\name{quadrats} \alias{quadrats} \title{Divide Region into Quadrats} \description{ Divides window into rectangular quadrats and returns the quadrats as a tessellation. } \usage{ quadrats(X, nx = 5, ny = nx, xbreaks = NULL, ybreaks = NULL, keepempty=FALSE) } \arguments{ \item{X}{ A window (object of class \code{"owin"}) or anything that can be coerced to a window using \code{\link{as.owin}}, such as a point pattern. } \item{nx,ny}{ Numbers of quadrats in the \eqn{x} and \eqn{y} directions. Incompatible with \code{xbreaks} and \code{ybreaks}. } \item{xbreaks}{ Numeric vector giving the \eqn{x} coordinates of the boundaries of the quadrats. Incompatible with \code{nx}. } \item{ybreaks}{ Numeric vector giving the \eqn{y} coordinates of the boundaries of the quadrats. Incompatible with \code{ny}. } \item{keepempty}{ Logical value indicating whether to delete or retain empty quadrats. See Details. } } \details{ If the window \code{X} is a rectangle, it is divided into an \code{nx * ny} grid of rectangular tiles or `quadrats'. If \code{X} is not a rectangle, then the bounding rectangle of \code{X} is first divided into an \code{nx * ny} grid of rectangular tiles, and these tiles are then intersected with the window \code{X}. The resulting tiles are returned as a tessellation (object of class \code{"tess"}) which can be plotted and used in other analyses. If \code{xbreaks} is given, it should be a numeric vector giving the \eqn{x} coordinates of the quadrat boundaries. If it is not given, it defaults to a sequence of \code{nx+1} values equally spaced over the range of \eqn{x} coordinates in the window \code{Window(X)}. Similarly if \code{ybreaks} is given, it should be a numeric vector giving the \eqn{y} coordinates of the quadrat boundaries. It defaults to a vector of \code{ny+1} values equally spaced over the range of \eqn{y} coordinates in the window. The lengths of \code{xbreaks} and \code{ybreaks} may be different. By default (if \code{keepempty=FALSE}), any rectangular tile which does not intersect the window \code{X} is ignored, and only the non-empty intersections are treated as quadrats, so the tessellation may consist of fewer than \code{nx * ny} tiles. If \code{keepempty=TRUE}, empty intersections are retained, and the tessellation always contains exactly \code{nx * ny} tiles, some of which may be empty. } \value{ A tessellation (object of class \code{"tess"}) as described under \code{\link{tess}}. } \examples{ W <- square(10) Z <- quadrats(W, 4, 5) plot(Z) data(letterR) plot(quadrats(letterR, 5, 7)) } \seealso{ \code{\link{tess}}, \code{\link{quadratcount}}, \code{\link{quadrat.test}}, \code{\link{quadratresample}} } \author{\adrian and \rolf } \keyword{utilities} \keyword{datagen}