/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmGlobalCommonGenerator.h" #include #include #include "cmGeneratorTarget.h" #include "cmLocalGenerator.h" #include "cmStateDirectory.h" #include "cmStateSnapshot.h" #include "cmStateTypes.h" #include "cmStringAlgorithms.h" class cmake; cmGlobalCommonGenerator::cmGlobalCommonGenerator(cmake* cm) : cmGlobalGenerator(cm) { } cmGlobalCommonGenerator::~cmGlobalCommonGenerator() = default; std::map cmGlobalCommonGenerator::ComputeDirectoryTargets() const { std::map dirTargets; for (const auto& lg : this->LocalGenerators) { std::string const& currentBinaryDir( lg->GetStateSnapshot().GetDirectory().GetCurrentBinary()); DirectoryTarget& dirTarget = dirTargets[currentBinaryDir]; dirTarget.LG = lg.get(); // The directory-level rule should depend on the target-level rules // for all targets in the directory. for (const auto& gt : lg->GetGeneratorTargets()) { cmStateEnums::TargetType const type = gt->GetType(); if (type != cmStateEnums::EXECUTABLE && type != cmStateEnums::STATIC_LIBRARY && type != cmStateEnums::SHARED_LIBRARY && type != cmStateEnums::MODULE_LIBRARY && type != cmStateEnums::OBJECT_LIBRARY && type != cmStateEnums::UTILITY) { continue; } DirectoryTarget::Target t; t.GT = gt.get(); if (const char* exclude = gt->GetProperty("EXCLUDE_FROM_ALL")) { if (cmIsOn(exclude)) { // This target has been explicitly excluded. t.ExcludeFromAll = true; } else { // This target has been explicitly un-excluded. The directory-level // rule for every directory between this and the root should depend // on the target-level rule for this target. for (cmStateSnapshot dir = lg->GetStateSnapshot().GetBuildsystemDirectoryParent(); dir.IsValid(); dir = dir.GetBuildsystemDirectoryParent()) { std::string const& d = dir.GetDirectory().GetCurrentBinary(); dirTargets[d].Targets.emplace_back(t); } } } dirTarget.Targets.emplace_back(t); } // The directory-level rule should depend on the directory-level // rules of the subdirectories. for (cmStateSnapshot const& state : lg->GetStateSnapshot().GetChildren()) { DirectoryTarget::Dir d; d.Path = state.GetDirectory().GetCurrentBinary(); d.ExcludeFromAll = state.GetDirectory().GetPropertyAsBool("EXCLUDE_FROM_ALL"); dirTarget.Children.emplace_back(std::move(d)); } } return dirTargets; }