DrawScenarioExpMACE.h
#pragma once
#include <memory>
#include "DrawScenarioExp.h"
class cDrawScenarioExpMACE : public cDrawScenarioExp
{
public:
EIGEN_MAKE_ALIGNED_OPERATOR_NEW
cDrawScenarioExpMACE(cCamera& cam);
virtual ~cDrawScenarioExpMACE();
protected:
virtual void BuildScene();
};