#ifndef __DART_INTERFACE_H__ #define __DART_INTERFACE_H__ #include "dart/dart.hpp" #include "dart/gui/gui.hpp" #include "dart/math/math.hpp" #include "dart/simulation/simulation.hpp" #include "GLfunctions.h" typedef std::pair AnchorPoint; namespace GUI { void DrawSkeleton( const dart::dynamics::SkeletonPtr& skel, const Eigen::Vector3d& color=Eigen::Vector3d(0.8,0.8,0.8),bool box = true); void DrawShape(const Eigen::Isometry3d& T, const dart::dynamics::Shape* shape, const Eigen::Vector3d& color); void DrawMuscleWayPoints(const std::vector& ap); }; #endif