a = P;
          const float b = -(distance / translation_tot_limit_P + angle / rotation_tot_limit_P);
          const float c = (distance * angle) / (translation_tot_limit_P * rotation_tot_limit_P);

          float n1;
          float n2;
          if (SolveQuadraticEquation(a, b, c, n1, n2))
          {
            frameNumbers = n1;
          }
        }

        if (frameNumbers > 1.0f && !has_converged)
        {
          float ALPHA = 1 / frameNumbers;

          new_oculus = InterpolateAffine3f(m_world_to_oculus, m_world_to_motive_mat, ALPHA);

          position_state = STATE_MEDIUM_DIFF;
          rotation_state = STATE_MEDIUM_DIFF;
        }
        else
        {
          new_oculus = m_world_to_motive_mat;
          position_state = STATE_SMALL_DIFF;
          rotation_state = STATE_SMALL_DIFF;

          has_converged = true;
        }
      }
      else
      {
        if (correct_rotation)
        {
          const float rotation_limit = m_params[PARAM_ROTATION_LIMIT] +
                                       m_params[PARAM_ROTATION_DYN_LIMIT] * mult * oculus_angle_diff +
                                       m_params[PARAM_ROTATION_CURV_LIMIT] * mult * oculus_dist_diff;

          if (angle > rotation_limit && !has_converged)
          {
            float frameNumbers = angle / rotation_limit;
            float ALPHA = 1 / frameNumbers;

            new_oculus.translation() = m_world_to_oculus.translation();
            new_oculus.linear() = InterpolateRotation(m_world_to_oculus.linear(), m_world_to_motive_mat.linear(), ALPHA);

            position_state = STATE_MEDIUM_DIFF;
            rotation_state = STATE_MEDIUM_DIFF;
          }
          else
          {
            new_oculus.translation() = m_world_to_oculus.translation();
            new_oculus.linear() = m_world_to_motive_mat.linear();
            position_state = STATE_SMALL_DIFF;
            rotation_state = STATE_SMALL_DIFF;

            has_converged = true;
          }
        }

        if (correct_translation)
        {
          const float translation_limit = m_params[PARAM_TRANSLATION_LIMIT] +
                                          m_params[PARAM_TRANSLATION_DYN_LIMIT] * mult * oculus_dist_diff;

          if (distance > translation_limit && !has_converged)
          {
            float frameNumbers = distance / translation_limit;
            float ALPHA = 1 / frameNumbers;

            new_oculus.linear() = m_world_to_oculus.linear();
            new_oculus.translation() = InterpolateTranslation(m_world_to_oculus.translation(),
                                                              m_world_to_motive_mat.translation(), ALPHA);

            position_state = STATE_MEDIUM_DIFF;
            rotation_state = STATE_MEDIUM_DIFF;
          }
          else
          {
            new_oculus.linear() = m_world_to_oculus.linear();
            new_oculus.translation() = m_world_to_motive_mat.translation();
            position_state = STATE_SMALL_DIFF;
            rotation_state = STATE_SMALL_DIFF;

            has_converged = true;
          }
        }
      }
    }

    new_oculus.linear() = ApproxNormalizeRotation(new_oculus.linear());

    oculus_mat = new_oculus;
    oculus_origin_mat = oculus_mat * m_oculus_origin_to_oculus.inverse();
  }

  oculus_mat = oculus_origin_mat * m_oculus_origin_to_oculus;

  prev_world_to_motive = m_world_to_motive_mat;
  prev_oculus_origin_to_oculus = m_oculus_origin_to_oculus;
}

}

back to top

Software Heritage — Copyright (C) 2015–2026, The Software Heritage developers. License: GNU AGPLv3+.
The source code of Software Heritage itself is available on our development forge.
The source code files archived by Software Heritage are available under their own copyright and licenses.
Terms of use: Archive access, API— Content policy— Contact— JavaScript license information— Web API