https://bitbucket.org/hudson/magic-lantern
Tip revision: 989de1b205e0455a30ab8e9d9c1277d67c285b3d authored by a1ex on 22 February 2014, 00:05:50 UTC
Close branch ml-cbr-backend.
Close branch ml-cbr-backend.
Tip revision: 989de1b
lens.h
#ifndef _lens_h_
#define _lens_h_
/** \file
* Lens and camera control
*
* These are Magic Lantern specific structures that control the camera's
* shutter speed, ISO and lens aperture. It also records the focal length,
* distance and other parameters by hooking the different lens related
* properties.
*/
/*
* Copyright (C) 2009 Trammell Hudson <hudson+ml@osresearch.net>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "property.h"
// for movie logging
#define MVR_LOG_BUF_SIZE 8192
#define MVR_LOG_APPEND(...) snprintf(mvr_logfile_buffer + strlen(mvr_logfile_buffer), MVR_LOG_BUF_SIZE - strlen(mvr_logfile_buffer) - 2, ## __VA_ARGS__ );
int get_htp();
int get_bv(); //APEX units
int get_ae_value();
struct lens_info
{
void * token;
char name[ 32 ];
unsigned focal_len; // in mm
unsigned focus_dist; // in cm
unsigned IS; // PROP_LV_LENS_STABILIZE
unsigned aperture;
int ae; // exposure compensation, in 1/8 EV steps, signed
unsigned shutter;
unsigned iso;
unsigned iso_auto;
unsigned iso_analog_raw;
int iso_digital_ev;
unsigned iso_equiv_raw;
unsigned hyperfocal; // in mm
unsigned dof_near; // in mm
unsigned dof_far; // in mm
unsigned job_state; // see PROP_LAST_JOB_STATE
unsigned wb_mode; // see property.h for possible values
unsigned kelvin; // wb temperature; only used when wb_mode = WB_KELVIN
unsigned WBGain_R; // only used when wb_mode = WB_CUSTOM
unsigned WBGain_G; // only used when wb_mode = WB_CUSTOM
unsigned WBGain_B; // only used when wb_mode = WB_CUSTOM
int8_t wbs_gm;
int8_t wbs_ba;
unsigned picstyle; // 1 ... 9: std, portrait, landscape, neutral, faithful, monochrome, user 1, user 2, user 3
/* int32_t contrast; // -4..4
uint32_t sharpness; // 0..7
uint32_t saturation; // -4..4
uint32_t color_tone; // -4..4 */
// Store the raw values before the lookup tables
uint8_t raw_aperture;
uint8_t raw_shutter;
uint8_t raw_iso;
uint8_t raw_iso_auto;
uint8_t raw_picstyle;
uint8_t raw_aperture_min;
uint8_t raw_aperture_max;
int flash_ae;
uint16_t lens_id;
//~ float lens_rotation;
//~ float lens_step;
};
extern struct lens_info lens_info;
#if defined(CONFIG_6D)
struct prop_lv_lens
{
uint32_t lens_rotation; // Identical Doesn't Change
uint32_t lens_step; // Value Matches initial but doesn't move.
uint32_t off_0x08;
uint32_t off_0x0c;
uint32_t off_0x10;
uint32_t off_0x14;
uint32_t off_0x18;
uint32_t off_0x1c;
uint32_t off_0x20;
uint32_t off_0x24;
uint32_t off_0x28;
uint16_t off_unk0;
uint8_t off_unk1;
uint16_t focal_len;
uint16_t off_unk2;
uint16_t focus_dist;
uint32_t off_0x30;
uint32_t off_0x34;
uint8_t off_0x38;
} __attribute__((packed));
SIZE_CHECK_STRUCT( prop_lv_lens, 62 );
#elif defined(CONFIG_EOSM)
struct prop_lv_lens
{
uint32_t lens_rotation; //
uint32_t lens_step; //
uint32_t off_0x08; //
uint32_t off_0x0c; //
uint32_t off_0x10; //
uint32_t off_0x14; //
uint32_t off_0x18; //
uint32_t off_0x1c; //
uint32_t off_0x20; //
uint32_t off_0x24; //
uint32_t off_0x28; // L10 - names not accurate
uint16_t off_0x30; //
uint16_t focal_len; //
uint16_t focus_dist; // One FD
uint16_t focus_dist2;//
uint16_t off_0x38; //
uint32_t off_0x3c; //
uint8_t off_0x3D; //
} __attribute__((packed));
SIZE_CHECK_STRUCT( prop_lv_lens, 59 );
#else
struct prop_lv_lens
{
uint32_t lens_rotation; // float in little-endian actually
uint32_t lens_step; // float in little-endian actually
uint32_t off_0x08;
uint32_t off_0x0c;
uint32_t off_0x10;
uint32_t off_0x14;
uint32_t off_0x18;
uint32_t off_0x1c;
uint32_t off_0x20;
uint32_t off_0x24;
uint32_t off_0x28;
uint16_t focal_len; // off_0x2c;
uint16_t focus_dist; // off_0x2e;
uint32_t off_0x30;
uint32_t off_0x34;
uint16_t off_0x38;
} __attribute__((packed));
SIZE_CHECK_STRUCT( prop_lv_lens, 58 );
#endif
struct prop_focus
{
uint8_t active; // off_0x00, must be 1
uint8_t step_hi; // off_0x01
uint8_t step_lo; // off_0x02
uint8_t mode; // off_0x03 unknown, usually 7?
uint8_t unk;
} __attribute__((packed));
SIZE_CHECK_STRUCT( prop_focus, 5 );
struct prop_picstyle_settings
{
int32_t contrast; // -4..4
uint32_t sharpness; // 0..7
int32_t saturation; // -4..4
int32_t color_tone; // -4..4
uint32_t off_0x10; // deadbeaf?!
uint32_t off_0x14; // deadbeaf?!
} __attribute__((aligned,packed));
SIZE_CHECK_STRUCT( prop_picstyle_settings, 0x18 );
void lens_wait_readytotakepic(int wait);
// return true on success
extern int lens_set_rawaperture( int aperture);
extern int lens_set_rawiso( int iso );
extern int lens_set_rawshutter( int shutter );
extern int lens_set_ae( int ae );
extern void lens_set_drivemode( int dm );
extern void lens_set_wbs_gm(int value);
extern void lens_set_wbs_ba(int value);
extern void bv_update();
extern int bv_set_rawshutter(unsigned shutter);
extern int bv_set_rawaperture(unsigned aperture);
extern int bv_set_rawiso(unsigned iso);
int lens_take_picture( int wait, int allow_af );
int lens_take_pictures( int wait, int allow_af, int duration );
/** Will block if it is not safe to send the focus command */
extern int
lens_focus(
int num_steps,
int stepsize,
int wait,
int extra_delay
);
/** Format a distance in mm into something useful */
extern const char *
lens_format_dist(
unsigned mm
);
#define KELVIN_MIN 1500
#define KELVIN_MAX 15000
#define KELVIN_STEP 100
// exact ISO values would break the feature of coloring ISO's :)
// sprintf("%d,", round(12800 ./ 2.^([56:-1:0]./8)))
//~ 100,109,119,130,141,154,168,183,200,218,238,259,283,308,336,367,400,436,476,519,566,617,673,734,800,872,951,1037,1131,1234,1345,1467,1600,1745,1903,2075,2263,2468,2691,2934,3200,3490,3805,4150,4525,4935,5382,5869,6400,6979,7611,12800,25600};
static const uint16_t values_iso[] = {0,100,110,115,125,140,160,170,185,200,220,235,250,280,320,350,380,400,435,470,500,560,640,700,750,800,860,930,1000,1100,1250,1400,1500,1600,1750,1900,2000,2250,2500,2800,3000,3200,3500,3750,4000,4500,5000,5500,6000,6400,12800,25600};
static const uint8_t codes_iso[] = {0, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 128, 136};
// assumming 1/4000 is native, and 1/8EV steps =>
// octave> sprintf("%4d,", round(4000 ./ 2.^([59:-1:-8]./8)))
// octave> sprintf("%4d,", (1:68) + 160 - 68)
// exact values:
//~ static const int values_shutter[] = {0, 24, 26, 29, 31, 34, 37, 41, 44, 48, 53, 57, 63, 68, 74, 81, 88, 96, 105, 115, 125, 136, 149, 162, 177, 193, 210, 229, 250, 273, 297, 324, 354, 386, 420, 459, 500, 545, 595, 648, 707, 771, 841, 917,1000,1091,1189,1297,1414,1542,1682,1834,2000,2181,2378,2594,2828,3084,3364,3668,4000,4362,4757,5187,5657,6169,6727,7336,8000};
// rounded to 2 digits:
static const uint16_t values_shutter[] = {0, 25, 26, 29, 31, 34, 37, 41, 44, 48, 53, 57, 63, 68, 74, 81, 88, 96, 110, 120, 130, 140, 150, 160, 180, 190, 210, 230, 250, 270, 300, 320, 350, 390, 420, 460, 500, 560, 600, 650, 710, 770, 840, 920,1000,1100,1200,1300,1400,1500,1700,1800,2000,2200,2300,2600,2800,3000,3400,3700,4000,4400,4800,5200,5600,6200,6800,7300,8000};
static const uint8_t codes_shutter[] = {0, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160};
// aperture*10
// in 1/8ev, but values different than Canon display:
static const uint16_t values_aperture[] = {0, 10, 11, 11, 12, 12, 13, 14, 14, 15, 16, 16, 17, 18, 19, 20, 20, 21, 22, 23, 24, 25, 27, 28, 29, 30, 32, 33, 35, 36, 38, 40, 41, 43, 45, 47, 49, 51, 54, 56, 59, 61, 64, 67, 70, 73, 76, 80, 83, 87, 91, 95, 99, 103, 108, 113, 118, 123, 128, 134, 140, 146, 153, 160, 167, 174, 182, 190, 198, 207, 216, 226, 236, 246, 257, 269, 281, 293, 306, 320, 334, 348, 364, 380, 397, 414, 433, 452};
static const uint8_t codes_aperture[] = {0, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96};
// in 1/2 - 1/3 EV, same values as Canon display:
//~ static const int values_aperture[] = {0,12,13,14,16,18,20,22,25,28,32,35,40,45,50,56,63,67,71,80,90,95,100,110,130,140,160,180,190,200,220,250,270,290,320,360,380,400,450};
//~ static const int codes_aperture[] = {0,13,14,16,19,21,24,27,29,32,35,37,40,44,45,48,51,52,53,56,59,60, 61, 64, 68, 69, 72, 75, 76, 77, 80, 83, 84, 85, 88, 91, 92, 93, 96};
// UNIT_1_8_EV
#define APEX_TV(raw) ((int)(raw) - 56)
#define APEX_AV(raw) ((raw) ? (int)(raw) - 8 : 0)
#define APEX_SV(raw) ((int)(raw) - 32)
// UNIT APEX * 10
#define RAW2TV(raw) APEX_TV(raw) * 10 / 8
#define RAW2AV(raw) APEX_AV(raw) * 10 / 8
#define RAW2SV(raw) APEX_SV(raw) * 10 / 8
#define RAW2EC(raw) raw * 10 / 8
#define TV2RAW(apex) -APEX_TV(-(apex) * 100 / 125)
#define AV2RAW(apex) -APEX_AV(-(apex) * 100 / 125)
#define SV2RAW(apex) -APEX_SV(-(apex) * 100 / 125)
#define AV2STR(apex) values_aperture[raw2index_aperture(AV2RAW(apex))]
// Conversions
int raw2shutter_ms(int raw_shutter);
int shutter_ms_to_raw(int shutter_ms);
int shutterf_to_raw(float shutterf);
float raw2shutterf(int raw_shutter);
int raw2iso(int raw_iso);
int shutterf_to_raw_noflicker(float shutterf);
int round_noflicker(float value);
#define SWAP_ENDIAN(x) (((x)>>24) | (((x)<<8) & 0x00FF0000) | (((x)>>8) & 0x0000FF00) | ((x)<<24))
void draw_ml_topbar();
void draw_ml_bottombar();
void SW1(int v, int wait);
void SW2(int v, int wait);
void iso_toggle( void * priv, int sign );
void shutter_toggle(void* priv, int sign);
void aperture_toggle( void* priv, int sign);
#define MIN_ISO (get_htp() ? 80 : 72)
#define MAX_ISO 128 // may be better to fine-tune this for each camera
// max iso with expo override
#if defined(CONFIG_6D)
#define MAX_ISO_BV 136 // see ControlIso <= LVGAIN_MAX_ISO
#elif defined(CONFIG_DIGIC_V) //All DigicV except 6D apparently
#define MAX_ISO_BV 199
#elif defined(CONFIG_500D)
#define MAX_ISO_BV (is_movie_mode() ? 104 : 112) // 1600 or 3200
#else
#define MAX_ISO_BV 120
#endif
// max ISO that can be set via FRAME_ISO
// I think it's the same as max analog ISO
// todo: ask Guillermo Luijk :)
#if defined(CONFIG_DIGIC_V)
#define MAX_ANALOG_ISO 128 // iso 12800
#else
#define MAX_ANALOG_ISO 112 // iso 3200
#endif
#define AF_ENABLE 1
#define AF_DISABLE 0
#define AF_DONT_CHANGE -1
#endif
// misc macros for avoiding numeric ev values
#define EXPO_1_3_STOP 3
#define EXPO_HALF_STOP 4
#define EXPO_2_3_STOP 5
#define EXPO_FULL_STOP 8
// please extend as required, not every value is here yet
#define ISO_100 72
#define ISO_125 75
#define ISO_160 77
#define ISO_200 80
#define ISO_250 83
#define ISO_320 85
#define ISO_400 88
#define ISO_500 91
#define ISO_640 93
#define ISO_800 96
#define ISO_1000 99
#define ISO_1250 101
#define ISO_1600 104
#define ISO_2000 107
#define ISO_2500 109
#define ISO_3200 112
#define ISO_4000 115
#define ISO_5000 117
#define ISO_6400 120
#define ISO_12800 128
#define ISO_25600 136
#define SHUTTER_1_15 88
#define SHUTTER_1_20 92
#define SHUTTER_1_25 93
#define SHUTTER_1_30 96
#define SHUTTER_1_40 99
#define SHUTTER_1_45 100
#define SHUTTER_1_50 101
#define SHUTTER_1_60 104
#define SHUTTER_1_80 107
#define SHUTTER_1_90 108
#define SHUTTER_1_100 109
#define SHUTTER_1_125 112
#define SHUTTER_1_160 115
#define SHUTTER_1_180 116
#define SHUTTER_1_200 117
#define SHUTTER_1_250 120
#define SHUTTER_1_320 123
#define SHUTTER_1_350 124
#define SHUTTER_1_400 125
#define SHUTTER_1_500 128
#define SHUTTER_1_640 131
#define SHUTTER_1_750 132
#define SHUTTER_1_800 133
#define SHUTTER_1_1000 136
#define SHUTTER_1_1250 139
#define SHUTTER_1_1500 140
#define SHUTTER_1_1600 141
#define SHUTTER_1_2000 144
#define SHUTTER_1_2500 147
#define SHUTTER_1_3000 148
#define SHUTTER_1_3200 149
#define SHUTTER_1_4000 152
#define SHUTTER_1_5000 155
#define SHUTTER_1_6000 156
#define SHUTTER_1_6400 157
#define SHUTTER_1_8000 160
#define APERTURE_1_4 16
#define APERTURE_2 24
#define APERTURE_2_8 32
#define APERTURE_3_5 36
#define APERTURE_4 40
#define APERTURE_4_5 44
#define APERTURE_5_6 48
#define APERTURE_6_7 52
#define APERTURE_8 56
#define APERTURE_9_5 60
#define APERTURE_11 64
#define APERTURE_13 68
#define APERTURE_16 72
#define APERTURE_19 76
#define APERTURE_22 80
#define APERTURE_27 84
#define APERTURE_32 88