https://github.com/xbpeng/DeepTerrainRL
Tip revision: ed82e2ebe5f14fa875cc3d0a2180c64980408e8f authored by Glen on 19 October 2016, 17:49:36 UTC
Update README.md
Update README.md
Tip revision: ed82e2e
NeuralNetLearner.h
#pragma once
#include <memory>
#include "ExpTuple.h"
#include "NeuralNet.h"
class cNeuralNetTrainer;
struct cNeuralNetLearner
{
public:
cNeuralNetLearner(const std::shared_ptr<cNeuralNetTrainer>& trainer);
virtual ~cNeuralNetLearner();
virtual void Init();
virtual void Reset();
virtual void Train(const std::vector<tExpTuple>& tuples);
virtual int GetIter() const;
virtual int GetNumTuples() const;
virtual void SetNet(cNeuralNet* net);
virtual const cNeuralNet* GetNet() const;
virtual void LoadNet(const std::string& net_file);
virtual void LoadSolver(const std::string& solver_file);
virtual void OutputModel(const std::string& filename) const;
virtual void SyncNet();
virtual bool IsDone() const;
protected:
std::shared_ptr<cNeuralNetTrainer> mTrainer;
cNeuralNet* mNet;
int mID;
int mIter;
int mNumTuples;
virtual void UpdateTrainer();
};