\name{pixellate} \alias{pixellate} \alias{as.im.ppp} \title{Convert Point Pattern to Pixel Image} \description{ Converts a point pattern to a pixel image. The value in each pixel is the number of points falling in that pixel, and is typically either 0 or 1. } \usage{ pixellate(x, \dots, W=NULL, weights = NULL, padzero=FALSE) \method{as.im}{ppp}(X, \dots) } \arguments{ \item{x,X}{Point pattern (object of class \code{"ppp"}).} \item{\dots}{Arguments passed to \code{\link{as.mask}} to determine the pixel resolution} \item{W}{Optional window mask (object of class \code{"owin"}) determining the pixel raster. } \item{weights}{Optional vector of weights associated with the points.} \item{padzero}{Logical flag indicating whether to set pixel values to zero outside the window. } } \details{ These functions convert a spatial point pattern \code{x} into a pixel image, by counting the number of points (or the total weight of points) falling in each pixel. The function \code{as.im.ppp} is a method for the generic function \code{\link{as.im}} for the class of point patterns. It is equivalent to calling \code{pixellate} with its default values. The function \code{pixellate} has additional arguments for greater flexibility. The pixel raster (in which points are counted) is determined by the argument \code{W} if it is present (for \code{pixellate} only). In this case \code{W} should be a binary mask (a window object of class \code{"owin"} with type \code{"mask"}). Otherwise the pixel raster is determined by extracting the window containing \code{x} and converting it to a binary pixel mask using \code{\link{as.mask}}. The arguments \code{\dots} are passed to \code{\link{as.mask}} to control the pixel resolution. If \code{weights} is \code{NULL}, then for each pixel in the mask, the algorithm counts how many points in \code{x} fall in the pixel. This count is usually either 0 (for a pixel with no data points in it) or 1 (for a pixel containing one data point) but may be greater than 1. The result is an image with these counts as its pixel values. If \code{weights} is given, it should be a numeric vector of the same length as the number of points in \code{x}. For each pixel, the algorithm finds the total weight associated with points in \code{x} that fall in the given pixel. The result is an image with these total weights as its pixel values. By default (if \code{zeropad=FALSE}) the resulting pixel image has the same spatial domain as the window of the point pattern \code{x}. If \code{zeropad=TRUE} then the resulting pixel image has a rectangular domain; pixels outside the original window are assigned the value zero. } \value{ A pixel image (object of class \code{"im"}). } \seealso{ \code{\link{im}}, \code{\link{as.im}}, \code{\link{density.ppp}}, \code{\link{smooth.ppp}}. } \examples{ data(humberside) plot(pixellate(humberside)) } \author{Adrian Baddeley \email{adrian@maths.uwa.edu.au} \url{http://www.maths.uwa.edu.au/~adrian/} and Rolf Turner \email{r.turner@auckland.ac.nz} } \keyword{spatial} \keyword{manip}