/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Oracle Corporation code. * * The Initial Developer of the Original Code is Oracle Corporation. * Portions created by the Initial Developer are Copyright (C) 2005 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Stuart Parmenter * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef GFX_POINT_H #define GFX_POINT_H #include "nsMathUtils.h" #include "mozilla/gfx/BaseSize.h" #include "mozilla/gfx/BasePoint.h" #include "nsSize.h" #include "nsPoint.h" #include "gfxTypes.h" typedef nsIntSize gfxIntSize; struct THEBES_API gfxSize : public mozilla::gfx::BaseSize { typedef mozilla::gfx::BaseSize Super; gfxSize() : Super() {} gfxSize(gfxFloat aWidth, gfxFloat aHeight) : Super(aWidth, aHeight) {} gfxSize(const nsIntSize& aSize) : Super(aSize.width, aSize.height) {} }; struct THEBES_API gfxPoint : public mozilla::gfx::BasePoint { typedef mozilla::gfx::BasePoint Super; gfxPoint() : Super() {} gfxPoint(gfxFloat aX, gfxFloat aY) : Super(aX, aY) {} gfxPoint(const nsIntPoint& aPoint) : Super(aPoint.x, aPoint.y) {} // Round() is *not* rounding to nearest integer if the values are negative. // They are always rounding as floor(n + 0.5). // See https://bugzilla.mozilla.org/show_bug.cgi?id=410748#c14 // And if you need similar method which is using NS_round(), you should // create new |RoundAwayFromZero()| method. gfxPoint& Round() { x = floor(x + 0.5); y = floor(y + 0.5); return *this; } }; #endif /* GFX_POINT_H */