import os import cv2 import glob import json import tqdm import random import numpy as np from scipy.spatial.transform import Slerp, Rotation import trimesh import torch from torch.utils.data import DataLoader from .utils import get_rays, create_dodecahedron_cameras from .colmap_utils import * from nerf import stepfun def viewmatrix( lookdir, up, position ): """Construct lookat view matrix.""" vec2 = normalize(lookdir) vec0 = normalize(np.cross(up, vec2)) vec1 = normalize(np.cross(vec2, vec0)) m = np.stack([vec0, vec1, vec2, position], axis=1) return m def normalize(x): """Normalization helper function.""" return x / np.linalg.norm(x) def focus_point_fn(poses): """Calculate nearest point to all focal axes in poses.""" directions, origins = poses[:, :3, 2:3], poses[:, :3, 3:4] m = np.eye(3) - directions * np.transpose(directions, [0, 2, 1]) mt_m = np.transpose(m, [0, 2, 1]) @ m focus_pt = np.linalg.inv(mt_m.mean(0)) @ (mt_m @ origins).mean(0)[:, 0] return focus_pt def generate_ellipse_path( poses, n_frames=120, const_speed=True, z_variation=0.0, z_phase=0.0, ): """Generate an elliptical render path based on the given poses.""" # Calculate the focal point for the path (cameras point toward this). center = focus_point_fn(poses) # Path height sits at z=0 (in the middle of zero-mean capture pattern). offset = np.array([center[0], center[1], 0]) # Calculate scaling for ellipse axes based on input camera positions. sc = np.percentile(np.abs(poses[:, :3, 3] - offset), 90, axis=0) # Use ellipse that is symmetric about the focal point in xy. low = -sc + offset high = sc + offset # Optional height variation need not be symmetric z_low = np.percentile((poses[:, :3, 3]), 10, axis=0) z_high = np.percentile((poses[:, :3, 3]), 90, axis=0) # bicycle # center: [-0.03292406 0.08414509 - 0.09785244] # z_low: [-0.84042321 - 0.7085847 - 0.22188888] # z_high: [0.84510143 0.78930195 0.24816228] # print('center: ', center) # print('z_low: ', z_low) # print('z_high: ', z_high) # 1 / 0 def get_positions(theta): # Interpolate between bounds with trig functions to get ellipse in x-y. # Optionally also interpolate in z to change camera height along path. return np.stack( [ low[0] + (high - low)[0] * (np.cos(theta) * 0.5 + 0.5), low[1] + (high - low)[1] * (np.sin(theta) * 0.5 + 0.5), z_variation * ( z_low[2] + (z_high - z_low)[2] * (np.cos(theta + 2 * np.pi * z_phase) * 0.5 + 0.5) ), ], -1, ) theta = np.linspace(0, 2.0 * np.pi, n_frames + 1, endpoint=True) positions = get_positions(theta) if const_speed: # Resample theta angles so that the velocity is closer to constant. lengths = np.linalg.norm(positions[1:] - positions[:-1], axis=-1) theta = stepfun.sample(None, theta, np.log(lengths), n_frames + 1) positions = get_positions(theta) # Throw away duplicated last position. positions = positions[:-1] # Set path's up vector to axis closest to average of input pose up vectors. avg_up = poses[:, :3, 1].mean(0) avg_up = avg_up / np.linalg.norm(avg_up) ind_up = np.argmax(np.abs(avg_up)) up = np.eye(3)[ind_up] * np.sign(avg_up[ind_up]) return np.stack([viewmatrix(p - center, up, p) for p in positions]) def rotmat(a, b): a, b = a / np.linalg.norm(a), b / np.linalg.norm(b) v = np.cross(a, b) c = np.dot(a, b) # handle exception for the opposite direction input if c < -1 + 1e-10: return rotmat(a + np.random.uniform(-1e-2, 1e-2, 3), b) s = np.linalg.norm(v) kmat = np.array([[0, -v[2], v[1]], [v[2], 0, -v[0]], [-v[1], v[0], 0]]) return np.eye(3) + kmat + kmat.dot(kmat) * ((1 - c) / (s ** 2 + 1e-10)) def center_poses(poses, pts3d=None, enable_cam_center=False): def normalize(v): return v / (np.linalg.norm(v) + 1e-10) if pts3d is None or enable_cam_center: center = poses[:, :3, 3].mean(0) else: center = pts3d.mean(0) up = normalize(poses[:, :3, 1].mean(0)) # (3) R = rotmat(up, [0, 0, 1]) R = np.pad(R, [0, 1]) R[-1, -1] = 1 poses[:, :3, 3] -= center poses_centered = R @ poses # (N_images, 4, 4) if pts3d is not None: pts3d_centered = (pts3d - center) @ R[:3, :3].T # pts3d_centered = pts3d @ R[:3, :3].T - center return poses_centered, pts3d_centered return poses_centered def visualize_poses(poses, size=0.05, bound=1, points=None): # poses: [B, 4, 4] axes = trimesh.creation.axis(axis_length=4) box = trimesh.primitives.Box(extents=[2 * bound] * 3).as_outline() box.colors = np.array([[128, 128, 128]] * len(box.entities)) objects = [axes, box] if bound > 1: unit_box = trimesh.primitives.Box(extents=[2] * 3).as_outline() unit_box.colors = np.array([[128, 128, 128]] * len(unit_box.entities)) objects.append(unit_box) for pose in poses: # a camera is visualized with 8 line segments. pos = pose[:3, 3] a = pos + size * pose[:3, 0] + size * pose[:3, 1] - size * pose[:3, 2] b = pos - size * pose[:3, 0] + size * pose[:3, 1] - size * pose[:3, 2] c = pos - size * pose[:3, 0] - size * pose[:3, 1] - size * pose[:3, 2] d = pos + size * pose[:3, 0] - size * pose[:3, 1] - size * pose[:3, 2] dir = (a + b + c + d) / 4 - pos dir = dir / (np.linalg.norm(dir) + 1e-8) o = pos + dir * 3 segs = np.array([[pos, a], [pos, b], [pos, c], [pos, d], [a, b], [b, c], [c, d], [d, a], [pos, o]]) segs = trimesh.load_path(segs) objects.append(segs) if points is not None: print('[visualize points]', points.shape, points.dtype, points.min(0), points.max(0)) colors = np.zeros((points.shape[0], 4), dtype=np.uint8) colors[:, 2] = 255 # blue colors[:, 3] = 30 # transparent objects.append(trimesh.PointCloud(points, colors)) scene = trimesh.Scene(objects) scene.set_camera(distance=bound, center=[0, 0, 0]) scene.show() class ColmapDataset: def __init__(self, opt, device, type='train', n_test=200): super().__init__() self.opt = opt self.device = device self.type = type # train, val, test self.downscale = opt.downscale self.preload = opt.preload # preload data into GPU self.scale = opt.scale # camera radius scale to make sure camera are inside the bounding box. # self.offset = opt.offset # camera offset self.fp16 = opt.fp16 # if preload, load into fp16. self.root_path = opt.path # contains "colmap_sparse" self.training = self.type in ['train', 'all'] # self.log_ptr = None self.name = 'ngp' if self.opt.workspace is not None: os.makedirs(self.opt.workspace, exist_ok=True) # self.log_path = os.path.join(self.opt.workspace, "log.txt") # self.log_ptr = open(self.log_path, "a+") # locate colmap dir candidate_paths = [ os.path.join(self.root_path, "colmap_sparse", "0"), os.path.join(self.root_path, "sparse", "0"), os.path.join(self.root_path, "colmap"), ] self.colmap_path = None for path in candidate_paths: if os.path.exists(path): self.colmap_path = path break if self.colmap_path is None: raise ValueError(f"Cannot find colmap sparse output under {self.root_path}, please run colmap first!") camdata = read_cameras_binary(os.path.join(self.colmap_path, 'cameras.bin')) # read image size (assume all images are of the same shape!) self.H = int(round(camdata[1].height / self.downscale)) self.W = int(round(camdata[1].width / self.downscale)) print(f'[INFO] ColmapDataset: image H = {self.H}, W = {self.W}') # read image paths imdata = read_images_binary(os.path.join(self.colmap_path, "images.bin")) imkeys = np.array(sorted(imdata.keys())) img_names = [os.path.basename(imdata[k].name) for k in imkeys] img_folder = os.path.join(self.root_path, f"images_{self.downscale}") if not os.path.exists(img_folder): img_folder = os.path.join(self.root_path, "images") img_paths = np.array([os.path.join(img_folder, name) for name in img_names]) # only keep existing images exist_mask = np.array([os.path.exists(f) for f in img_paths]) print(f'[INFO] {exist_mask.sum()} image exists in all {exist_mask.shape[0]} colmap entries.') imkeys = imkeys[exist_mask] img_paths = img_paths[exist_mask] # read intrinsics intrinsics = [] for k in imkeys: cam = camdata[imdata[k].camera_id] if cam.model in ['SIMPLE_RADIAL', 'SIMPLE_PINHOLE']: fl_x = fl_y = cam.params[0] / self.downscale cx = cam.params[1] / self.downscale cy = cam.params[2] / self.downscale elif cam.model in ['PINHOLE', 'OPENCV']: fl_x = cam.params[0] / self.downscale fl_y = cam.params[1] / self.downscale cx = cam.params[2] / self.downscale cy = cam.params[3] / self.downscale else: raise ValueError(f"Unsupported colmap camera model: {cam.model}") intrinsics.append(np.array([fl_x, fl_y, cx, cy], dtype=np.float32)) self.intrinsics = torch.from_numpy(np.stack(intrinsics)) # [N, 4] # read poses poses = [] for k in imkeys: P = np.eye(4, dtype=np.float64) P[:3, :3] = imdata[k].qvec2rotmat() P[:3, 3] = imdata[k].tvec poses.append(P) poses = np.linalg.inv(np.stack(poses, axis=0)) # [N, 4, 4] # read sparse points ptsdata = read_points3d_binary(os.path.join(self.colmap_path, "points3D.bin")) ptskeys = np.array(sorted(ptsdata.keys())) pts3d = np.array([ptsdata[k].xyz for k in ptskeys]) # [M, 3] self.ptserr = np.array([ptsdata[k].error for k in ptskeys]) # [M] self.mean_ptserr = np.mean(self.ptserr) # self.poses, transform = self.transform_poses_pca(poses) self.poses, self.pts3d = poses, pts3d # self.poses = self.pad_poses(self.poses) # self.pts3d = pts3d @ transform[:3, :3].T # center pose self.poses, self.pts3d = center_poses(poses, pts3d, self.opt.enable_cam_center) print(f'[INFO] ColmapDataset: load poses {self.poses.shape}, points {self.pts3d.shape}') # rectify convention... self.poses[:, :3, 1:3] *= -1 self.poses = self.poses[:, [1, 0, 2, 3], :] self.poses[:, 2] *= -1 self.pts3d = self.pts3d[:, [1, 0, 2]] self.pts3d[:, 2] *= -1 # auto-scale if self.scale == -1: # scale_factor = 1.0 / np.max(np.abs(poses_recentered[:, :3, 3])) self.scale = 1.0 / np.max(np.abs(self.poses[:, :3, 3])) # self.scale = 1 / np.linalg.norm(self.poses[:, :3, 3], axis=-1).min() print(f'[INFO] ColmapDataset: auto-scale {self.scale:.4f}') self.poses[:, :3, 3] *= self.scale self.pts3d *= self.scale # use pts3d to estimate aabb # self.pts_aabb = np.concatenate([np.percentile(self.pts3d, 1, axis=0), # np.percentile(self.pts3d, 99, axis=0)]) # [6] self.pts_aabb = np.concatenate([np.min(self.pts3d, axis=0), np.max(self.pts3d, axis=0)]) # [6] if np.abs(self.pts_aabb).max() > self.opt.bound: print( f'[WARN] ColmapDataset: estimated AABB {self.pts_aabb.tolist()} ' f'exceeds provided bound {self.opt.bound}! Consider improving --bound to make scene ' f'included in trainable region.') # process pts3d into sparse depth data. # if self.type != 'test': if self.training: self.cam_near_far = [] # always extract this information self.dense_depth_info = [] if self.opt.enable_dense_depth else None print(f'[INFO] extracting sparse depth info...') # map from colmap points3d dict key to dense array index pts_key_to_id = np.ones(ptskeys.max() + 1, dtype=np.int64) * len(ptskeys) pts_key_to_id[ptskeys] = np.arange(0, len(ptskeys)) # loop imgs _mean_valid_sparse_depth = 0 for i, k in enumerate(tqdm.tqdm(imkeys)): xys = imdata[k].xys xys = np.stack([xys[:, 1], xys[:, 0]], axis=-1) # invert x and y convention... pts = imdata[k].point3D_ids mask = (pts != -1) & (xys[:, 0] >= 0) & (xys[:, 0] < camdata[1].height) & (xys[:, 1] >= 0) & ( xys[:, 1] < camdata[1].width) assert mask.any(), 'every image must contain sparse point' valid_ids = pts_key_to_id[pts[mask]] pts = self.pts3d[valid_ids] # points [M, 3] err = self.ptserr[valid_ids] # err [M] xys = xys[mask] # pixel coord [M, 2], float, original resolution! xys = np.round(xys / self.downscale).astype(np.int32) # downscale xys[:, 0] = xys[:, 0].clip(0, self.H - 1) xys[:, 1] = xys[:, 1].clip(0, self.W - 1) # calc the depth P = self.poses[i] depth = (P[:3, 3] - pts) @ P[:3, 2] # calc weight weight = 2 * np.exp(- (err / self.mean_ptserr) ** 2) _mean_valid_sparse_depth += depth.shape[0] # camera near far # self.cam_near_far.append([np.percentile(depth, 0.1), np.percentile(depth, 99.9)]) self.cam_near_far.append([np.min(depth), np.max(depth)]) # dense depth info if self.opt.enable_dense_depth: depth_path = os.path.join(self.root_path, 'depths', os.path.splitext(os.path.basename(imdata[k].name))[0] + '.npy') if not os.path.exists(depth_path): # call depth estimation automatically. raise RuntimeError( '[ERROR] depth estimation not found, please run `python depth_tools/extract_depth.py`') dense_depth = np.load(depth_path) # [h, w] # interpolate to current resolution dense_depth = cv2.resize(dense_depth, (self.W, self.H), interpolation=cv2.INTER_LINEAR) # map dense to sparse depth by solving a weighted least square problem from sklearn.linear_model import RANSACRegressor X = dense_depth[tuple(xys.T)].reshape(-1, 1) # [M], dense Y = depth.reshape(-1) # [M], sparse W = weight.reshape(-1) LR = RANSACRegressor().fit(X, Y, W) scale = LR.estimator_.coef_[0] bias = LR.estimator_.intercept_ score = np.mean((X * scale + bias - Y) ** 2) # must be wrong... use the most confident two samples. if scale < 0: idx_by_conf = np.argsort(W)[::-1] x0, y0 = X[idx_by_conf[0]][0], Y[idx_by_conf[0]] x1, y1 = X[idx_by_conf[1]][0], Y[idx_by_conf[1]] scale = (y0 - y1) / (x0 - x1) bias = y0 - x0 * scale score = np.mean((X * scale + bias - Y) ** 2) # if still wrong, use the most confident ONE sample... if scale < 0: scale = y0 / x0 bias = 0 score = np.mean((X * scale + bias - Y) ** 2) print(f'[INFO] estimate dense depth scale by linear regression: ' f'MSE = {score:.4f}, scale = {scale:.4f}, bias = {bias:.4f}') dense_depth = dense_depth * scale + bias self.dense_depth_info.append(dense_depth) print( f'[INFO] extracted {_mean_valid_sparse_depth / len(imkeys):.2f} valid sparse depth on average per image') self.cam_near_far = torch.from_numpy(np.array(self.cam_near_far, dtype=np.float32)) # [N, 2] # print('self.cam_near_far: ', self.cam_near_far.min(), self.cam_near_far.max()) if self.opt.enable_dense_depth: self.dense_depth_info = torch.from_numpy(np.stack(self.dense_depth_info, axis=0)) else: # test time: no depth info self.cam_near_far = None self.dense_depth_info = None # make split if self.type == 'test': poses = [] if self.opt.camera_traj == 'circle': print(f'[INFO] use circular camera traj for testing.') # circle 360 pose # radius = np.linalg.norm(self.poses[:, :3, 3], axis=-1).mean(0) radius = 0.1 theta = np.deg2rad(80) for i in range(100): phi = np.deg2rad(i / 100 * 360) center = np.array([ radius * np.sin(theta) * np.sin(phi), radius * np.sin(theta) * np.cos(phi), radius * np.cos(theta), ]) # look at def normalize(v): return v / (np.linalg.norm(v) + 1e-10) forward_v = normalize(center) up_v = np.array([0, 0, 1]) right_v = normalize(np.cross(forward_v, up_v)) up_v = normalize(np.cross(right_v, forward_v)) # make pose pose = np.eye(4) pose[:3, :3] = np.stack((right_v, up_v, forward_v), axis=-1) pose[:3, 3] = center poses.append(pose) self.poses = np.stack(poses, axis=0) # choose some random poses, and interpolate between. elif self.opt.camera_traj == 'interp': fs = np.random.choice(len(self.poses), 5, replace=False) pose0 = self.poses[fs[0]] for i in range(1, len(fs)): pose1 = self.poses[fs[i]] rots = Rotation.from_matrix(np.stack([pose0[:3, :3], pose1[:3, :3]])) slerp = Slerp([0, 1], rots) for i in range(n_test + 1): ratio = np.sin(((i / n_test) - 0.5) * np.pi) * 0.5 + 0.5 pose = np.eye(4, dtype=np.float32) pose[:3, :3] = slerp(ratio).as_matrix() pose[:3, 3] = (1 - ratio) * pose0[:3, 3] + ratio * pose1[:3, 3] poses.append(pose) pose0 = pose1 self.poses = np.stack(poses, axis=0) elif self.opt.camera_traj == 'path': for pose in tqdm.tqdm(generate_ellipse_path(self.poses, n_frames=200)): poses.append(pose) self.poses = self.pad_poses(np.stack(poses, axis=0)) else: raise NotImplementedError # fix intrinsics for test case self.intrinsics = self.intrinsics[[0]].repeat(self.poses.shape[0], 1) self.images = None else: all_ids = np.arange(len(img_paths)) val_ids = all_ids[::8] # val_ids = all_ids[::50] if self.type == 'train' or self.type == 'train_all': train_ids = np.array([i for i in all_ids if i not in val_ids]) self.poses = self.poses[train_ids] self.intrinsics = self.intrinsics[train_ids] img_paths = img_paths[train_ids] if self.cam_near_far is not None: self.cam_near_far = self.cam_near_far[train_ids] if self.dense_depth_info is not None: self.dense_depth_info = self.dense_depth_info[train_ids] elif self.type == 'val': self.poses = self.poses[val_ids] self.intrinsics = self.intrinsics[val_ids] img_paths = img_paths[val_ids] if self.cam_near_far is not None: self.cam_near_far = self.cam_near_far[val_ids] if self.dense_depth_info is not None: self.dense_depth_info = self.dense_depth_info[val_ids] # else: trainval use all. # read images self.images = [] for f in tqdm.tqdm(img_paths, desc=f'Loading {self.type} data'): image = cv2.imread(f, cv2.IMREAD_UNCHANGED) # [H, W, 3] o [H, W, 4] # add support for the alpha channel as a mask. if image.shape[-1] == 3: image = cv2.cvtColor(image, cv2.COLOR_BGR2RGB) else: image = cv2.cvtColor(image, cv2.COLOR_BGRA2RGBA) if image.shape[0] != self.H or image.shape[1] != self.W: image = cv2.resize(image, (self.W, self.H), interpolation=cv2.INTER_AREA) self.images.append(image) self.images = np.stack(self.images, axis=0) # view all poses. if self.opt.vis_pose: visualize_poses(self.poses, bound=self.opt.bound, points=self.pts3d) self.poses = torch.from_numpy(self.poses.astype(np.float32)) # [N, 4, 4] if self.images is not None: self.images = torch.from_numpy(np.stack(self.images, axis=0).astype(np.uint8)) # [N, H, W, C] # perspective projection matrix self.near = self.opt.min_near self.far = 1000 # infinite aspect = self.W / self.H projections = [] for intrinsic in self.intrinsics: y = self.H / (2.0 * intrinsic[1].item()) # fl_y projections.append(np.array([[1 / (y * aspect), 0, 0, 0], [0, -1 / y, 0, 0], [0, 0, -(self.far + self.near) / (self.far - self.near), -(2 * self.far * self.near) / (self.far - self.near)], [0, 0, -1, 0]], dtype=np.float32)) self.projections = torch.from_numpy(np.stack(projections)) # [N, 4, 4] self.mvps = self.projections @ torch.inverse(self.poses) # tmp: dodecahedron_cameras for mesh visibility test dodecahedron_poses = create_dodecahedron_cameras() # visualize_poses(dodecahedron_poses, bound=self.opt.bound, points=self.pts3d) self.dodecahedron_poses = torch.from_numpy(dodecahedron_poses.astype(np.float32)) # [N, 4, 4] self.dodecahedron_mvps = self.projections[[0]] @ torch.inverse( self.dodecahedron_poses) # assume the same intrinsic if self.preload: self.intrinsics = self.intrinsics.to(self.device) self.poses = self.poses.to(self.device) if self.images is not None: self.images = self.images.to(self.device) if self.cam_near_far is not None: self.cam_near_far = self.cam_near_far.to(self.device) if self.dense_depth_info is not None: self.dense_depth_info = self.dense_depth_info.to(self.device) self.mvps = self.mvps.to(self.device) def pad_poses(self, p): """Pad [..., 3, 4] pose matrices with a homogeneous bottom row [0,0,0,1].""" bottom = np.broadcast_to([0, 0, 0, 1.0], p[..., :1, :4].shape) return np.concatenate([p[..., :3, :4], bottom], axis=-2) # def unpad_poses(self, p): # """Remove the homogeneous bottom row from [..., 4, 4] pose matrices.""" # return p[..., :3, :4] def transform_poses_pca(self, poses): t = poses[:, :3, 3] t_mean = t.mean(axis=0) t = t - t_mean eigval, eigvec = np.linalg.eig(t.T @ t) # Sort eigenvectors in order of largest to smallest eigenvalue. inds = np.argsort(eigval)[::-1] eigvec = eigvec[:, inds] rot = eigvec.T if np.linalg.det(rot) < 0: rot = np.diag(np.array([1, 1, -1])) @ rot transform = np.concatenate([rot, rot @ -t_mean[:, None]], -1) poses_recentered = transform @ poses transform = np.concatenate([transform, np.eye(4)[3:]], axis=0) # Flip coordinate system if z component of y-axis is negative # if poses_recentered.mean(axis=0)[2, 1] < 0: # poses_recentered = np.diag(np.array([1, -1, -1])) @ poses_recentered # transform = np.diag(np.array([1, -1, -1, 1])) @ transform # Just make sure it's it in the [-1, 1]^3 cube # scale_factor = 1.0 / np.max(np.abs(poses_recentered[:, :3, 3])) # poses_recentered[:, :3, 3] *= scale_factor # transform = np.diag(np.array([scale_factor] * 3 + [1])) @ transform return poses_recentered, transform def collate(self, index): results = {'H': self.H, 'W': self.W} depth = None if self.training and self.opt.render != 'mesh': # randomly sample over images too num_rays = self.opt.num_rays if self.opt.random_image_batch: index = torch.randint(0, len(self.poses), size=(num_rays,), device=self.device) else: num_rays = -1 poses = self.poses[index].to(self.device) # [1/N, 4, 4] intrinsics = self.intrinsics[index].to(self.device) # [1/N, 4] rays = get_rays(poses, intrinsics, self.H, self.W, num_rays) if not self.opt.random_image_batch: rays_all = get_rays(poses, intrinsics, self.H, self.W, -1) results['rays_d_all'] = rays_all['rays_d'] results['rays_o_all'] = rays_all['rays_o'] mvp = self.mvps[index].to(self.device) results['mvp'] = mvp.squeeze() if self.images is not None: if self.training and self.opt.render != 'mesh': images = self.images[index, rays['j'], rays['i']].float().to(self.device) / 255 # [N, 3/4] if not self.opt.random_image_batch: results['rays_j'] = rays['j'] results['rays_i'] = rays['i'] if self.opt.enable_dense_depth: depth = self.dense_depth_info[index, rays['j'], rays['i']].float().to(self.device) # [N] else: images = self.images[index].squeeze(0).float().to(self.device) / 255 # [H, W, 3/4] if not self.opt.random_image_batch: results['rays_i'] = None results['rays_j'] = None if self.training: C = self.images.shape[-1] images = images.view(-1, C) results['images'] = images if self.opt.enable_cam_near_far and self.cam_near_far is not None: cam_near_far = self.cam_near_far[index].to(self.device) # [1/N, 2] results['cam_near_far'] = cam_near_far results['rays_o'] = rays['rays_o'] results['rays_d'] = rays['rays_d'] results['index'] = index if depth is not None: results['depth'] = depth return results def dataloader(self): size = len(self.poses) loader = DataLoader(list(range(size)), batch_size=1, collate_fn=self.collate, shuffle=self.training, num_workers=0) loader._data = self # an ugly fix... we need to access error_map & poses in trainer. loader.has_gt = self.images is not None return loader def log(self, *args, **kwargs): if self.log_ptr: print(*args, file=self.log_ptr) self.log_ptr.flush() # write immediately to file