Raw File
DESCRIPTION
Package: GPGame
Type: Package
Title: Solving Complex Game Problems using Gaussian Processes
Version: 1.2.0
Date: 2022-01-21
Authors@R: 
    c(person("Victor", "Picheny", email = "victor.picheny@inra.fr", role = c("aut", "cre"),
           comment = c(ORCID = "0000-0002-4948-5542")),
      person("Mickael", "Binois", role = "aut")
      )
Maintainer: Victor Picheny <victor.picheny@inra.fr>
Description: Sequential strategies for finding a game equilibrium are proposed in a black-box setting (expensive pay-off evaluations, no derivatives). The algorithm handles noiseless or noisy evaluations. Two acquisition functions are available. Graphical outputs can be generated automatically. V. Picheny, M. Binois, A. Habbal (2018) <doi:10.1007/s10898-018-0688-0>. M. Binois, V. Picheny, P. Taillandier, A. Habbal (2020) <arXiv:1902.06565v2>.
License: GPL-3
Imports: Rcpp (>= 0.12.5), DiceKriging, GPareto, KrigInv, DiceDesign,
        MASS, mnormt, mvtnorm, methods, matrixStats
Suggests: DiceOptim, testthat
LinkingTo: Rcpp
URL: https://github.com/vpicheny/GPGame
BugReports: https://github.com/vpicheny/GPGame/issues
RoxygenNote: 7.1.2
NeedsCompilation: yes
Packaged: 2022-01-21 17:38:24 UTC; victor
Author: Victor Picheny [aut, cre] (<https://orcid.org/0000-0002-4948-5542>),
  Mickael Binois [aut]
Repository: CRAN
Date/Publication: 2022-01-23 16:22:45 UTC
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