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Raw File Download

To reference or cite the objects present in the Software Heritage archive, permalinks based on SoftWare Hash IDentifiers (SWHIDs) must be used.
Select below a type of object currently browsed in order to display its associated SWHID and permalink.

  • content
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swh:1:cnt:b247685d6021c98c0b0cb8aaef873340ca7c98b1

This interface enables to generate software citations, provided that the root directory of browsed objects contains a citation.cff or codemeta.json file.
Select below a type of object currently browsed in order to generate citations for them.

  • content
Generate software citation in BibTex format (requires biblatex-software package)
Generating citation ...
//
// time: Fri Jun 17 11:18:06 2005
//
// version: 3.2.0 (format), 4.3.2 (DX)
//
//
// panel[0]: position = (0.0000,0.0000), size = 0.2930x0.4395, startup = 1, devstyle = 1
// title: value = Control Panel
//
// workspace: width = 500, height = 500
// layout: snap = 0, width = 50, height = 50, align = NN
//
// interactor FileSelector[1]: num_components = 1, value = "path to your data"
// instance: panel = 0, x = 5, y = 5, style = FileSelector, vertical = 1, size = 228x55
//
// interactor Integer[8]: num_components = 1, value = 1 
// component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 0, global continuous = 0
//
// node Colormap[5]:
// input[1]: defaulting = 0, value = { [0.0 0.65263158] [1.0 0.0] }
// input[2]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] }
// input[3]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] }
// input[4]: defaulting = 0, value = { [0.0 0.8988764] [1.0 0.8988764] }
// input[5]: defaulting = 0, value = "Colormap_5"
// input[7]: defaulting = 1, value = -0.13482128
// input[8]: defaulting = 1, value = 2.1637275
// input[9]: defaulting = 1, value = 20
// input[12]: defaulting = 0, value = { -0.13482128 2.1637275 }
// input[17]: defaulting = 0, value = -0.13482128
// input[18]: defaulting = 0, value = 2.1637275
// window: position = (0.0000,0.0000), size = 0.5078x0.4395
//
// interactor Scalar[5]: num_components = 1, value = 0.55 
// component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0
//
// interactor StringList[1]: num_components = 1, value = { "topography (km)", "heatflux" }
//
// interactor Selector[1]: num_components = 1, value = 0 
// selections: maximum = 2, current = 0 
// option[0]: name = "topography (km)", value = 0
// option[1]: name = "heatflux", value = 1
//
// node Colormap[7]:
// input[1]: defaulting = 0, value = { [0.0 0.65263158] [1.0 0.0] }
// input[2]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] }
// input[3]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] }
// input[4]: defaulting = 0, value = { [0.0 0.86516854] [1.0 0.86516854] }
// input[5]: defaulting = 0, value = "Colormap_7"
// input[7]: defaulting = 1, value = -0.018265756
// input[8]: defaulting = 1, value = 0.24825189
// input[9]: defaulting = 1, value = 20
// input[12]: defaulting = 0, value = { -0.018265756 0.24825189 }
// input[17]: defaulting = 0, value = -0.018265756
// input[18]: defaulting = 0, value = 0.24825189
// window: position = (0.0000,0.0000), size = 0.5078x0.4395
//
// interactor Scalar[6]: num_components = 1, value = 0.1 
// component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0
//
// interactor Integer[12]: num_components = 1, value = 100 
// component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 0, global continuous = 0
//
// interactor StringList[3]: num_components = 1, value = { "colatitude", "longitude" }
//
// interactor Selector[3]: num_components = 1, value = 0 
// selections: maximum = 2, current = 0 
// option[0]: name = "colatitude", value = 0
// option[1]: name = "longitude", value = 1
//
// interactor Integer[16]: num_components = 1, value = 70 
// component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 0, global continuous = 0
//
// node Sequencer[1]:
// vcr[1]: min = 0, max = 100, beg = 0, end = 100, cur = 50, inc = 10, loop = off, step = off, pal = off
// window: position = (0.0000,0.0000), size = 0.2188x0.0781
// startup = 0
//
// node Image[3]:
// title: value = Gridded_3D_2ormorevar_notseries
// depth: value = 24
// window: position = (0.0477,0.1719), size = 0.7492x0.7568
// input[1]: defaulting = 0, value = "Image_3"
// input[4]: defaulting = 0, value = 1
// input[5]: defaulting = 0, value = [0.0161198 0.954873 -0.00962252]
// input[6]: defaulting = 0, value = [-0.0928512 6.28227 0.30695]
// input[7]: defaulting = 0, value = 1.41346
// input[8]: defaulting = 0, value = 945
// input[9]: defaulting = 0, value = 0.77619
// input[10]: defaulting = 0, value = [0.0676713 0.0605621 -0.995868]
// input[11]: defaulting = 1, value = 15.084
// input[12]: defaulting = 0, value = 0
// input[14]: defaulting = 0, value = 1
// input[15]: defaulting = 0, value = "none"
// input[16]: defaulting = 0, value = "none"
// input[17]: defaulting = 0, value = 1
// input[18]: defaulting = 0, value = 1
// input[19]: defaulting = 0, value = 1
// input[22]: defaulting = 0, value = "white"
// input[25]: defaulting = 0, value = ""
// input[26]: defaulting = 0, value = "eps color gamma=1 dpi=72 orient=landscape"
// input[27]: defaulting = 1, value = NULL
// input[29]: defaulting = 0, value = 1
// input[30]: defaulting = 0, value = {"x", "y", "z"}
// input[37]: defaulting = 0, value = {"clear", "black", "black", "black"}
// input[38]: defaulting = 0, value = {"background", "grid", "ticks", "labels"}
// input[41]: defaulting = 0, value = "none"
// input[42]: defaulting = 0, value = "Gridded_3D_2ormorevar_notseries"
// internal caching: 1
//
// node Image[4]:
// title: value = Gridded_3D_2ormorevar_notseries
// depth: value = 24
// window: position = (0.4555,0.4648), size = 0.5375x0.4863
// input[1]: defaulting = 0, value = "Image_4"
// input[4]: defaulting = 0, value = 1
// input[5]: defaulting = 0, value = [-3.38256e-06 -3.38256e-06 0.101445]
// input[6]: defaulting = 0, value = [0.109576 -3.0761 0.18125]
// input[7]: defaulting = 0, value = 1.65008
// input[8]: defaulting = 0, value = 674
// input[9]: defaulting = 0, value = 0.6773
// input[10]: defaulting = 0, value = [-0.111015 0.0218223 0.993579]
// input[11]: defaulting = 1, value = 30.0001
// input[12]: defaulting = 0, value = 0
// input[14]: defaulting = 0, value = 1
// input[15]: defaulting = 0, value = "none"
// input[16]: defaulting = 0, value = "none"
// input[17]: defaulting = 0, value = 1
// input[18]: defaulting = 0, value = 1
// input[19]: defaulting = 0, value = 1
// input[22]: defaulting = 0, value = "white"
// input[25]: defaulting = 0, value = ""
// input[26]: defaulting = 0, value = "eps color gamma=1 dpi=72 orient=landscape"
// input[27]: defaulting = 1, value = NULL
// input[29]: defaulting = 0, value = 1
// input[30]: defaulting = 0, value = {"x", "y", "z"}
// input[37]: defaulting = 0, value = {"clear", "black", "black", "black"}
// input[38]: defaulting = 0, value = {"background", "grid", "ticks", "labels"}
// input[41]: defaulting = 0, value = "rotate"
// input[42]: defaulting = 0, value = "Gridded_3D_2ormorevar_notseries"
// internal caching: 1
//
// node Image[7]:
// title: value = Gridded_3D_2ormorevar_notseries
// depth: value = 24
// window: position = (0.4625,0.0000), size = 0.5375x0.4863
// input[1]: defaulting = 0, value = "Image_7"
// input[4]: defaulting = 0, value = 1
// input[5]: defaulting = 0, value = [-0.0633798 0.0386962 0]
// input[6]: defaulting = 0, value = [-0.0633798 0.0386962 2.70189]
// input[7]: defaulting = 0, value = 1.44794
// input[8]: defaulting = 0, value = 674
// input[9]: defaulting = 0, value = 0.6773
// input[10]: defaulting = 0, value = [0 1 0]
// input[11]: defaulting = 1, value = 30.0
// input[12]: defaulting = 0, value = 0
// input[14]: defaulting = 0, value = 1
// input[15]: defaulting = 0, value = "none"
// input[16]: defaulting = 0, value = "none"
// input[17]: defaulting = 1, value = 1
// input[18]: defaulting = 1, value = 1
// input[19]: defaulting = 0, value = 0
// input[22]: defaulting = 1, value = "white"
// input[25]: defaulting = 0, value = NULL
// input[26]: defaulting = 0, value = "eps color gamma=1 dpi=68 orient=landscape"
// input[27]: defaulting = 1, value = NULL
// input[29]: defaulting = 0, value = 1
// input[30]: defaulting = 0, value = {"x", "y", "z"}
// input[37]: defaulting = 0, value = {"clear", "black", "black", "black"}
// input[38]: defaulting = 0, value = {"background", "grid", "ticks", "labels"}
// input[41]: defaulting = 0, value = "none"
// input[42]: defaulting = 0, value = "Gridded_3D_2ormorevar_notseries"
// internal caching: 1
//
// interactor ScalarList[1]: num_components = 1, value = { 0.75 }
// component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0

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Software Heritage — Copyright (C) 2015–2025, The Software Heritage developers. License: GNU AGPLv3+.
The source code of Software Heritage itself is available on our development forge.
The source code files archived by Software Heritage are available under their own copyright and licenses.
Terms of use: Archive access, API— Content policy— Contact— JavaScript license information— Web API