Skip to main content
  • Home
  • Development
  • Documentation
  • Donate
  • Operational login
  • Browse the archive

swh logo
SoftwareHeritage
Software
Heritage
Archive
Features
  • Search

  • Downloads

  • Save code now

  • Add forge now

  • Help

Raw File Download

To reference or cite the objects present in the Software Heritage archive, permalinks based on SoftWare Hash IDentifiers (SWHIDs) must be used.
Select below a type of object currently browsed in order to display its associated SWHID and permalink.

  • content
content badge
swh:1:cnt:9f73da4112f17074f7d9e7b54b4b787e4f837814

This interface enables to generate software citations, provided that the root directory of browsed objects contains a citation.cff or codemeta.json file.
Select below a type of object currently browsed in order to generate citations for them.

  • content
Generate software citation in BibTex format (requires biblatex-software package)
Generating citation ...
/*
 * This file is part of
 * Surface Maps via Adaptive Triangulations
 * (https://github.com/patr-schm/surface-maps-via-adaptive-triangulations)
 * and is released under the MIT license.
 *
 * Authors: Patrick Schmidt, Dörte Pieper
 */
#include <SurfaceMaps/Init.hh>
#include <SurfaceMaps/Utils/IO.hh>
#include <SurfaceMaps/Viewer/MeshView.hh>
#include <SurfaceMaps/AdaptiveTriangulations/Visualization.hh>
#include <SurfaceMaps/AdaptiveTriangulations/InitSphereEmbeddings.hh>
#include <SurfaceMaps/AdaptiveTriangulations/OptimizeCoarseToFine.hh>
#include <TinyAD/Utils/Timer.hh>

const bool open_viewer = false; // or write screenshots

int main()
{
    glow::glfw::GlfwContext ctx;
    using namespace SurfaceMaps;
    init_lib_surface_maps();

    // Prepare output dir
    fs::path output_dir = OUTPUT_PATH / "coarse_to_fine";
    fs::path screenshot_dir = output_dir / "screenshots";
    fs::create_directories(screenshot_dir);

    const fs::path mesh_path_A = DATA_PATH / "meshes/shrec/61.off";
    const fs::path mesh_path_B = DATA_PATH / "meshes/shrec/248.off";
    const fs::path landmarks_path_A = DATA_PATH / "landmarks/shrec_plane_bird/61.pinned";
    const fs::path landmarks_path_B = DATA_PATH / "landmarks/shrec_plane_bird/248.pinned";
    const fs::path embedding_path_A = output_dir / "embedding_A.obj";
    const fs::path embedding_path_B = output_dir / "embedding_B.obj";
    glow::SharedTexture2D texture = read_texture(DATA_PATH / "textures/checkerboard.png");

    const bool clear_cached = false;
    if (clear_cached)
    {
        fs::remove_all(embedding_path_A);
        fs::remove_all(embedding_path_B);
    }

    // Load meshes and init map
    TinyAD::Timer timer_init("Init (maybe cached)");
    MapState map_state;
    init_map(map_state, { mesh_path_A, mesh_path_B }, { landmarks_path_A, landmarks_path_B }, { embedding_path_A, embedding_path_B }, false);
    timer_init.stop();

    // Rotate meshes
    rotate(map_state.meshes_input[0], -M_PI / 2.0, Vec3d(1.0, 0.0, 0.0));
    rotate(map_state.meshes_input[1], -M_PI / 2.0, Vec3d(0.0, 1.0, 0.0));

    // Visualization
    auto cam_pos = glow::viewer::camera_transform(tg::pos3(-1.400362f, 2.122391f, 0.559440f), tg::pos3(-0.868983f, 1.343911f, 0.346269f));
    auto screenshots = [&] (const std::string& prefix)
    {
        // View T meshes
        std::vector<TriMesh> lifted_Ts = lifted_meshes_from_mapstate(map_state);
        {
            auto cam_config = gv::config(cam_pos);
            auto s = screenshot_config(open_viewer, screenshot_dir / (prefix + "_A.png"), tg::ivec2(1920, 1080), true);

            auto v = gv::view();
            auto style = gv::config(gv::sun_scale_factor(1.5));
            view_mesh(map_state.meshes_input[0], Color(0.85, 0.85, 0.85, 0.5));
            view_mesh(lifted_Ts[0], Color(1.0, 1.0, 1.0, 0.8));
            view_wireframe(lifted_Ts[0], MAGENTA, WidthScreen(0.7));
            view_landmarks(lifted_Ts[0], map_state.landmarks_T, WidthScreen(25.0));
        }
        {
            auto cam_config = gv::config(cam_pos);
            auto s = screenshot_config(open_viewer, screenshot_dir / (prefix + "_B.png"), tg::ivec2(1920, 1080), true);

            auto v = gv::view();
            auto style = gv::config(gv::sun_scale_factor(1.5));
            view_mesh(map_state.meshes_input[1], Color(0.85, 0.85, 0.85, 0.5));
            view_mesh(lifted_Ts[1], Color(1.0, 1.0, 1.0, 0.8));
            view_wireframe(lifted_Ts[1], MAGENTA, WidthScreen(0.7));
            view_landmarks(lifted_Ts[1], map_state.landmarks_T, WidthScreen(20.0));
        }

        // View T wireframes without shadow (top layer)
        {
            auto cam_config = gv::config(cam_pos);
            auto s = screenshot_config(open_viewer, screenshot_dir / (prefix + "_A_wire.png"), tg::ivec2(1920, 1080), true);

            auto v = gv::view();
            auto style = gv::config(gv::no_shadow);
            view_mesh(lifted_Ts[0], Color(1.0, 1.0, 1.0, 0.8));
            view_wireframe(lifted_Ts[0], MAGENTA, WidthScreen(0.7));
            view_landmarks(lifted_Ts[0], map_state.landmarks_T, WidthScreen(25.0));
        }
        {
            auto cam_config = gv::config(cam_pos);
            auto s = screenshot_config(open_viewer, screenshot_dir / (prefix + "_B_wire.png"), tg::ivec2(1920, 1080), true);

            auto v = gv::view();
            auto style = gv::config(gv::no_shadow);
            view_mesh(lifted_Ts[1], Color(1.0, 1.0, 1.0, 0.8));
            view_wireframe(lifted_Ts[1], MAGENTA, WidthScreen(0.7));
            view_landmarks(lifted_Ts[1], map_state.landmarks_T, WidthScreen(20.0));
        }

        // View textures
        {
            auto cam_config = gv::config(cam_pos);
            auto s = screenshot_config(open_viewer, screenshot_dir / (prefix + "_A_textured.png"), tg::ivec2(1920, 1080), true);

            auto v = gv::view();
            auto style = gv::config(gv::sun_scale_factor(1.5));
            view_texture_frontal_projection_input(map_state, 0, 0, 1, 1.0, texture);
            view_landmarks(lifted_Ts[0], map_state.landmarks_T, WidthScreen(25.0));
        }
        {
            auto cam_config = gv::config(cam_pos);
            auto s = screenshot_config(open_viewer, screenshot_dir / (prefix + "_B_textured.png"), tg::ivec2(1920, 1080), true);

            auto v = gv::view();
            auto style = gv::config(gv::sun_scale_factor(1.5));
            view_texture_frontal_projection_input(map_state, 0, 1, 1, 1.0, texture);
            view_landmarks(lifted_Ts[1], map_state.landmarks_T, WidthScreen(20.0));
        }
    };

    // Optimize map
    screenshots("00_init");

    TinyAD::Timer timer_landmark("Landmark Phase");
    landmark_phase(map_state);
    timer_landmark.stop();
    screenshots("01_after_landmark");

    TinyAD::Timer timer_coarse("Coarse Phase");
    coarse_phase(map_state);
    timer_coarse.stop();
    screenshots("02_after_coarse");

    TinyAD::Timer timer_fine("Fine Phase");
    fine_phase(map_state);
    timer_fine.stop();
    screenshots("03_after_fine");

    // Write result meshes
    std::vector<TriMesh> lifted_Ts = lifted_meshes_from_mapstate(map_state);
    for (int i = 0; i < (int)map_state.meshes_input.size(); ++i)
        write_mesh(lifted_Ts[i], output_dir / ("T_" + pad_integer(i, 2) + ".obj"));

    ISM_INFO("Total run time: " << timer_init.seconds() + timer_landmark.seconds() + timer_coarse.seconds() + timer_fine.seconds() << " seconds");

    return 0;
}

back to top

Software Heritage — Copyright (C) 2015–2026, The Software Heritage developers. License: GNU AGPLv3+.
The source code of Software Heritage itself is available on our development forge.
The source code files archived by Software Heritage are available under their own copyright and licenses.
Terms of use: Archive access, API— Content policy— Contact— JavaScript license information— Web API