This package contains the code that implements the following paper, "Real-time Locally Injective Volumetric Deformation" What does the code contain. ============== The app is built with a combination of MATLAB, C++ code and mex/CUDA code.
The C++ source code for the OpenGL UI with MS Visual Studio C++ project files is in the glvu folder.
The mex/CUDA source code for the GPU accelerated optimization is in the ProjHarmonicMap folder.
The mex/C++ for CPU accelerated optimization is in the utils folder.
Precompiled binary for UI and mex are provided with the package.
Requirements: ============== * Windows 10
* MATLAB(>=2019a)
* A GLSL 3.3 compatible GPU
* CUDA(Compute Capability>3.5)
To run the software: ============== 1.Start MATLAB
2.cd to the code folder
3.call vol_Deformation_main.m. This will automatically open the GUI and load the "animal" model
The User Interface: -------------- 4.For deformation, the P2P constraint can be edited by:
>adding P2P constaints by left clicking on the model
>moving the P2P target by dragging and dropping any P2P constraint
>delete constraints by right clicking the P2P constraints
How to compile the binaries. ============== The following libraries are needed to compile the code
1.OpenGL GUI (glvu.exe)
* Eigen http://eigen.tuxfamily.org
* AntTweakBar http://anttweakbar.sourceforge.net
* FreeGLUT http://freeglut.sourceforge.net
2.GPU mex file (ProjHarmonicMap.mexw64)
* CUDA toolkit(ver10.1 for precompiled mex) https://developer.nvidia.com/cuda-toolkit-archive
* cub https://nvlabs.github.io/cub/