https://github.com/aparis69/Desertscapes-Simulation
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Tip revision: 38298220d0182d97ff1f12e7f6aa8850fac1b52b authored by Axel Paris on 11 August 2022, 19:56:01 UTC
Update README.md
Tip revision: 3829822
Desertscape.make
# GNU Make project makefile autogenerated by Premake
ifndef config
  config=release64
endif

ifndef verbose
  SILENT = @
endif

ifndef CC
  CC = gcc
endif

ifndef CXX
  CXX = g++
endif

ifndef AR
  AR = ar
endif

ifeq ($(config),release64)
  OBJDIR     = obj/x64
  TARGETDIR  = Out
  TARGET     = $(TARGETDIR)/Desertscape
  DEFINES   += 
  INCLUDES  += -I. -I../Code/Include -I/usr/include
  CPPFLAGS  += -MMD -MP $(DEFINES) $(INCLUDES)
  CFLAGS    += $(CPPFLAGS) $(ARCH) -O3 -m64 -mtune=native -march=native -std=c++14 -w -flto -g
  CXXFLAGS  += $(CFLAGS) 
  LDFLAGS   += -s -m64 -L/usr/lib64 -fopenmp -flto -g
  LIBS      += 
  RESFLAGS  += $(DEFINES) $(INCLUDES) 
  LDDEPS    += 
  LINKCMD    = $(CXX) -o $(TARGET) $(OBJECTS) $(LDFLAGS) $(RESOURCES) $(ARCH) $(LIBS)
  define PREBUILDCMDS
  endef
  define PRELINKCMDS
  endef
  define POSTBUILDCMDS
  endef
endif

OBJECTS := \
	$(OBJDIR)/desert-flow.o \
	$(OBJDIR)/desert-simulation.o \
	$(OBJDIR)/desert.o \
	$(OBJDIR)/main.o \

RESOURCES := \

SHELLTYPE := msdos
ifeq (,$(ComSpec)$(COMSPEC))
  SHELLTYPE := posix
endif
ifeq (/bin,$(findstring /bin,$(SHELL)))
  SHELLTYPE := posix
endif

.PHONY: clean prebuild prelink

all: $(TARGETDIR) $(OBJDIR) prebuild prelink $(TARGET)
	@:

$(TARGET): $(GCH) $(OBJECTS) $(LDDEPS) $(RESOURCES)
	@echo Linking Desertscape
	$(SILENT) $(LINKCMD)
	$(POSTBUILDCMDS)

$(TARGETDIR):
	@echo Creating $(TARGETDIR)
ifeq (posix,$(SHELLTYPE))
	$(SILENT) mkdir -p $(TARGETDIR)
else
	$(SILENT) mkdir $(subst /,\\,$(TARGETDIR))
endif

$(OBJDIR):
	@echo Creating $(OBJDIR)
ifeq (posix,$(SHELLTYPE))
	$(SILENT) mkdir -p $(OBJDIR)
else
	$(SILENT) mkdir $(subst /,\\,$(OBJDIR))
endif

clean:
	@echo Cleaning Desertscape
ifeq (posix,$(SHELLTYPE))
	$(SILENT) rm -f  $(TARGET)
	$(SILENT) rm -rf $(OBJDIR)
else
	$(SILENT) if exist $(subst /,\\,$(TARGET)) del $(subst /,\\,$(TARGET))
	$(SILENT) if exist $(subst /,\\,$(OBJDIR)) rmdir /s /q $(subst /,\\,$(OBJDIR))
endif

prebuild:
	$(PREBUILDCMDS)

prelink:
	$(PRELINKCMDS)

ifneq (,$(PCH))
$(GCH): $(PCH)
	@echo $(notdir $<)
	-$(SILENT) cp $< $(OBJDIR)
	$(SILENT) $(CXX) $(CXXFLAGS) -o "$@" -c "$<"
endif

$(OBJDIR)/desert-flow.o: ../Code/Source/desert-flow.cpp
	@echo $(notdir $<)
	$(SILENT) $(CXX) $(CXXFLAGS) -o "$@" -c "$<"
$(OBJDIR)/desert-simulation.o: ../Code/Source/desert-simulation.cpp
	@echo $(notdir $<)
	$(SILENT) $(CXX) $(CXXFLAGS) -o "$@" -c "$<"
$(OBJDIR)/desert.o: ../Code/Source/desert.cpp
	@echo $(notdir $<)
	$(SILENT) $(CXX) $(CXXFLAGS) -o "$@" -c "$<"
$(OBJDIR)/main.o: ../Code/Source/main.cpp
	@echo $(notdir $<)
	$(SILENT) $(CXX) $(CXXFLAGS) -o "$@" -c "$<"

-include $(OBJECTS:%.o=%.d)
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