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Raw File Download

To reference or cite the objects present in the Software Heritage archive, permalinks based on SoftWare Hash IDentifiers (SWHIDs) must be used.
Select below a type of object currently browsed in order to display its associated SWHID and permalink.

  • content
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swh:1:cnt:b68076b28bd6dd502992f4e60d64801a463b3a3f

This interface enables to generate software citations, provided that the root directory of browsed objects contains a citation.cff or codemeta.json file.
Select below a type of object currently browsed in order to generate citations for them.

  • content
(requires biblatex-software package)
Generating citation ...
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.

This file is part of Quake III Arena source code.

Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/
// scriplib.h

#ifndef __CMDLIB__
#include "cmdlib.h"
#endif
#ifndef __MATHLIB__
#include "mathlib.h"
#endif

#define	MAXTOKEN	1024

extern	char	token[MAXTOKEN];
extern	char	*scriptbuffer,*script_p,*scriptend_p;
extern	int		grabbed;
extern	int		scriptline;
extern	qboolean	endofscript;


void LoadScriptFile( const char *filename );
void ParseFromMemory (char *buffer, int size);

qboolean GetToken (qboolean crossline);
void UnGetToken (void);
qboolean TokenAvailable (void);

void MatchToken( char *match );

void Parse1DMatrix (int x, vec_t *m);
void Parse2DMatrix (int y, int x, vec_t *m);
void Parse3DMatrix (int z, int y, int x, vec_t *m);

void Write1DMatrix (FILE *f, int x, vec_t *m);
void Write2DMatrix (FILE *f, int y, int x, vec_t *m);
void Write3DMatrix (FILE *f, int z, int y, int x, vec_t *m);

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Software Heritage — Copyright (C) 2015–2026, The Software Heritage developers. License: GNU AGPLv3+.
The source code of Software Heritage itself is available on our development forge.
The source code files archived by Software Heritage are available under their own copyright and licenses.
Terms of use: Archive access, API— Content policy— Contact— JavaScript license information— Web API