Skip to main content
  • Home
  • Development
  • Documentation
  • Donate
  • Operational login
  • Browse the archive

swh logo
SoftwareHeritage
Software
Heritage
Archive
Features
  • Search

  • Downloads

  • Save code now

  • Add forge now

  • Help

  • a8ef816
  • /
  • resources
  • /
  • comssextractor_ng
  • /
  • glucose
  • /
  • mtl
  • /
  • Heap.h
Raw File Download

To reference or cite the objects present in the Software Heritage archive, permalinks based on SoftWare Hash IDentifiers (SWHIDs) must be used.
Select below a type of object currently browsed in order to display its associated SWHID and permalink.

  • content
  • directory
content badge
swh:1:cnt:971b5a747f51c8c8f1da5d1b227222ab204f7e6d
directory badge
swh:1:dir:6d971ed4bcd50eb7cc87cf388d6eacc433766ffe

This interface enables to generate software citations, provided that the root directory of browsed objects contains a citation.cff or codemeta.json file.
Select below a type of object currently browsed in order to generate citations for them.

  • content
  • directory
(requires biblatex-software package)
Generating citation ...
(requires biblatex-software package)
Generating citation ...
Heap.h
/******************************************************************************************[Heap.h]
Copyright (c) 2003-2006, Niklas Een, Niklas Sorensson
Copyright (c) 2007-2010, Niklas Sorensson

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge, publish, distribute,
sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT
OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************************************/

#ifndef Glucose_Heap_h
#define Glucose_Heap_h

#include "glucose/mtl/Vec.h"

namespace Glucose {

//=================================================================================================
// A heap implementation with support for decrease/increase key.


template<class Comp>
class Heap {
    Comp     lt;       // The heap is a minimum-heap with respect to this comparator
    vec<int> heap;     // Heap of integers
    vec<int> indices;  // Each integers position (index) in the Heap

    // Index "traversal" functions
    static inline int left  (int i) { return i*2+1; }
    static inline int right (int i) { return (i+1)*2; }
    static inline int parent(int i) { return (i-1) >> 1; }


    void percolateUp(int i)
    {
        int x  = heap[i];
        int p  = parent(i);
        
        while (i != 0 && lt(x, heap[p])){
            heap[i]          = heap[p];
            indices[heap[p]] = i;
            i                = p;
            p                = parent(p);
        }
        heap   [i] = x;
        indices[x] = i;
    }


    void percolateDown(int i)
    {
        int x = heap[i];
        while (left(i) < heap.size()){
            int child = right(i) < heap.size() && lt(heap[right(i)], heap[left(i)]) ? right(i) : left(i);
            if (!lt(heap[child], x)) break;
            heap[i]          = heap[child];
            indices[heap[i]] = i;
            i                = child;
        }
        heap   [i] = x;
        indices[x] = i;
    }


  public:
    Heap(const Comp& c) : lt(c) { }

    int  size      ()          const { return heap.size(); }
    bool empty     ()          const { return heap.size() == 0; }
    bool inHeap    (int n)     const { return n < indices.size() && indices[n] >= 0; }
    int  operator[](int index) const { assert(index < heap.size()); return heap[index]; }


    void decrease  (int n) { assert(inHeap(n)); percolateUp  (indices[n]); }
    void increase  (int n) { assert(inHeap(n)); percolateDown(indices[n]); }


    // Safe variant of insert/decrease/increase:
    void update(int n)
    {
        if (!inHeap(n))
            insert(n);
        else {
            percolateUp(indices[n]);
            percolateDown(indices[n]); }
    }


    void insert(int n)
    {
        indices.growTo(n+1, -1);
        assert(!inHeap(n));

        indices[n] = heap.size();
        heap.push(n);
        percolateUp(indices[n]); 
    }


    int  removeMin()
    {
        int x            = heap[0];
        heap[0]          = heap.last();
        indices[heap[0]] = 0;
        indices[x]       = -1;
        heap.pop();
        if (heap.size() > 1) percolateDown(0);
        return x; 
    }


    // Rebuild the heap from scratch, using the elements in 'ns':
    void build(vec<int>& ns) {
        for (int i = 0; i < heap.size(); i++)
            indices[heap[i]] = -1;
        heap.clear();

        for (int i = 0; i < ns.size(); i++){
            indices[ns[i]] = i;
            heap.push(ns[i]); }

        for (int i = heap.size() / 2 - 1; i >= 0; i--)
            percolateDown(i);
    }

    void clear(bool dealloc = false) 
    { 
        for (int i = 0; i < heap.size(); i++)
            indices[heap[i]] = -1;
        heap.clear(dealloc); 
    }
};


//=================================================================================================
}

#endif

back to top

Software Heritage — Copyright (C) 2015–2026, The Software Heritage developers. License: GNU AGPLv3+.
The source code of Software Heritage itself is available on our development forge.
The source code files archived by Software Heritage are available under their own copyright and licenses.
Terms of use: Archive access, API— Content policy— Contact— JavaScript license information— Web API