HalideRuntimeMetal.h
#ifndef HALIDE_HALIDERUNTIMEMETAL_H
#define HALIDE_HALIDERUNTIMEMETAL_H
#include "HalideRuntime.h"
#ifdef __cplusplus
extern "C" {
#endif
/** \file
* Routines specific to the Halide Metal runtime.
*/
#define HALIDE_RUNTIME_METAL
extern const struct halide_device_interface_t *halide_metal_device_interface();
/** These are forward declared here to allow clients to override the
* Halide Metal runtime. Do not call them. */
// @{
extern int halide_metal_initialize_kernels(void *user_context, void **state_ptr,
const char *src, int size);
extern int halide_metal_run(void *user_context,
void *state_ptr,
const char *entry_name,
int blocksX, int blocksY, int blocksZ,
int threadsX, int threadsY, int threadsZ,
int shared_mem_bytes,
size_t arg_sizes[],
void *args[],
int8_t arg_is_buffer[],
int num_attributes,
float* vertex_buffer,
int num_coords_dim0,
int num_coords_dim1);
// @}
/** Set the underlying MTLBuffer for a halide_buffer_t. This memory should be
* allocated using newBufferWithLength:options or similar and must
* have an extent large enough to cover that specified by the halide_buffer_t
* extent fields. The dev field of the halide_buffer_t must be NULL when this
* routine is called. This call can fail due to running out of memory
* or being passed an invalid buffer. The device and host dirty bits
* are left unmodified. */
extern int halide_metal_wrap_buffer(void *user_context, struct halide_buffer_t *buf, uint64_t buffer);
/** Disconnect a halide_buffer_t from the memory it was previously
* wrapped around. Should only be called for a halide_buffer_t that
* halide_metal_wrap_buffer was previously called on. Frees any
* storage associated with the binding of the halide_buffer_t and the
* buffer, but does not free the MTLBuffer. The dev field of the
* halide_buffer_t will be NULL on return.
*/
extern int halide_metal_detach_buffer(void *user_context, struct halide_buffer_t *buf);
/** Return the underlying MTLBuffer for a halide_buffer_t. This buffer must be
* valid on an Metal device, or not have any associated device
* memory. If there is no device memory (dev field is NULL), this
* returns 0.
*/
extern uintptr_t halide_metal_get_buffer(void *user_context, struct halide_buffer_t *buf);
/** Returns the offset associated with the Metal Buffer allocation via device_crop or device_slice. */
extern uint64_t halide_metal_get_crop_offset(void *user_context, struct halide_buffer_t *buf);
struct halide_metal_device;
struct halide_metal_command_queue;
/** This prototype is exported as applications will typically need to
* replace it to get Halide filters to execute on the same device and
* command queue used for other purposes. The halide_metal_device is an
* id \<MTLDevice\> and halide_metal_command_queue is an id \<MTLCommandQueue\>.
* No reference counting is done by Halide on these objects. They must remain
* valid until all off the following are true:
* - A balancing halide_metal_release_context has occurred for each
* halide_metal_acquire_context which returned the device/queue
* - All Halide filters using the context information have completed
* - All halide_buffer_t objects on the device have had
* halide_device_free called or have been detached via
* halide_metal_detach_buffer.
* - halide_device_release has been called on the interface returned from
* halide_metal_device_interface(). (This releases the programs on the context.)
*/
extern int halide_metal_acquire_context(void *user_context, struct halide_metal_device **device_ret,
struct halide_metal_command_queue **queue_ret, bool create);
/** This call balances each successfull halide_metal_acquire_context call.
* If halide_metal_acquire_context is replaced, this routine must be replaced
* as well.
*/
extern int halide_metal_release_context(void *user_context);
#ifdef __cplusplus
} // End extern "C"
#endif
#endif // HALIDE_HALIDERUNTIMEMETAL_H