FSMController.cpp
#include "FSMController.h"
cFSMController::cFSMController()
{
mState = 0;
mPhase = 0;
}
cFSMController::~cFSMController()
{
}
int cFSMController::GetState() const
{
return mState;
}
double cFSMController::GetPhase() const
{
return mPhase;
}
void cFSMController::SetPhase(double phase)
{
mPhase = phase;
}