saveload.h
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GUI_SAVELOAD_H
#define GUI_SAVELOAD_H
#include "common/str.h"
#include "engines/metaengine.h"
namespace GUI {
class SaveLoadChooserDialog;
class SaveLoadChooser {
protected:
SaveLoadChooserDialog *_impl;
const Common::U32String _title;
const Common::U32String _buttonLabel;
const bool _saveMode;
void selectChooser(const MetaEngine *engine);
public:
SaveLoadChooser(const Common::U32String &title, const Common::U32String &buttonLabel, bool saveMode);
~SaveLoadChooser();
/**
* Runs the save/load chooser with the currently active config manager
* domain as target.
*
* @return The selcted save slot. -1 in case none is selected.
*/
int runModalWithCurrentTarget();
int runModalWithMetaEngineAndTarget(const MetaEngine *engine, const Common::String &target);
const Common::U32String getResultString() const;
/**
* Creates a default save description for the specified slot. Depending
* on the ScummVM configuration this might be a simple "Slot #" description
* or the current date and time.
*
* TODO: This might not be the best place to put this, since engines not
* using this class might want to mimic the same behavior. Check whether
* moving this to a better place makes sense and find what this place would
* be.
*
* @param slot The slot number (must be >= 0).
* @return The slot description.
*/
Common::String createDefaultSaveDescription(const int slot) const;
};
} // End of namespace GUI
#endif